Player Matchup

Scylla
Scylla
FIDGETMONSTER66
Scylla
Level 7
God Stats
1W - 2L
1,559 SR
Queue Stats
5W - 8L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Picasso5740
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,248 Elo+
Solo
Ratatoskr
Ratatoskr
bthomas8176
Ratatoskr
Level 24
God Stats
1W - 1L
1,814 SR
Queue Stats
10W - 5L
1,382 Elo+
Solo
Janus
Janus
mattronymic
Janus
Level 23
God Stats
10W - 8L
1,627 SR
Queue Stats
107W - 99L
1,517 Elo+
Solo
Neith
Neith
zi-ili-iz
Neith
Level 6
God Stats
3W - 3L
1,625 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Team Averages
Level 13
1,625 SR
1,438 Elo+

VS

Team Averages
Level 22
1,565 SR
1,369 Elo+
Ao Kuang
Ao Kuang
Acostronador
Ao Kuang
Level 12
God Stats
7W - 3L
1,647 SR
Queue Stats
15W - 15L
1,522 Elo+
Party 1
Artemis
Artemis
Bhrockoly
Artemis
Level 29
God Stats
23W - 15L
1,789 SR
Queue Stats
296W - 313L
1,489 Elo+
Solo
Amaterasu
Amaterasu
HUNTINGBEAST11
Amaterasu
Level 29
God Stats
12W - 9L
1,437 SR
Queue Stats
61W - 59L
1,461 Elo+
Solo
Izanami
Izanami
MuerteSombria
Izanami
Level 37
God Stats
24W - 31L
1,452 SR
Queue Stats
450W - 522L
1,432 Elo+
Party 1
Agni
Agni
bam-bookoo
Agni
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,874
380
14,094
16,587
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Picasso5740
Sun Wukong
12
0 / 5 / 3
8,187
315
3,877
15,824
11,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
bthomas8176
Ratatoskr
15
0 / 3 / 0
8,963
345
4,440
17,500
7,374
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 7 / 0
12,472
480
19,042
15,295
4,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
zi-ili-iz
Neith
16
0 / 5 / 1
9,895
381
6,325
15,837
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acostronador
Ao Kuang
19
7 / 0 / 9
14,617
562
8,090
21,019
8,593
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Bhrockoly
Artemis
20
9 / 1 / 4
13,903
535
23,574
23,900
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
HUNTINGBEAST11
Amaterasu
17
5 / 1 / 8
12,481
480
8,970
20,595
15,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
18
0 / 3 / 1
13,118
505
6,691
13,126
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 7 / 5
12,713
489
12,831
13,355
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
26
26
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Acostronador
Ao Kuang
7
0
9
11.5
W
Artemis
Bhrockoly
Artemis
9
1
4
11
L
1
6
2
0.33
W
Amaterasu
HUNTINGBEAST11
Amaterasu
5
1
8
9
W
Izanami
0
3
1
0.17
L
Sun Wukong
Picasso5740
Sun Wukong
0
5
3
0.3
W
5
7
5
1.07
L
Ratatoskr
bthomas8176
Ratatoskr
0
3
0
0
L
8
7
0
1.14
L
Neith
zi-ili-iz
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
60,156
81,043
Taken
91,995
33,915
Mitigated
42,553
19,299
Healing
36,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Acostronador
Ao Kuang
8,090
1,883
0
5,066
21,019
8,593
1,629
5,277
15,446
59,961
0
W
Artemis
Bhrockoly
Artemis
23,574
8,640
0
15,530
23,900
9,470
3,634
7,428
16,134
0
109,524
L
14,094
650
160
5,226
16,587
4,686
0
3,810
12,777
65,067
0
W
Amaterasu
HUNTINGBEAST11
Amaterasu
8,970
3,313
1,685
8,197
20,595
15,059
715
7,937
12,156
0
62,165
W
Izanami
6,691
5,754
267
4,488
13,126
4,951
6,712
3,577
9,260
0
86,039
L
Sun Wukong
Picasso5740
Sun Wukong
3,877
564
0
1,150
15,824
11,952
249
6,620
9,204
1,260
21,998
W
12,831
1,305
548
888
13,355
4,480
1,017
7,900
5,085
70,237
0
L
Ratatoskr
bthomas8176
Ratatoskr
4,440
1,537
0
6,792
17,500
7,374
0
1,850
15,650
0
38,646
L
19,042
667
0
1,210
15,295
4,496
0
5,267
10,028
75,829
0
L
Neith
zi-ili-iz
Neith
6,325
2,213
486
4,275
15,837
5,407
0
3,374
12,463
0
51,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
66,832
423
Minions Killed
557
0
Camps Cleared
0
2,063,517
Distance Traveled
2,349,510
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,617
562
73
3
0
513,576
3
W
Artemis
13,903
535
143
6
0
381,048
2
L
Scylla
9,874
380
123
5
0
439,115
1
W
Amaterasu
12,481
480
77
3
0
558,434
3
W
Izanami
13,118
505
162
6
0
442,960
2
L
Sun Wukong
8,187
315
17
1
0
337,008
0
W
Agni
12,713
489
102
4
0
453,492
0
L
Ratatoskr
8,963
345
50
2
0
411,135
0
L
Janus
12,472
480
131
5
0
472,692
5
L
Neith
9,895
381
102
4
0
403,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role