Player Matchup

Cthulhu
Cthulhu
BIG CHANCH4240
Cthulhu
Level 125
God Stats
24W - 23L
1,549 SR
Queue Stats
117W - 84L
1,564 Elo+
Solo
Heimdallr
Heimdallr
Diabetic Dynamo
Heimdallr
Level 107
God Stats
29W - 26L
1,480 SR
Queue Stats
264W - 278L
1,423 Elo+
Solo
Freya
Freya
Live From 903
Freya
Level 87
God Stats
1W - 2L
1,775 SR
Queue Stats
232W - 215L
1,474 Elo+
Party 1
Thanatos
Thanatos
McDs Approved
Thanatos
Level 52
God Stats
23W - 22L
1,421 SR
Queue Stats
358W - 290L
1,488 Elo+
Solo
Chaac
Chaac
Rradley 903
Chaac
Level 87
God Stats
5W - 4L
1,874 SR
Queue Stats
93W - 99L
1,428 Elo+
Party 1
Team Averages
Level 92
1,620 SR
1,475 Elo+

VS

Team Averages
Level 91
1,556 SR
1,449 Elo+
Fenrir
Fenrir
ACKMED007
Fenrir
Level 67
God Stats
4W - 4L
1,735 SR
Queue Stats
281W - 298L
1,479 Elo+
Solo
Danzaburou
Danzaburou
BerryVanilla-23
Danzaburou
Level 80
God Stats
31W - 34L
1,509 SR
Queue Stats
46W - 44L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Later Dorks
Baron Samedi
Level 97
God Stats
229W - 171L
1,519 SR
Queue Stats
273W - 263L
1,441 Elo+
Solo
Khepri
Khepri
SdS Sempai 03
Khepri
Level 102
God Stats
4W - 4L
1,753 SR
Queue Stats
138W - 124L
1,459 Elo+
Solo
Mulan
Mulan
nasty_nate533
Mulan
Level 108
God Stats
3W - 2L
1,264 SR
Queue Stats
122W - 130L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,968
433
8,680
15,778
10,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Diabetic Dynamo
Heimdallr
17
0 / 5 / 2
10,483
456
6,205
15,973
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 10 / 6
12,350
537
23,825
24,519
11,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
McDs Approved
Thanatos
18
6 / 11 / 9
11,889
517
11,111
19,352
10,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 3
14,403
626
17,724
24,483
27,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACKMED007
Fenrir
19
11 / 9 / 3
13,523
588
13,701
24,024
13,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
BerryVanilla-23
Danzaburou
20
8 / 2 / 8
12,801
557
17,291
13,017
6,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Later Dorks
Baron Samedi
19
7 / 6 / 12
12,982
564
20,814
18,792
8,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 11
12,436
541
11,005
19,359
15,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 5 / 2
12,263
533
9,727
17,137
15,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
27
Kills
33
33
Deaths
27
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACKMED007
Fenrir
11
9
3
1.39
L
4
4
2
1.25
W
Danzaburou
BerryVanilla-23
Danzaburou
8
2
8
6
L
Heimdallr
Diabetic Dynamo
Heimdallr
0
5
2
0.2
W
Baron Samedi
Later Dorks
Baron Samedi
7
6
12
2.17
L
10
10
6
1.3
L
Thanatos
McDs Approved
Thanatos
6
11
9
0.95
L
7
3
3
2.83
W
4
5
11
1.9
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,545
Damage
72,538
100,105
Taken
92,329
66,892
Mitigated
59,774
35,666
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACKMED007
Fenrir
13,701
4,226
0
4,643
24,024
13,464
0
6,990
17,034
0
89,571
L
8,680
716
1,036
4,257
15,778
10,343
0
7,377
8,401
47,262
0
W
Danzaburou
BerryVanilla-23
Danzaburou
17,291
6,927
789
5,236
13,017
6,471
4,829
3,991
9,026
0
84,209
L
Heimdallr
Diabetic Dynamo
Heimdallr
6,205
3,141
0
6,200
15,973
6,963
2,558
4,268
11,705
0
76,728
W
Baron Samedi
Later Dorks
Baron Samedi
20,814
2,539
235
7,012
18,792
8,954
542
9,560
9,232
69,220
0
L
23,825
9,077
195
8,181
24,519
11,947
0
12,384
12,135
66,819
3,757
L
Thanatos
McDs Approved
Thanatos
11,111
4,662
0
8,350
19,352
10,536
0
5,516
13,836
0
66,103
L
17,724
4,271
0
7,447
24,483
27,103
77
2,274
22,209
17,576
62,646
W
11,005
1,694
1,014
1,391
19,359
15,683
1,092
10,080
9,279
39,534
0
W
9,727
2,128
0
3,964
17,137
15,202
0
5,487
11,650
0
64,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
64,005
517
Minions Killed
537
0
Camps Cleared
0
1,801,151
Distance Traveled
1,999,009
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,523
588
119
5
0
396,283
4
L
Cthulhu
9,968
433
56
2
0
336,125
7
W
Danzaburou
12,801
557
131
6
0
412,598
4
L
Heimdallr
10,483
456
131
6
0
347,598
9
W
Baron Samedi
12,982
564
105
5
0
431,159
1
L
Freya
12,350
537
87
4
0
341,188
0
L
Thanatos
11,889
517
89
4
0
389,732
6
L
Chaac
14,403
626
154
7
0
386,508
6
W
Khepri
12,436
541
50
2
0
365,434
3
W
Mulan
12,263
533
132
6
0
393,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role