Player Matchup

Bacchus
Bacchus
Platinum III
ElZiwa
Bacchus
Platinum III
Level 86
God Stats
0W - 1L
1,301 SR
Queue Stats
89W - 85L
1,855 MMR
Solo
Awilix
Awilix
Platinum IV
KiviMeister
Awilix
Platinum IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 317L
1,858 MMR
Solo
Chang'e
Chang'e
Platinum III
Redjack23
Chang'e
Platinum III
Level 120
God Stats
50W - 33L
1,822 SR
Queue Stats
215W - 199L
1,872 MMR
Solo
Thoth
Thoth
Platinum I
RibeI
Thoth
Platinum I
Level 160
God Stats
1W - 2L
1,470 SR
Queue Stats
41W - 37L
1,871 MMR
Solo
Cupid
Cupid
Platinum II
Sentani
Cupid
Platinum II
Level 159
God Stats
16W - 6L
2,048 SR
Queue Stats
238W - 218L
1,877 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,628 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,677 SR
1,867 MMR
Cerberus
Cerberus
Platinum II
Chechu118
Cerberus
Platinum II
Level 155
God Stats
24W - 22L
1,614 SR
Queue Stats
202W - 194L
1,838 MMR
Solo
Scylla
Scylla
Platinum II
Minion14
Scylla
Platinum II
Level 137
God Stats
20W - 11L
1,842 SR
Queue Stats
224W - 180L
1,949 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
Ragnarock7
Tsukuyomi
Platinum II
Level 121
God Stats
16W - 10L
1,936 SR
Queue Stats
549W - 546L
1,812 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum III
Sonyrr
Ratatoskr
Platinum III
Level 160
God Stats
4W - 1L
1,464 SR
Queue Stats
37W - 28L
1,866 MMR
Solo
Neith
Neith
Platinum III
shershaw
Neith
Platinum III
Level 141
God Stats
14W - 17L
1,530 SR
Queue Stats
341W - 321L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElZiwa
Bacchus
11
1 / 9 / 3
6,787
424
4,866
18,770
9,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
13
2 / 8 / 1
7,492
468
6,382
13,990
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Redjack23
Chang'e
14
0 / 2 / 4
8,251
516
4,175
9,434
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
RibeI
Thoth
12
2 / 8 / 1
7,469
467
8,626
9,139
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Sentani
Cupid
16
4 / 4 / 1
9,428
589
7,925
10,088
3,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneNemesisSetThe MorriganApollo

VS

Bans
Nu WaSobekCu ChulainnGuan YuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chechu118
Cerberus
13
2 / 3 / 14
8,286
518
7,778
13,969
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Minion14
Scylla
15
11 / 1 / 8
9,459
591
12,616
7,555
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ragnarock7
Tsukuyomi
14
7 / 3 / 11
9,047
565
10,271
9,915
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Sonyrr
Ratatoskr
17
5 / 2 / 4
9,636
602
6,977
14,351
9,608
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
shershaw
Neith
16
6 / 0 / 5
9,759
610
9,722
7,585
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
9
Kills
31
31
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chechu118
Cerberus
2
3
14
3
L
Bacchus
ElZiwa
Bacchus
1
9
3
0.28
L
Awilix
2
8
1
0.31
W
Scylla
Minion14
Scylla
11
1
8
15
W
Tsukuyomi
Ragnarock7
Tsukuyomi
7
3
11
4.17
L
Chang'e
Redjack23
Chang'e
0
2
4
1
L
Thoth
RibeI
Thoth
2
8
1
0.31
L
Cupid
Sentani
Cupid
4
4
1
1.13
W
Ratatoskr
Sonyrr
Ratatoskr
5
2
4
3.5
W
Neith
shershaw
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
47,364
61,421
Taken
53,375
24,143
Mitigated
27,357
16,061
Healing
16,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chechu118
Cerberus
7,778
401
0
5,042
13,969
9,288
0
5,236
8,497
20,484
0
L
Bacchus
ElZiwa
Bacchus
4,866
659
238
3,251
18,770
9,249
0
9,139
9,407
16,131
0
L
Awilix
6,382
2,070
0
2,168
13,990
4,027
0
4,921
8,919
0
47,172
W
Scylla
Minion14
Scylla
12,616
1,986
0
1,474
7,555
2,607
390
4,256
3,075
57,724
0
W
Tsukuyomi
Ragnarock7
Tsukuyomi
10,271
3,101
0
611
9,915
3,650
29
2,518
7,334
0
52,186
L
Chang'e
Redjack23
Chang'e
4,175
304
102
5,450
9,434
4,784
0
896
8,516
58,160
0
L
Thoth
RibeI
Thoth
8,626
91
0
688
9,139
2,507
0
4,016
4,949
46,255
0
L
Cupid
Sentani
Cupid
7,925
4,574
353
3,811
10,088
3,576
0
852
9,236
0
67,480
W
Ratatoskr
Sonyrr
Ratatoskr
6,977
774
0
4,268
14,351
9,608
0
4,095
10,192
0
70,913
W
Neith
shershaw
Neith
9,722
5,741
0
4,832
7,585
2,204
0
925
6,610
0
70,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
46,187
452
Minions Killed
516
0
Camps Cleared
0
1,434,831
Distance Traveled
1,591,555
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,286
518
27
2
0
322,082
1
L
Bacchus
6,787
424
16
1
0
260,380
5
L
Awilix
7,492
468
78
5
0
308,916
2
W
Scylla
9,459
591
112
7
0
308,058
3
W
Tsukuyomi
9,047
565
85
5
0
314,021
0
L
Chang'e
8,251
516
128
8
0
301,378
3
L
Thoth
7,469
467
93
6
0
276,888
5
L
Cupid
9,428
589
137
9
0
287,269
2
W
Ratatoskr
9,636
602
149
9
0
348,607
2
W
Neith
9,759
610
143
9
0
298,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role