Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PARTY STARTER61
Bakasura
Level 127
God Stats
2W - 4L
1,485 SR
Queue Stats
86W - 90L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Phoenix Frenzy1
Nu Wa
Level 87
God Stats
16W - 15L
1,666 SR
Queue Stats
174W - 154L
1,525 Elo+
Solo
Bellona
Bellona
brunopdjo195
Bellona
Level 89
God Stats
4W - 8L
1,380 SR
Queue Stats
216W - 190L
1,562 Elo+
Solo
Chang'e
Chang'e
craack_puute
Chang'e
Level 58
God Stats
4W - 4L
1,662 SR
Queue Stats
40W - 51L
1,428 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,498 Elo+

VS

Team Averages
Level 113
1,512 SR
1,498 Elo+
Cernunnos
Cernunnos
FredouLive
Cernunnos
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 168L
1,429 Elo+
Solo
Set
Set
GhostZ_ARKangel_
Set
Level 64
God Stats
5W - 0L
1,415 SR
Queue Stats
114W - 112L
1,501 Elo+
Party 1
King Arthur
King Arthur
GhostZ_B00MER_45
King Arthur
Level 139
God Stats
2W - 1L
1,788 SR
Queue Stats
95W - 98L
1,510 Elo+
Party 1
Janus
Janus
JustComeAnhur
Janus
Level 107
God Stats
6W - 2L
1,707 SR
Queue Stats
93W - 70L
1,537 Elo+
Solo
Geb
Geb
back_off11
Geb
Level 128
God Stats
1W - 2L
1,153 SR
Queue Stats
197W - 169L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
4,912
491
865
2,455
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
9
0 / 2 / 0
4,864
486
732
6,321
1,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 0
4,963
496
2,188
4,463
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
brunopdjo195
Bellona
9
0 / 1 / 0
4,884
488
2,515
6,679
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
craack_puute
Chang'e
7
0 / 2 / 0
4,236
424
1,949
4,075
784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FredouLive
Cernunnos
10
0 / 0 / 1
5,489
549
1,101
1,604
489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
5,765
577
2,152
5,292
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
GhostZ_B00MER_45
King Arthur
11
2 / 0 / 0
5,815
582
4,772
6,258
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 2
6,067
607
2,417
2,587
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 2
5,227
523
1,658
5,403
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Cernunnos
FredouLive
Cernunnos
0
0
1
0.5
W
3
0
1
3.5
W
King Arthur
GhostZ_B00MER_45
King Arthur
2
0
0
2
W
2
0
2
3
L
Bakasura
0
2
0
0
L
0
3
0
0
W
1
0
2
2
L
Bellona
brunopdjo195
Bellona
0
1
0
0
L
Chang'e
craack_puute
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,249
Damage
12,100
23,993
Taken
21,144
7,762
Mitigated
8,971
8,765
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
865
240
0
474
2,455
580
0
355
2,100
27,879
0
W
Cernunnos
FredouLive
Cernunnos
1,101
380
0
1,017
1,604
489
0
718
874
0
30,709
W
2,152
1,446
0
3,301
5,292
2,145
0
1,250
4,014
0
29,505
W
King Arthur
GhostZ_B00MER_45
King Arthur
4,772
428
0
3,445
6,258
3,657
0
86
6,161
0
31,220
W
2,417
166
0
680
2,587
652
0
1,288
1,161
43,347
0
L
Bakasura
732
692
0
2,859
6,321
1,948
0
745
5,526
0
19,297
L
2,188
113
0
0
4,463
1,472
0
2,463
2,000
26,642
0
W
1,658
64
0
1,666
5,403
2,028
0
1,453
3,892
15,724
0
L
Bellona
brunopdjo195
Bellona
2,515
1,277
0
3,841
6,679
2,978
0
0
6,279
0
22,283
L
Chang'e
craack_puute
Chang'e
1,949
203
279
1,312
4,075
784
0
512
3,563
14,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
28,363
252
Minions Killed
316
0
Camps Cleared
0
862,592
Distance Traveled
973,895
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,912
491
62
6
0
177,641
0
W
Cernunnos
5,489
549
75
8
0
166,938
4
W
Set
5,765
577
76
8
0
211,174
4
W
King Arthur
5,815
582
58
6
0
186,613
1
W
Janus
6,067
607
86
9
0
216,220
2
L
Bakasura
4,864
486
55
6
0
194,762
0
L
Nu Wa
4,963
496
59
6
0
170,884
0
W
Geb
5,227
523
21
2
0
192,950
3
L
Bellona
4,884
488
50
5
0
136,110
1
L
Chang'e
4,236
424
26
3
0
183,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role