Player Matchup

Skadi
Skadi
Fnatic_simox06
Skadi
Level 17
God Stats
24W - 34L
1,455 SR
Queue Stats
39W - 68L
1,345 Elo+
Party 3
Thanatos
Thanatos
UnluckyTyomx11
Thanatos
Level 27
God Stats
5W - 5L
1,564 SR
Queue Stats
109W - 202L
1,361 Elo+
Party 3
Achilles
Achilles
bibio11
Achilles
Level 31
God Stats
11W - 12L
1,502 SR
Queue Stats
118W - 246L
1,390 Elo+
Party 3
Erlang Shen
Erlang Shen
gsinante
Erlang Shen
Level 29
God Stats
51W - 43L
1,574 SR
Queue Stats
115W - 224L
1,377 Elo+
Party 3
Xbalanque
Xbalanque
mik_il_pesce
Xbalanque
Level 25
God Stats
12W - 17L
1,412 SR
Queue Stats
51W - 95L
1,288 Elo+
Party 3
Team Averages
Level 26
1,502 SR
1,352 Elo+

VS

Team Averages
Level 21
1,445 SR
1,294 Elo+
Bellona
Bellona
Horizon1803
Bellona
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
47W - 78L
1,460 Elo+
Party 1
Izanami
Izanami
SHeFF71rus
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,192 Elo+
Party 1
Ares
Ares
Skandalist1
Ares
Level 44
God Stats
6W - 6L
1,456 SR
Queue Stats
175W - 196L
1,192 Elo+
Party 1
Pele
Pele
TSB KLAY
Pele
Level 24
God Stats
1W - 2L
1,271 SR
Queue Stats
93W - 93L
1,391 Elo+
Party 2
Ra
Ra
Xfiles420blaze
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,719
540
9,076
4,592
1,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
17
10 / 2 / 8
10,615
590
9,834
15,954
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
bibio11
Achilles
14
5 / 3 / 10
9,032
502
7,280
11,342
6,763
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Erlang Shen
gsinante
Erlang Shen
17
8 / 0 / 8
10,432
580
8,908
9,777
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
mik_il_pesce
Xbalanque
15
5 / 2 / 8
9,490
527
11,815
11,906
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Horizon1803
Bellona
11
0 / 6 / 0
7,003
389
3,517
11,040
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SHeFF71rus
Izanami
12
3 / 8 / 0
8,124
451
6,992
14,176
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 3
7,855
436
5,929
15,877
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
15
2 / 4 / 2
8,962
498
8,684
14,758
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 10 / 2
8,469
471
6,992
11,606
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
34
Kills
7
8
Deaths
34
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Bellona
Horizon1803
Bellona
0
6
0
0
L
Izanami
SHeFF71rus
Izanami
3
8
0
0.38
L
1
6
3
0.42
L
Pele
2
4
2
0.75
W
Thanatos
10
2
8
7
L
1
10
2
0.2
W
Achilles
bibio11
Achilles
5
3
10
3.33
W
Erlang Shen
gsinante
Erlang Shen
8
0
8
12
W
Xbalanque
mik_il_pesce
Xbalanque
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,913
Damage
32,114
53,571
Taken
67,457
22,382
Mitigated
39,797
21,961
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,076
5,363
0
160
4,592
1,413
1,946
318
4,224
0
42,564
L
Bellona
Horizon1803
Bellona
3,517
127
0
698
11,040
9,412
20
0
11,040
0
24,716
L
Izanami
SHeFF71rus
Izanami
6,992
4,543
0
3,109
14,176
5,122
914
0
14,176
0
39,761
L
5,929
323
0
1,122
15,877
14,634
0
0
15,877
20,016
0
L
Pele
8,684
2,180
0
4,962
14,758
5,832
0
0
14,758
0
57,385
W
Thanatos
9,834
3,203
0
12,531
15,954
6,104
2,829
3,685
12,194
0
58,391
L
6,992
1,673
0
546
11,606
4,797
590
0
11,606
42,006
0
W
Achilles
bibio11
Achilles
7,280
3,505
0
185
11,342
6,763
1,292
4,988
6,304
0
22,975
W
Erlang Shen
gsinante
Erlang Shen
8,908
5,058
0
5,113
9,777
4,020
1,706
1,122
8,559
0
58,063
W
Xbalanque
mik_il_pesce
Xbalanque
11,815
8,015
0
3,972
11,906
4,082
761
2,808
9,098
0
44,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,288
Gold Earned
40,413
378
Minions Killed
346
0
Camps Cleared
0
1,722,384
Distance Traveled
1,516,947
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,719
540
76
4
0
306,408
0
L
Bellona
7,003
389
51
3
0
310,496
3
L
Izanami
8,124
451
80
4
0
275,174
1
L
Ares
7,855
436
12
1
0
320,830
2
L
Pele
8,962
498
113
6
0
352,452
3
W
Thanatos
10,615
590
93
5
0
356,476
5
L
Ra
8,469
471
90
5
0
257,995
0
W
Achilles
9,032
502
38
2
0
374,117
0
W
Erlang Shen
10,432
580
102
6
0
393,127
0
W
Xbalanque
9,490
527
69
4
0
292,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role