Player Matchup

Thanatos
Thanatos
Arimatham
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 98L
1,372 Elo+
Party 1
Tyr
Tyr
FRANCO27
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
LoSiq
Baba Yaga
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 81L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
Y0uFaIIen
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
juli97
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,492 Elo+

VS

Team Averages
Level 115
1,568 SR
1,482 Elo+
Chaac
Chaac
SiaStone
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Thiagobr962
Set
Level 69
God Stats
1W - 1L
1,598 SR
Queue Stats
3W - 7L
1,360 Elo+
Solo
Nox
Nox
Wеsker
Nox
Level 158
God Stats
4W - 2L
1,672 SR
Queue Stats
105W - 127L
1,533 Elo+
Solo
Yemoja
Yemoja
leobissi
Yemoja
Level 160
God Stats
50W - 50L
1,532 SR
Queue Stats
987W - 979L
1,526 Elo+
Solo
Apollo
Apollo
mlkboladoo
Apollo
Level 65
God Stats
79W - 84L
1,537 SR
Queue Stats
105W - 126L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arimatham
Thanatos
10
7 / 1 / 2
6,494
649
6,764
8,834
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 3
5,205
521
1,470
6,727
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
LoSiq
Baba Yaga
10
3 / 0 / 1
6,314
631
3,051
2,805
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Y0uFaIIen
Cu Chulainn
11
0 / 0 / 3
5,868
587
5,816
3,659
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
juli97
Izanami
9
2 / 2 / 3
5,677
568
5,030
4,784
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SiaStone
Chaac
10
0 / 1 / 0
5,433
543
1,923
6,956
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 4
4,531
453
3,453
9,148
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
10
3 / 3 / 0
5,852
585
1,878
3,767
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
leobissi
Yemoja
8
1 / 3 / 4
4,799
480
3,101
5,226
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
mlkboladoo
Apollo
9
1 / 1 / 3
4,984
498
4,991
6,214
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
5
5
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arimatham
Thanatos
7
1
2
8
W
1
2
3
1.25
W
Baba Yaga
LoSiq
Baba Yaga
3
0
1
3.5
L
Chaac
SiaStone
Chaac
0
1
0
0
L
0
5
4
0.4
L
Nox
3
3
0
1
W
Cu Chulainn
Y0uFaIIen
Cu Chulainn
0
0
3
1.5
W
Izanami
juli97
Izanami
2
2
3
1.75
L
Yemoja
leobissi
Yemoja
1
3
4
1
L
Apollo
mlkboladoo
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,131
Damage
15,346
26,809
Taken
31,311
11,987
Mitigated
12,272
14,297
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arimatham
Thanatos
6,764
2,229
0
8,442
8,834
2,642
0
1,161
7,673
0
30,247
W
1,470
297
0
2,110
6,727
2,254
0
1,529
5,198
0
10,214
W
Baba Yaga
LoSiq
Baba Yaga
3,051
135
0
1,436
2,805
922
481
735
2,070
27,793
0
L
Chaac
SiaStone
Chaac
1,923
446
0
2,582
6,956
4,779
0
0
6,956
0
27,160
L
3,453
1,739
0
2,227
9,148
2,359
0
447
8,671
0
17,458
L
Nox
1,878
166
0
0
3,767
1,197
0
1,385
2,256
29,730
0
W
Cu Chulainn
Y0uFaIIen
Cu Chulainn
5,816
2,065
0
893
3,659
4,073
369
0
3,461
0
31,729
W
Izanami
juli97
Izanami
5,030
2,613
0
1,416
4,784
2,096
0
1,290
3,494
0
36,019
L
Yemoja
leobissi
Yemoja
3,101
1,135
1,218
1,485
5,226
2,509
87
1,019
4,163
18,080
2,509
L
Apollo
mlkboladoo
Apollo
4,991
3,507
0
2,616
6,214
1,428
135
0
6,214
0
27,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
25,599
267
Minions Killed
274
0
Camps Cleared
0
988,134
Distance Traveled
907,757
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,494
649
54
5
0
208,807
3
W
Tyr
5,205
521
13
1
0
228,519
1
W
Baba Yaga
6,314
631
69
7
0
193,703
8
L
Chaac
5,433
543
77
8
0
184,243
3
L
Set
4,531
453
33
3
0
192,328
1
L
Nox
5,852
585
71
7
0
196,005
4
W
Cu Chulainn
5,868
587
61
6
0
193,352
2
W
Izanami
5,677
568
70
7
0
163,753
1
L
Yemoja
4,799
480
40
4
0
162,065
4
L
Apollo
4,984
498
53
5
0
173,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role