Player Matchup

Ymir
Ymir
Axedity
Ymir
Level 28
God Stats
15W - 6L
1,586 SR
Queue Stats
359W - 384L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
Beatin123
Amaterasu
Level 46
God Stats
4W - 2L
1,673 SR
Queue Stats
86W - 93L
1,450 Elo+
Solo
Janus
Janus
Soren Hayes
Janus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 179L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
oBIakeee
Hou Yi
Level 63
God Stats
8W - 3L
1,555 SR
Queue Stats
84W - 91L
1,724 Elo+
Solo
Da Ji
Da Ji
secular
Da Ji
Level 135
God Stats
3W - 3L
1,519 SR
Queue Stats
238W - 275L
1,315 Elo+
Solo
Team Averages
Level 67
1,567 SR
1,510 Elo+

VS

Team Averages
Level 65
1,534 SR
1,513 Elo+
Ao Kuang
Ao Kuang
Blaza89
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,729 Elo+
Solo
Bacchus
Bacchus
KamiKamiKami
Bacchus
Level 60
God Stats
9W - 8L
1,559 SR
Queue Stats
159W - 149L
1,440 Elo+
Party 1
Nox
Nox
Kweno
Nox
Level 59
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 9L
1,549 Elo+
Party 1
Artemis
Artemis
QueenofBohemia
Artemis
Level 112
God Stats
18W - 24L
1,246 SR
Queue Stats
317W - 343L
1,448 Elo+
Solo
Tyr
Tyr
UDownWitMeOpp
Tyr
Level 48
God Stats
1W - 4L
1,665 SR
Queue Stats
59W - 56L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axedity
Ymir
15
0 / 9 / 12
10,119
389
7,085
21,987
14,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Beatin123
Amaterasu
20
3 / 5 / 4
13,029
501
14,071
23,286
15,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 8 / 3
13,029
501
12,853
14,771
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
oBIakeee
Hou Yi
20
11 / 4 / 9
15,661
602
24,881
17,943
6,700
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
secular
Da Ji
20
3 / 3 / 7
12,860
495
6,329
14,452
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blaza89
Ao Kuang
19
11 / 3 / 2
13,745
529
14,946
29,174
12,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KamiKamiKami
Bacchus
15
1 / 6 / 11
11,077
426
10,872
19,510
23,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
Kweno
Nox
19
9 / 4 / 7
13,394
515
16,160
15,433
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 5
12,400
477
12,364
17,004
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 6 / 9
12,183
469
10,026
22,232
21,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
63
23
Kills
29
29
Deaths
24
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axedity
Ymir
0
9
12
0.67
W
Amaterasu
Beatin123
Amaterasu
3
5
4
1
L
Ao Kuang
Blaza89
Ao Kuang
11
3
2
4
L
Bacchus
KamiKamiKami
Bacchus
1
6
11
1.08
L
Nox
Kweno
Nox
9
4
7
3.13
L
2
5
5
0.9
W
6
8
3
0.94
L
6
6
9
1.75
W
Hou Yi
oBIakeee
Hou Yi
11
4
9
3.88
W
Da Ji
secular
Da Ji
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,219
Damage
64,368
92,439
Taken
103,353
49,412
Mitigated
72,080
22,138
Healing
34,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axedity
Ymir
7,085
1,237
324
3,263
21,987
14,583
56
10,334
11,578
24,525
0
W
Amaterasu
Beatin123
Amaterasu
14,071
7,247
0
5,436
23,286
15,972
2,006
10,340
12,551
0
97,039
L
Ao Kuang
Blaza89
Ao Kuang
14,946
2,415
0
16,421
29,174
12,656
0
2,273
26,803
91,984
0
L
Bacchus
KamiKamiKami
Bacchus
10,872
2,034
255
2,411
19,510
23,685
219
5,141
14,175
33,049
0
L
Nox
Kweno
Nox
16,160
645
0
1,124
15,433
6,942
2,090
6,478
8,648
82,660
0
L
12,364
4,731
0
6,526
17,004
7,233
1,156
3,490
13,387
0
85,714
W
12,853
550
0
2,152
14,771
5,558
103
7,640
7,110
70,603
0
L
10,026
2,114
0
7,788
22,232
21,564
364
1,768
20,402
0
66,523
W
Hou Yi
oBIakeee
Hou Yi
24,881
12,346
606
3,160
17,943
6,700
2,261
9,342
8,578
0
109,930
W
Da Ji
secular
Da Ji
6,329
1,717
0
7,197
14,452
6,599
0
4,322
10,109
0
93,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,698
Gold Earned
62,799
659
Minions Killed
568
0
Camps Cleared
0
2,387,146
Distance Traveled
2,364,845
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,119
389
36
1
0
455,027
4
W
Amaterasu
13,029
501
169
7
0
483,034
4
L
Ao Kuang
13,745
529
105
4
0
451,030
3
L
Bacchus
11,077
426
46
2
0
503,630
4
L
Nox
13,394
515
161
6
0
476,078
1
L
Artemis
12,400
477
156
6
0
442,910
5
W
Janus
13,029
501
117
5
0
467,651
7
L
Tyr
12,183
469
100
4
0
491,197
8
W
Hou Yi
15,661
602
181
7
0
461,390
4
W
Da Ji
12,860
495
156
6
0
520,044
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role