Player Matchup

Anubis
Anubis
FaintCalf809154
Anubis
Level 21
God Stats
1W - 3L
1,581 SR
Queue Stats
28W - 35L
1,414 Elo+
Solo
Mulan
Mulan
IKiida
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 360L
1,514 Elo+
Solo
Thor
Thor
Lucas GFR
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Cerberus
Cerberus
Supra13King
Cerberus
Level 29
God Stats
51W - 39L
1,600 SR
Queue Stats
113W - 127L
1,450 Elo+
Solo
Thanatos
Thanatos
noggy boi
Thanatos
Level 26
God Stats
10W - 12L
1,442 SR
Queue Stats
169W - 215L
1,463 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,426 Elo+

VS

Team Averages
Level 21
1,470 SR
1,532 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AllTimeDunk
Hercules
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
107W - 134L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Markuroneko
Danzaburou
Level 26
God Stats
16W - 11L
1,558 SR
Queue Stats
338W - 443L
1,369 Elo+
Solo
Tyr
Tyr
MeekBoom2
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,716 Elo+
Party 1
Awilix
Awilix
PedreiroAnto
Awilix
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 21L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 5
13,162
548
23,243
21,388
10,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mulan
IKiida
Mulan
15
2 / 6 / 3
9,327
389
12,250
20,285
20,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
0 / 4 / 5
8,491
354
2,269
8,743
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Supra13King
Cerberus
16
8 / 3 / 6
11,757
490
14,980
18,855
22,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
noggy boi
Thanatos
18
4 / 8 / 2
11,099
462
8,883
22,762
10,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
5 / 3 / 5
12,696
529
14,047
18,709
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
AllTimeDunk
Hercules
17
1 / 10 / 11
11,676
487
9,864
21,327
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Markuroneko
Danzaburou
18
6 / 6 / 5
12,553
523
9,200
14,384
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 5 / 5
13,223
551
17,501
26,258
22,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
19
6 / 4 / 8
12,846
535
13,658
17,120
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
27
Kills
27
28
Deaths
28
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
3
5
2.5
W
Hercules
AllTimeDunk
Hercules
1
10
11
0.65
L
13
7
5
2.21
L
Mulan
IKiida
Mulan
2
6
3
0.58
L
Thor
0
4
5
0.63
W
Danzaburou
Markuroneko
Danzaburou
6
6
5
1.42
W
9
5
5
2.3
W
Awilix
6
4
8
2.5
L
Cerberus
Supra13King
Cerberus
8
3
6
3.67
L
Thanatos
noggy boi
Thanatos
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,625
Damage
64,270
92,033
Taken
97,798
66,653
Mitigated
56,214
34,802
Healing
30,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,047
2,537
452
11,376
18,709
7,177
3,085
10,170
8,539
72,839
0
W
Hercules
AllTimeDunk
Hercules
9,864
4,655
0
3,419
21,327
15,903
2,396
9,307
11,995
0
48,542
L
23,243
1,466
476
9,348
21,388
10,275
2,797
3,568
17,649
85,595
0
L
Mulan
IKiida
Mulan
12,250
2,258
0
3,590
20,285
20,759
820
626
19,639
0
37,907
L
Thor
2,269
815
0
0
8,743
2,469
310
4,112
4,427
0
20,010
W
Danzaburou
Markuroneko
Danzaburou
9,200
3,749
0
3,761
14,384
4,216
4,004
8,160
6,199
0
50,376
W
17,501
1,432
0
7,845
26,258
22,558
912
5,635
18,335
282
70,632
W
Awilix
13,658
5,242
0
4,020
17,120
6,360
418
4,951
12,019
0
68,883
L
Cerberus
Supra13King
Cerberus
14,980
422
0
6,733
18,855
22,944
1,230
2,975
15,762
61,106
0
L
Thanatos
noggy boi
Thanatos
8,883
4,075
0
14,655
22,762
10,206
18
2,335
20,227
0
70,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
62,994
457
Minions Killed
525
0
Camps Cleared
0
1,750,295
Distance Traveled
2,134,339
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,696
529
144
6
0
404,218
0
W
Hercules
11,676
487
78
3
0
387,866
5
L
Anubis
13,162
548
133
6
0
296,452
1
L
Mulan
9,327
389
52
2
0
368,477
0
L
Thor
8,491
354
30
1
0
269,796
2
W
Danzaburou
12,553
523
84
4
0
381,407
4
W
Tyr
13,223
551
120
5
0
453,212
0
W
Awilix
12,846
535
99
4
0
507,636
0
L
Cerberus
11,757
490
117
5
0
414,435
1
L
Thanatos
11,099
462
125
5
0
401,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role