Player Matchup

Bellona
Bellona
BabyJune5248
Bellona
Level 17
God Stats
20W - 22L
1,192 SR
Queue Stats
23W - 24L
1,263 Elo+
Solo
Cerberus
Cerberus
DwYosHi
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Solo
Medusa
Medusa
Sinner69_
Medusa
Level 13
God Stats
4W - 8L
1,532 SR
Queue Stats
23W - 30L
1,538 Elo+
Solo
Baba Yaga
Baba Yaga
binky1628
Baba Yaga
Level 12
God Stats
4W - 11L
1,367 SR
Queue Stats
154W - 179L
1,322 Elo+
Solo
Ra
Ra
boxman55
Ra
Level 29
God Stats
1W - 1L
1,659 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,421 Elo+

VS

Team Averages
Level 23
1,613 SR
1,463 Elo+
Neith
Neith
Allhailsyrup
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,316 Elo+
Solo
Hel
Hel
Lydia49
Hel
Level 25
God Stats
99W - 89L
1,562 SR
Queue Stats
151W - 150L
1,454 Elo+
Party 1
Athena
Athena
SnideSplash0703
Athena
Level 28
God Stats
3W - 1L
1,686 SR
Queue Stats
112W - 125L
1,503 Elo+
Solo
Merlin
Merlin
atkced
Merlin
Level 28
God Stats
25W - 34L
1,601 SR
Queue Stats
149W - 146L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
fatefighter1024
Baron Samedi
Level 28
God Stats
11W - 7L
1,715 SR
Queue Stats
125W - 121L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyJune5248
Bellona
14
0 / 6 / 1
8,708
792
4,078
13,573
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
DwYosHi
Cerberus
16
0 / 3 / 5
10,228
930
17,434
23,322
31,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Sinner69_
Medusa
16
3 / 5 / 2
10,092
917
12,229
16,779
7,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
binky1628
Baba Yaga
15
1 / 7 / 1
9,267
842
10,827
15,791
7,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 2
9,905
900
15,274
16,901
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

95

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
10,359
942
12,401
9,408
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
18
1 / 2 / 19
10,874
989
10,084
15,723
5,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 2 / 20
11,769
1,070
14,017
20,582
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
atkced
Merlin
18
16 / 0 / 7
12,746
1,159
22,208
5,585
2,252
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
fatefighter1024
Baron Samedi
17
6 / 1 / 14
11,717
1,065
21,879
14,496
6,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
6
Kills
29
29
Deaths
6
11
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Bellona
BabyJune5248
Bellona
0
6
1
0.08
L
Cerberus
DwYosHi
Cerberus
0
3
5
0.83
W
Hel
1
2
19
5.25
L
Medusa
Sinner69_
Medusa
3
5
2
0.8
W
3
2
20
6.5
W
Merlin
atkced
Merlin
16
0
7
19.5
L
Baba Yaga
binky1628
Baba Yaga
1
7
1
0.21
L
2
8
2
0.38
W
Baron Samedi
fatefighter1024
Baron Samedi
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,842
Damage
80,589
86,366
Taken
65,794
63,329
Mitigated
34,799
12,002
Healing
31,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,401
6,615
0
3,697
9,408
3,020
0
7,113
2,295
0
25,478
L
Bellona
BabyJune5248
Bellona
4,078
642
0
1,335
13,573
8,975
0
11,881
1,692
0
9,429
L
Cerberus
DwYosHi
Cerberus
17,434
414
0
6,876
23,322
31,373
0
16,200
7,122
37,166
0
W
Hel
10,084
1,248
9,127
6,400
15,723
5,330
0
10,342
5,281
35,668
0
L
Medusa
Sinner69_
Medusa
12,229
5,923
0
0
16,779
7,657
0
13,536
3,243
0
23,788
W
14,017
2,764
0
1,433
20,582
18,146
0
14,151
6,231
23,591
0
W
Merlin
atkced
Merlin
22,208
958
0
99
5,585
2,252
0
2,164
3,396
44,960
0
L
Baba Yaga
binky1628
Baba Yaga
10,827
615
0
1,859
15,791
7,384
0
12,225
3,566
34,933
0
L
15,274
1,168
522
1,410
16,901
7,940
0
14,346
2,555
42,091
0
W
Baron Samedi
fatefighter1024
Baron Samedi
21,879
3,596
5,612
5,076
14,496
6,051
0
9,765
4,656
37,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
57,465
224
Minions Killed
218
2
Camps Cleared
9
890,247
Distance Traveled
1,058,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,359
942
41
4
1
180,571
3
L
Bellona
8,708
792
17
2
0
140,707
0
L
Cerberus
10,228
930
50
5
0
226,805
1
W
Hel
10,874
989
68
6
1
232,697
0
L
Medusa
10,092
917
25
2
1
188,922
0
W
Athena
11,769
1,070
13
1
0
243,970
0
W
Merlin
12,746
1,159
58
5
4
215,387
0
L
Baba Yaga
9,267
842
47
4
0
155,106
0
L
Ra
9,905
900
85
8
1
178,707
0
W
Baron Samedi
11,717
1,065
38
3
3
186,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role