Player Matchup

Yemoja
Yemoja
EmOvKeDaH
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
GenVal
Guan Yu
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Mercury
Mercury
KEKSKARD
Mercury
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SlimeuraraTensei
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 109L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
slushybibi971
Jing Wei
Level 26
God Stats
29W - 35L
1,461 SR
Queue Stats
95W - 121L
1,383 Elo+
Party 1
Team Averages
Level 12
1,492 SR
1,449 Elo+

VS

Team Averages
Level 17
1,457 SR
1,476 Elo+
King Arthur
King Arthur
Dogerine
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GawdlyThorn
Nemesis
Level 67
God Stats
8W - 19L
1,285 SR
Queue Stats
134W - 147L
1,447 Elo+
Party 3
Neith
Neith
ManBearGrylls
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 3
Yemoja
Yemoja
Sancanaty
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
UglyJak
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmOvKeDaH
Yemoja
6
0 / 4 / 0
4,396
440
1,347
5,909
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
GenVal
Guan Yu
8
1 / 0 / 0
4,935
494
2,890
4,473
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
KEKSKARD
Mercury
7
1 / 4 / 1
4,871
487
991
6,163
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 1
5,162
516
3,135
4,445
1,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
slushybibi971
Jing Wei
8
1 / 1 / 0
4,713
471
3,232
3,611
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dogerine
King Arthur
10
4 / 0 / 3
5,743
574
4,284
7,665
3,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
GawdlyThorn
Nemesis
9
2 / 0 / 2
5,652
565
4,028
5,130
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
5,540
554
1,970
3,600
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Sancanaty
Yemoja
6
0 / 2 / 1
4,543
454
821
2,839
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
UglyJak
Olorun
8
2 / 1 / 3
5,090
509
3,433
4,271
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
9
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dogerine
King Arthur
4
0
3
5.5
L
Yemoja
EmOvKeDaH
Yemoja
0
4
0
0
W
Nemesis
GawdlyThorn
Nemesis
2
0
2
3
L
Guan Yu
GenVal
Guan Yu
1
0
0
1
L
Mercury
KEKSKARD
Mercury
1
4
1
0.38
W
1
1
0
1
W
Yemoja
Sancanaty
Yemoja
0
2
1
0.25
L
1
1
1
1.5
W
Olorun
UglyJak
Olorun
2
1
3
3.5
L
Jing Wei
slushybibi971
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
14,536
24,601
Taken
23,505
8,478
Mitigated
8,173
5,224
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dogerine
King Arthur
4,284
402
0
1,654
7,665
3,550
0
1,517
6,124
0
22,250
L
Yemoja
EmOvKeDaH
Yemoja
1,347
814
213
467
5,909
2,372
0
610
5,299
5,635
0
W
Nemesis
GawdlyThorn
Nemesis
4,028
1,926
0
1,448
5,130
1,365
0
238
4,767
0
27,624
L
Guan Yu
GenVal
Guan Yu
2,890
368
178
1,097
4,473
2,523
0
0
4,473
0
14,732
L
Mercury
KEKSKARD
Mercury
991
545
0
1,545
6,163
1,408
0
449
5,714
0
15,793
W
1,970
1,060
0
1,267
3,600
918
364
0
3,500
0
25,826
W
Yemoja
Sancanaty
Yemoja
821
254
207
444
2,839
1,090
0
1,182
1,657
7,924
0
L
3,135
660
0
169
4,445
1,289
509
2,575
1,870
18,035
0
W
Olorun
UglyJak
Olorun
3,433
1,330
146
2,192
4,271
1,250
255
1,545
2,726
13,774
0
L
Jing Wei
slushybibi971
Jing Wei
3,232
1,931
0
1,555
3,611
886
75
620
2,991
0
21,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
26,568
155
Minions Killed
190
0
Camps Cleared
0
924,089
Distance Traveled
845,053
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,743
574
42
4
0
171,406
2
L
Yemoja
4,396
440
12
1
0
154,593
2
W
Nemesis
5,652
565
63
6
0
220,727
0
L
Guan Yu
4,935
494
31
3
0
252,524
3
L
Mercury
4,871
487
37
4
0
194,593
2
W
Neith
5,540
554
53
5
0
146,806
1
W
Yemoja
4,543
454
15
2
0
149,616
4
L
Janus
5,162
516
33
3
0
165,128
0
W
Olorun
5,090
509
17
2
0
156,498
0
L
Jing Wei
4,713
471
42
4
0
157,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role