Player Matchup

Jing Wei
Jing Wei
Avianka
Jing Wei
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 49L
1,485 Elo+
Party 1
Scylla
Scylla
ESPOILSWAG
Scylla
Level 29
God Stats
29W - 24L
1,632 SR
Queue Stats
105W - 109L
1,659 Elo+
Solo
Ymir
Ymir
TFSchiidra
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,464 Elo+
Solo
Loki
Loki
Z1mne7
Loki
Level 28
God Stats
2W - 3L
1,615 SR
Queue Stats
46W - 39L
1,602 Elo+
Party 1
Fenrir
Fenrir
mir07la8
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,342 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,510 Elo+

VS

Team Averages
Level 23
1,573 SR
1,653 Elo+
Scylla
Scylla
Bossevils
Scylla
Level 28
God Stats
23W - 22L
1,500 SR
Queue Stats
155W - 160L
1,605 Elo+
Party 2
Nemesis
Nemesis
DanCua
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,756 Elo+
Party 2
Medusa
Medusa
Erekcija
Medusa
Level 24
God Stats
5W - 2L
1,726 SR
Queue Stats
133W - 137L
1,475 Elo+
Solo
Athena
Athena
KingOfTofus
Athena
Level 24
God Stats
7W - 5L
1,641 SR
Queue Stats
229W - 230L
1,605 Elo+
Solo
Loki
Loki
kestes2115
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Avianka
Jing Wei
14
0 / 5 / 3
7,522
940
4,939
8,731
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
ESPOILSWAG
Scylla
12
0 / 2 / 0
6,800
850
765
3,109
1,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 1
8,074
1,009
5,904
12,430
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Z1mne7
Loki
14
4 / 6 / 3
9,106
1,138
10,195
11,079
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
mir07la8
Fenrir
13
2 / 4 / 3
7,962
995
7,476
10,713
4,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

215

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bossevils
Scylla
14
4 / 0 / 11
9,021
1,128
5,355
1,662
512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DanCua
Nemesis
15
4 / 3 / 14
8,783
1,098
8,357
7,625
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Erekcija
Medusa
14
4 / 1 / 14
8,553
1,069
10,712
5,753
2,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
15
1 / 2 / 21
8,547
1,068
5,577
10,801
9,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 1 / 12
10,369
1,296
11,783
6,612
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
7
Kills
24
24
Deaths
7
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Avianka
Jing Wei
0
5
3
0.3
W
Scylla
Bossevils
Scylla
4
0
11
9.5
W
Nemesis
DanCua
Nemesis
4
3
14
3.67
L
Scylla
ESPOILSWAG
Scylla
0
2
0
0
W
Medusa
Erekcija
Medusa
4
1
14
11
W
Athena
1
2
21
5.75
L
1
7
1
0.21
L
Loki
Z1mne7
Loki
4
6
3
0.92
W
11
1
12
17
L
Fenrir
mir07la8
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
41,784
46,062
Taken
32,453
19,918
Mitigated
17,874
2,997
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Avianka
Jing Wei
4,939
4,049
0
1,606
8,731
2,887
0
1,978
6,753
0
17,929
W
Scylla
Bossevils
Scylla
5,355
620
0
0
1,662
512
0
451
1,211
18,850
0
W
Nemesis
DanCua
Nemesis
8,357
3,672
0
1,599
7,625
2,955
0
1,414
6,211
0
17,942
L
Scylla
ESPOILSWAG
Scylla
765
122
0
0
3,109
1,009
0
816
2,293
6,729
0
W
Medusa
Erekcija
Medusa
10,712
5,480
0
0
5,753
2,212
0
1,735
4,018
0
23,824
W
Athena
5,577
2,869
0
0
10,801
9,638
0
1,780
9,021
13,771
0
L
5,904
807
0
385
12,430
7,982
0
3,359
9,071
25,626
0
L
Loki
Z1mne7
Loki
10,195
3,285
0
703
11,079
3,662
0
2,940
8,139
0
28,111
W
11,783
2,814
0
434
6,612
2,557
0
1,289
5,323
0
17,217
L
Fenrir
mir07la8
Fenrir
7,476
1,082
0
303
10,713
4,378
0
1,839
8,874
0
13,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
45,273
128
Minions Killed
126
6
Camps Cleared
4
639,135
Distance Traveled
776,734
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,522
940
28
4
2
145,890
1
W
Scylla
9,021
1,128
42
5
1
146,933
0
W
Nemesis
8,783
1,098
26
3
0
159,415
0
L
Scylla
6,800
850
8
1
0
61,647
0
W
Medusa
8,553
1,069
27
3
1
155,527
0
W
Athena
8,547
1,068
22
3
0
154,712
0
L
Ymir
8,074
1,009
59
7
0
117,454
0
L
Loki
9,106
1,138
28
4
3
161,114
2
W
Loki
10,369
1,296
9
1
2
160,147
1
L
Fenrir
7,962
995
5
1
1
153,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role