Player Matchup

Nox
Nox
ILikeURCutG5041
Nox
Level 16
God Stats
11W - 9L
1,564 SR
Queue Stats
24W - 22L
1,640 Elo+
Solo
Set
Set
Pablongo25
Set
Level 20
God Stats
6W - 6L
1,220 SR
Queue Stats
78W - 61L
1,621 Elo+
Solo
Izanami
Izanami
TripaSecaMT81
Izanami
Level 15
God Stats
3W - 8L
1,049 SR
Queue Stats
24W - 20L
1,596 Elo+
Solo
Mulan
Mulan
Vehas
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,649 Elo+
Solo
Sobek
Sobek
monkeyqb
Sobek
Level 23
God Stats
9W - 4L
1,525 SR
Queue Stats
116W - 106L
1,575 Elo+
Solo
Team Averages
Level 15
1,372 SR
1,616 Elo+

VS

Team Averages
Level 16
1,510 SR
1,610 Elo+
Merlin
Merlin
Demon5062
Merlin
Level 17
God Stats
4W - 13L
1,372 SR
Queue Stats
17W - 27L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
LUANGUI646
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,696 Elo+
Solo
Fenrir
Fenrir
Loooooocy
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
TastedAuthor45
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,709 Elo+
Solo
Anhur
Anhur
xTheFastestRush
Anhur
Level 27
God Stats
5W - 4L
1,676 SR
Queue Stats
47W - 35L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,713
671
5,903
3,467
1,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 2 / 2
6,409
641
3,259
5,809
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
11
1 / 2 / 1
6,339
634
3,153
7,690
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Vehas
Mulan
10
4 / 2 / 1
6,267
627
3,999
7,291
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
monkeyqb
Sobek
9
1 / 2 / 3
5,310
531
1,479
4,513
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demon5062
Merlin
7
0 / 6 / 0
4,417
442
1,382
5,550
1,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LUANGUI646
Guan Yu
5
0 / 7 / 1
4,131
413
785
6,953
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Loooooocy
Fenrir
10
4 / 1 / 1
5,842
584
2,916
6,852
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
TastedAuthor45
Jormungandr
9
3 / 2 / 3
5,608
561
6,754
8,642
5,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 3
5,367
537
2,299
4,515
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
17
Kills
8
8
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Demon5062
Merlin
0
6
0
0
W
5
0
4
7
L
Guan Yu
LUANGUI646
Guan Yu
0
7
1
0.07
L
Fenrir
Loooooocy
Fenrir
4
1
1
4.5
W
6
2
2
3.5
L
Jormungandr
TastedAuthor45
Jormungandr
3
2
3
2.25
W
Izanami
1
2
1
0.75
W
Mulan
Vehas
Mulan
4
2
1
2.25
W
Sobek
monkeyqb
Sobek
1
2
3
1.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
14,136
28,770
Taken
32,512
11,722
Mitigated
13,906
9,129
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Demon5062
Merlin
1,382
260
0
144
5,550
1,576
0
2,486
3,064
15,963
0
W
5,903
486
0
1,702
3,467
1,515
278
1,087
2,355
32,348
0
L
Guan Yu
LUANGUI646
Guan Yu
785
92
120
654
6,953
3,015
0
2,294
4,534
0
6,483
L
Fenrir
Loooooocy
Fenrir
2,916
740
0
3,707
6,852
2,246
0
1,825
5,002
0
21,581
W
3,259
1,167
0
1,554
5,809
1,753
455
932
4,852
0
24,303
L
Jormungandr
TastedAuthor45
Jormungandr
6,754
1,916
0
3,238
8,642
5,866
168
410
8,057
25,743
0
W
Izanami
3,153
2,326
0
3,464
7,690
2,095
0
1,766
5,924
0
42,049
W
Mulan
Vehas
Mulan
3,999
272
0
1,326
7,291
3,915
288
3,923
3,293
2,423
21,263
W
Sobek
monkeyqb
Sobek
1,479
148
0
1,083
4,513
2,444
455
428
4,060
8,945
0
L
2,299
1,589
0
1,154
4,515
1,203
0
1,269
3,246
0
22,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
25,365
269
Minions Killed
178
0
Camps Cleared
0
944,638
Distance Traveled
960,116
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,417
442
27
3
0
161,824
1
W
Nox
6,713
671
74
7
0
190,696
2
L
Guan Yu
4,131
413
10
1
0
227,355
0
L
Fenrir
5,842
584
47
5
0
213,780
0
W
Set
6,409
641
41
4
0
206,137
0
L
Jormungandr
5,608
561
44
4
0
184,182
0
W
Izanami
6,339
634
88
9
0
189,539
0
W
Mulan
6,267
627
51
5
0
163,212
0
W
Sobek
5,310
531
15
2
0
195,054
0
L
Anhur
5,367
537
50
5
0
172,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role