Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BloodEyeGod
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hellboywka
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Izanami
Izanami
YANYANIXXX
Izanami
Level 47
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Amaterasu
Amaterasu
Yone42
Amaterasu
Level 101
God Stats
0W - 1L
1,794 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1
Team Averages
Level 72
1,561 SR
1,594 Elo+

VS

Team Averages
Level 95
1,646 SR
1,543 Elo+
Bacchus
Bacchus
Barrett476
Bacchus
Level 98
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 4L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
Krossi3
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SweatySam0100
Sobek
Level 89
God Stats
1W - 1L
1,824 SR
Queue Stats
15W - 13L
1,644 Elo+
Party 2
Scylla
Scylla
srebrenica
Scylla
Level 39
God Stats
1W - 0L
1,484 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Cthulhu
Cthulhu
xxTyrellxx
Cthulhu
Level 99
God Stats
1W - 0L
1,720 SR
Queue Stats
65W - 52L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 2
6,794
679
3,951
11,623
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,868
587
2,681
3,187
1,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hellboywka
Thanatos
11
1 / 6 / 2
6,367
637
4,396
9,047
3,143
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
YANYANIXXX
Izanami
13
1 / 3 / 1
6,734
673
3,920
9,710
3,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Yone42
Amaterasu
13
1 / 6 / 1
7,230
723
5,951
14,958
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barrett476
Bacchus
12
2 / 1 / 12
8,180
818
5,110
8,321
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Krossi3
Danzaburou
16
5 / 0 / 10
9,879
988
10,062
6,834
2,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 13
8,190
819
7,535
12,748
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
srebrenica
Scylla
15
6 / 1 / 6
9,359
936
10,108
5,986
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xxTyrellxx
Cthulhu
16
5 / 0 / 5
9,194
919
7,012
6,992
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
19
19
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
W
Bacchus
Barrett476
Bacchus
2
1
12
8
L
0
2
0
0
L
Thanatos
Hellboywka
Thanatos
1
6
2
0.33
W
Danzaburou
Krossi3
Danzaburou
5
0
10
10
W
1
2
13
3.75
L
Izanami
YANYANIXXX
Izanami
1
3
1
0.5
L
Amaterasu
Yone42
Amaterasu
1
6
1
0.25
W
Scylla
srebrenica
Scylla
6
1
6
9
W
Cthulhu
xxTyrellxx
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
39,827
48,525
Taken
40,881
23,349
Mitigated
26,669
14,204
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,951
318
2,365
4,481
11,623
5,607
0
8,008
3,562
23,592
0
W
Bacchus
Barrett476
Bacchus
5,110
740
0
629
8,321
8,634
0
1,005
7,175
9,652
0
L
2,681
279
0
295
3,187
1,020
1
2,400
708
10,703
0
L
Thanatos
Hellboywka
Thanatos
4,396
820
0
2,075
9,047
3,143
0
6,224
2,698
0
7,304
W
Danzaburou
Krossi3
Danzaburou
10,062
2,927
0
3,725
6,834
2,875
767
1,727
5,083
0
37,828
W
7,535
858
0
4,805
12,748
9,177
145
1,631
10,975
19,759
0
L
Izanami
YANYANIXXX
Izanami
3,920
2,971
448
1,048
9,710
3,433
0
6,638
3,022
0
20,439
L
Amaterasu
Yone42
Amaterasu
5,951
3,042
0
3,492
14,958
10,146
0
6,680
8,155
0
18,286
W
Scylla
srebrenica
Scylla
10,108
1,506
0
737
5,986
2,016
105
540
5,400
31,814
0
W
Cthulhu
xxTyrellxx
Cthulhu
7,012
284
1,018
977
6,992
3,967
2,062
1,418
5,512
32,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,993
Gold Earned
44,802
153
Minions Killed
224
4
Camps Cleared
9
821,133
Distance Traveled
1,058,457
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,794
679
33
3
3
181,739
3
W
Bacchus
8,180
818
9
1
1
211,755
0
L
Janus
5,868
587
22
2
0
100,777
0
L
Thanatos
6,367
637
9
1
0
185,951
0
W
Danzaburou
9,879
988
59
6
3
215,982
3
W
Sobek
8,190
819
29
3
2
212,267
0
L
Izanami
6,734
673
51
5
1
160,405
0
L
Amaterasu
7,230
723
38
4
0
192,261
0
W
Scylla
9,359
936
54
5
3
210,712
2
W
Cthulhu
9,194
919
73
7
0
207,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role