Player Matchup

Bacchus
Bacchus
HotWafflezz
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,414 Elo+
Party 2
The Morrigan
The Morrigan
Mossflayer
The Morrigan
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
373W - 377L
1,500 Elo+
Solo
Janus
Janus
SiegerEater
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
iluvou2001
Kali
Level 138
God Stats
8W - 7L
1,707 SR
Queue Stats
299W - 314L
1,427 Elo+
Solo
Skadi
Skadi
itslaken
Skadi
Level 21
God Stats
4W - 4L
1,756 SR
Queue Stats
15W - 20L
1,409 Elo+
Party 2
Team Averages
Level 65
1,592 SR
1,450 Elo+

VS

Team Averages
Level 43
1,488 SR
1,454 Elo+
Set
Set
CabbageTruck
Set
Level 29
God Stats
20W - 20L
1,593 SR
Queue Stats
122W - 124L
1,601 Elo+
Party 3
Kali
Kali
HowIsXuily
Kali
Level 65
God Stats
10W - 6L
1,431 SR
Queue Stats
863W - 855L
1,346 Elo+
Solo
Cupid
Cupid
KaliX42
Cupid
Level 32
God Stats
5W - 6L
1,471 SR
Queue Stats
76W - 81L
1,414 Elo+
Party 1
Thoth
Thoth
Riddlepadiddle
Thoth
Level 48
God Stats
13W - 14L
1,482 SR
Queue Stats
289W - 264L
1,526 Elo+
Party 3
Artio
Artio
Xofraz
Artio
Level 43
God Stats
3W - 1L
1,461 SR
Queue Stats
88W - 101L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HotWafflezz
Bacchus
8
0 / 6 / 0
5,557
427
5,601
10,670
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Mossflayer
The Morrigan
10
0 / 4 / 0
5,739
441
4,353
5,907
1,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 0
7,100
546
4,573
7,096
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,197
477
2,831
10,471
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
itslaken
Skadi
8
0 / 2 / 0
5,243
403
3,623
6,764
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,730
672
5,594
8,168
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 1 / 4
7,916
609
2,768
8,993
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
KaliX42
Cupid
11
2 / 0 / 4
6,672
513
6,161
7,070
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 1
8,374
644
4,597
7,220
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Xofraz
Artio
12
4 / 0 / 4
7,791
599
4,989
7,982
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
19
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Bacchus
HotWafflezz
Bacchus
0
6
0
0
W
2
1
4
4
W
Cupid
KaliX42
Cupid
2
0
4
4
L
The Morrigan
Mossflayer
The Morrigan
0
4
0
0
W
4
0
1
4.5
L
1
4
0
0.25
W
Artio
Xofraz
Artio
4
0
4
6
L
0
3
1
0.17
L
Skadi
itslaken
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
24,109
40,908
Taken
39,433
14,472
Mitigated
19,027
4,820
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,594
3,831
0
2,991
8,168
5,237
1,452
3,177
4,991
0
52,903
L
Bacchus
HotWafflezz
Bacchus
5,601
615
0
542
10,670
5,636
0
1,939
8,731
17,838
0
W
2,768
1,434
0
5,589
8,993
3,326
0
1,729
7,264
0
45,938
W
Cupid
KaliX42
Cupid
6,161
3,349
329
3,436
7,070
2,316
234
3,358
3,712
0
32,771
L
The Morrigan
Mossflayer
The Morrigan
4,353
1,274
0
1,042
5,907
1,679
0
801
4,836
25,739
2,028
W
4,597
254
0
2,460
7,220
2,362
408
3,490
3,730
51,392
0
L
4,573
195
0
977
7,096
2,151
0
3,157
3,736
48,752
0
W
Artio
Xofraz
Artio
4,989
268
658
4,994
7,982
5,786
120
2,243
5,739
21,094
0
L
2,831
1,478
0
2,259
10,471
3,652
0
1,108
9,253
0
35,585
L
Skadi
itslaken
Skadi
3,623
1,547
0
0
6,764
1,354
126
2,273
4,491
0
22,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
39,483
285
Minions Killed
421
0
Camps Cleared
0
1,198,036
Distance Traveled
1,397,915
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,730
672
106
8
0
258,739
1
L
Bacchus
5,557
427
25
2
0
256,586
1
W
Kali
7,916
609
95
7
0
323,880
2
W
Cupid
6,672
513
69
5
0
255,174
1
L
The Morrigan
5,739
441
48
4
0
257,542
0
W
Thoth
8,374
644
121
9
0
275,658
4
L
Janus
7,100
546
104
8
0
239,951
2
W
Artio
7,791
599
30
2
0
284,464
1
L
Kali
6,197
477
67
5
0
205,469
1
L
Skadi
5,243
403
41
3
0
238,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role