Player Matchup

Chang'e
Chang'e
CarlosQuija
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dantej122l
Medusa
Level 17
God Stats
6W - 5L
1,268 SR
Queue Stats
185W - 130L
1,687 Elo+
Party 1
Yemoja
Yemoja
Drakosan
Yemoja
Level 158
God Stats
3W - 3L
1,375 SR
Queue Stats
151W - 124L
1,646 Elo+
Party 1
Fenrir
Fenrir
ThEGRieGoVGX
Fenrir
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
94W - 62L
1,672 Elo+
Party 1
Nemesis
Nemesis
dante31416
Nemesis
Level 158
God Stats
10W - 11L
1,461 SR
Queue Stats
94W - 83L
1,644 Elo+
Party 1
Team Averages
Level 120
1,464 SR
1,630 Elo+

VS

Team Averages
Level 45
1,628 SR
1,602 Elo+
Ymir
Ymir
D97A-KKNB-GR72
Ymir
Level 101
God Stats
51W - 33L
1,749 SR
Queue Stats
531W - 427L
1,628 Elo+
Party 3
Ravana
Ravana
FKpaw
Ravana
Level 29
God Stats
3W - 4L
1,558 SR
Queue Stats
48W - 39L
1,596 Elo+
Party 2
Ao Kuang
Ao Kuang
Svulti
Ao Kuang
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,585 Elo+
Party 2
He Bo
He Bo
Tadaoki
He Bo
Level 40
God Stats
7W - 6L
1,567 SR
Queue Stats
47W - 38L
1,584 Elo+
Party 2
Rama
Rama
qYxrii
Rama
Level 27
God Stats
34W - 20L
1,767 SR
Queue Stats
197W - 144L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CarlosQuija
Chang'e
16
2 / 0 / 7
8,935
638
6,170
9,490
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Dantej122l
Medusa
14
2 / 1 / 3
8,094
578
7,698
7,716
2,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Drakosan
Yemoja
12
3 / 2 / 7
7,554
540
3,520
7,293
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
8 / 3 / 3
8,530
609
9,532
11,290
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
dante31416
Nemesis
13
9 / 1 / 5
8,544
610
9,989
8,056
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,837
488
5,259
9,299
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
FKpaw
Ravana
11
1 / 7 / 2
6,830
488
5,627
9,686
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Svulti
Ao Kuang
11
3 / 3 / 1
6,855
490
6,547
11,491
3,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Tadaoki
He Bo
10
0 / 7 / 1
5,934
424
5,773
8,840
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
qYxrii
Rama
12
1 / 4 / 1
6,902
493
3,298
8,881
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
7
7
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CarlosQuija
Chang'e
2
0
7
5.5
L
2
3
1
0.83
W
Medusa
Dantej122l
Medusa
2
1
3
3.5
W
Yemoja
Drakosan
Yemoja
3
2
7
3.25
L
Ravana
FKpaw
Ravana
1
7
2
0.29
L
Ao Kuang
Svulti
Ao Kuang
3
3
1
1.17
L
He Bo
Tadaoki
He Bo
0
7
1
0.07
W
Fenrir
8
3
3
3.17
W
Nemesis
dante31416
Nemesis
9
1
5
11.5
L
Rama
qYxrii
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,909
Damage
26,504
43,845
Taken
48,197
19,592
Mitigated
16,957
18,922
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CarlosQuija
Chang'e
6,170
713
1,858
5,594
9,490
3,617
0
4,105
5,385
67,492
0
L
5,259
1,745
0
2,688
9,299
4,482
241
2,336
6,860
27,030
0
W
Medusa
Dantej122l
Medusa
7,698
3,714
0
2,295
7,716
2,481
2,353
1,665
6,051
0
59,845
W
Yemoja
Drakosan
Yemoja
3,520
772
1,830
1,648
7,293
3,803
32
4,879
2,414
14,021
0
L
Ravana
FKpaw
Ravana
5,627
1,870
0
1,722
9,686
3,627
221
1,231
8,325
0
35,613
L
Ao Kuang
Svulti
Ao Kuang
6,547
1,133
0
5,400
11,491
3,938
0
914
10,361
24,656
0
L
He Bo
Tadaoki
He Bo
5,773
129
0
1,734
8,840
2,532
0
4,564
4,022
27,657
0
W
Fenrir
9,532
2,722
0
4,148
11,290
6,811
0
5,010
6,280
0
41,638
W
Nemesis
dante31416
Nemesis
9,989
5,523
0
1,549
8,056
2,880
0
1,920
6,136
0
46,874
L
Rama
qYxrii
Rama
3,298
2,803
0
2,089
8,881
2,378
308
288
8,593
0
36,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,657
Gold Earned
33,358
425
Minions Killed
303
0
Camps Cleared
0
1,339,402
Distance Traveled
1,316,581
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,935
638
149
11
0
286,077
3
L
Ymir
6,837
488
45
3
0
269,427
0
W
Medusa
8,094
578
108
8
0
256,159
5
W
Yemoja
7,554
540
25
2
0
245,213
3
L
Ravana
6,830
488
70
5
0
281,783
0
L
Ao Kuang
6,855
490
45
3
0
276,968
1
L
He Bo
5,934
424
61
4
0
242,077
0
W
Fenrir
8,530
609
69
5
0
247,201
2
W
Nemesis
8,544
610
74
5
0
304,752
3
L
Rama
6,902
493
82
6
0
246,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role