Player Matchup

Sobek
Sobek
MoоT
Sobek
Level 26
God Stats
10W - 3L
1,775 SR
Queue Stats
113W - 106L
1,544 Elo+
Solo
Anubis
Anubis
Nasti123
Anubis
Level 26
God Stats
4W - 2L
1,548 SR
Queue Stats
17W - 19L
1,545 Elo+
Solo
Medusa
Medusa
Raisus
Medusa
Level 27
God Stats
2W - 2L
1,441 SR
Queue Stats
23W - 21L
1,521 Elo+
Solo
Da Ji
Da Ji
ShavedPotato01
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,552 Elo+
Solo
Nemesis
Nemesis
xXTheBeastXxHD
Nemesis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,482 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,529 Elo+

VS

Team Averages
Level 17
1,594 SR
1,540 Elo+
Artemis
Artemis
D10SCALVO
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 1
Kali
Kali
Gallew33d
Kali
Level 27
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 1
Anubis
Anubis
VforVaro16
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,516 Elo+
Party 1
Chang'e
Chang'e
ZusPippi
Chang'e
Level 25
God Stats
47W - 39L
1,681 SR
Queue Stats
224W - 220L
1,638 Elo+
Solo
Yemoja
Yemoja
ruizzla
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MoоT
Sobek
13
1 / 1 / 14
8,849
521
4,430
9,977
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Nasti123
Anubis
16
11 / 3 / 4
10,289
605
17,276
13,807
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Raisus
Medusa
16
14 / 2 / 5
10,187
599
19,501
16,827
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
6,195
364
778
3,947
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 1 / 2
9,545
561
6,100
11,753
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D10SCALVO
Artemis
10
0 / 8 / 1
6,237
367
7,240
12,897
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
12
3 / 6 / 0
7,755
456
7,895
12,308
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
VforVaro16
Anubis
14
3 / 8 / 4
9,458
556
10,598
15,406
6,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ZusPippi
Chang'e
15
3 / 4 / 1
9,527
560
9,120
13,090
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
ruizzla
Yemoja
10
0 / 6 / 1
6,667
392
2,539
11,287
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
31
Kills
9
9
Deaths
32
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
D10SCALVO
Artemis
0
8
1
0.06
L
Kali
3
6
0
0.5
W
Sobek
MoоT
Sobek
1
1
14
8
W
Anubis
Nasti123
Anubis
11
3
4
4.33
W
Medusa
Raisus
Medusa
14
2
5
8.25
W
0
2
1
0.25
L
Anubis
VforVaro16
Anubis
3
8
4
0.63
L
Chang'e
ZusPippi
Chang'e
3
4
1
0.88
L
Yemoja
ruizzla
Yemoja
0
6
1
0.08
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,085
Damage
37,392
56,311
Taken
64,988
26,425
Mitigated
25,808
27,476
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
D10SCALVO
Artemis
7,240
3,504
0
2,602
12,897
2,960
909
4,052
8,845
0
25,684
L
Kali
7,895
3,708
0
2,509
12,308
7,488
0
2,382
9,926
0
47,976
W
Sobek
MoоT
Sobek
4,430
648
0
3,337
9,977
8,007
370
4,229
5,638
15,834
0
W
Anubis
Nasti123
Anubis
17,276
921
0
8,640
13,807
6,286
472
6,468
7,241
68,422
0
W
Medusa
Raisus
Medusa
19,501
9,978
0
11,655
16,827
6,506
1,608
5,409
11,414
0
74,518
W
778
309
0
1,620
3,947
1,013
0
198
3,749
0
14,788
L
Anubis
VforVaro16
Anubis
10,598
1,159
0
4,772
15,406
6,618
888
8,358
7,048
47,092
0
L
Chang'e
ZusPippi
Chang'e
9,120
285
0
5,482
13,090
4,080
578
2,169
10,921
52,600
0
L
Yemoja
ruizzla
Yemoja
2,539
719
1,042
1,324
11,287
4,662
297
4,745
6,542
17,490
0
W
6,100
2,263
0
2,224
11,753
4,613
856
5,375
6,012
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
39,644
387
Minions Killed
318
0
Camps Cleared
0
1,416,791
Distance Traveled
1,361,827
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,237
367
42
2
0
262,719
2
L
Kali
7,755
456
64
4
0
283,115
0
W
Sobek
8,849
521
19
1
0
312,317
0
W
Anubis
10,289
605
114
7
0
285,679
4
W
Medusa
10,187
599
125
7
0
309,564
1
W
Da Ji
6,195
364
45
3
0
119,462
2
L
Anubis
9,458
556
80
5
0
234,428
2
L
Chang'e
9,527
560
109
6
0
315,157
4
L
Yemoja
6,667
392
23
1
0
266,408
4
W
Nemesis
9,545
561
84
5
0
389,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role