Player Matchup

Janus
Janus
TeddyzWrld
Janus
Level 35
God Stats
2W - 3L
1,254 SR
Queue Stats
63W - 86L
1,306 Elo+
Party 2
Scylla
Scylla
animogok2
Scylla
Level 25
God Stats
21W - 11L
1,566 SR
Queue Stats
204W - 230L
1,451 Elo+
Solo
Pele
Pele
drewwerd98
Pele
Level 29
God Stats
10W - 22L
1,331 SR
Queue Stats
45W - 69L
1,387 Elo+
Solo
Neith
Neith
iClampsCrazy
Neith
Level 20
God Stats
20W - 33L
1,381 SR
Queue Stats
24W - 40L
1,270 Elo+
Party 2
Ganesha
Ganesha
lamer-spamer88
Ganesha
Level 24
God Stats
57W - 53L
1,492 SR
Queue Stats
112W - 134L
1,386 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,360 Elo+

VS

Team Averages
Level 22
1,560 SR
1,373 Elo+
Jormungandr
Jormungandr
Animal654321
Jormungandr
Level 28
God Stats
0W - 1L
1,243 SR
Queue Stats
5W - 6L
1,178 Elo+
Solo
Neith
Neith
LucasLedger
Neith
Level 24
God Stats
5W - 2L
1,847 SR
Queue Stats
41W - 54L
1,322 Elo+
Party 1
Agni
Agni
Naruto75623
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Shiriyu_Ps
Heimdallr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,336 Elo+
Party 1
Scylla
Scylla
XAssisanJohnX
Scylla
Level 29
God Stats
2W - 3L
1,709 SR
Queue Stats
59W - 40L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 2 / 6
9,577
532
5,002
6,176
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
animogok2
Scylla
13
7 / 2 / 10
8,730
485
12,866
7,617
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
17 / 1 / 6
10,754
597
17,624
9,478
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 8
7,747
430
5,333
7,852
2,831
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
3 / 1 / 16
9,109
506
8,673
12,686
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Animal654321
Jormungandr
9
0 / 8 / 1
6,391
355
5,798
15,663
8,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 7 / 0
6,811
378
4,092
12,184
2,898
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 9 / 2
6,213
345
1,956
9,275
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Shiriyu_Ps
Heimdallr
12
5 / 8 / 1
8,451
470
9,154
16,188
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 7 / 2
5,783
321
3,833
6,119
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
37
Kills
7
8
Deaths
39
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Animal654321
Jormungandr
0
8
1
0.06
L
2
7
0
0.29
L
0
9
2
0.11
L
Heimdallr
Shiriyu_Ps
Heimdallr
5
8
1
0.69
W
Janus
6
2
6
4.5
L
0
7
2
0.14
W
Scylla
animogok2
Scylla
7
2
10
6
W
17
1
6
20
W
4
2
8
4
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
24,833
43,809
Taken
59,429
22,307
Mitigated
20,039
9,930
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Animal654321
Jormungandr
5,798
529
417
1,627
15,663
8,746
226
6,542
8,649
25,601
0
L
4,092
1,179
564
1,426
12,184
2,898
1,745
4,340
7,564
0
27,509
L
1,956
406
0
0
9,275
2,033
462
3,835
5,127
10,830
0
L
Heimdallr
Shiriyu_Ps
Heimdallr
9,154
4,300
274
1,934
16,188
4,865
0
7,560
8,404
0
36,343
W
Janus
5,002
361
0
1,180
6,176
2,054
171
1,173
5,003
56,113
0
L
3,833
746
0
134
6,119
1,497
0
2,773
3,144
16,961
0
W
Scylla
animogok2
Scylla
12,866
774
0
998
7,617
2,597
694
2,356
5,259
33,136
0
W
17,624
4,797
0
3,558
9,478
6,637
1,008
2,626
6,852
0
87,884
W
5,333
2,795
0
3,093
7,852
2,831
1,739
2,186
5,666
0
24,371
W
8,673
541
0
1,101
12,686
8,188
1,052
3,246
9,440
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
33,649
361
Minions Killed
186
0
Camps Cleared
0
1,717,434
Distance Traveled
1,338,045
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,391
355
27
2
0
296,934
1
L
Neith
6,811
378
61
3
0
282,759
2
L
Agni
6,213
345
11
1
0
315,896
0
L
Heimdallr
8,451
470
63
4
0
252,065
0
W
Janus
9,577
532
109
6
0
299,086
0
L
Scylla
5,783
321
24
1
0
190,391
0
W
Scylla
8,730
485
52
3
0
356,416
1
W
Pele
10,754
597
131
7
0
388,451
0
W
Neith
7,747
430
47
3
0
275,199
0
W
Ganesha
9,109
506
22
1
0
398,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role