Player Matchup

Sun Wukong
Sun Wukong
Gale Wraith
Sun Wukong
Level 106
God Stats
3W - 3L
1,533 SR
Queue Stats
20W - 16L
1,545 Elo+
Party 2
Neith
Neith
ToxicS1nner
Neith
Level 24
God Stats
6W - 1L
1,748 SR
Queue Stats
14W - 4L
1,716 Elo+
Party 2
Agni
Agni
thee_aslan
Agni
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 90L
1,182 Elo+
Solo
Team Averages
Level 47
1,594 SR
1,481 Elo+

VS

Team Averages
Level 35
1,502 SR
1,323 Elo+
Neith
Neith
YT-iroqui_40
Neith
Level 17
God Stats
2W - 1L
1,676 SR
Queue Stats
5W - 5L
1,335 Elo+
Party 1
Loki
Loki
ZxFaze_SaulxZ
Loki
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
galaxykingjr
Cthulhu
Level 29
God Stats
0W - 1L
1,330 SR
Queue Stats
52W - 48L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gale Wraith
Sun Wukong
13
10 / 2 / 11
10,144
922
9,968
10,933
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 14
9,136
831
6,148
6,428
2,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
9 / 4 / 12
10,139
922
12,138
9,856
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 5
8,172
743
3,293
10,212
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 10 / 4
8,073
734
6,259
12,162
4,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
galaxykingjr
Cthulhu
12
3 / 4 / 2
9,440
858
7,527
10,745
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
7
8
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gale Wraith
Sun Wukong
10
2
11
7.75
W
5
2
14
6
L
1
10
5
0.35
L
3
10
4
0.5
L
Cthulhu
galaxykingjr
Cthulhu
3
4
2
1
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,254
Damage
17,079
27,217
Taken
33,119
14,589
Mitigated
13,378
5,411
Healing
920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gale Wraith
Sun Wukong
9,968
2,913
0
1,783
10,933
9,037
0
3,561
7,372
0
29,794
W
6,148
3,835
0
1,388
6,428
2,230
2,936
1,216
5,212
0
20,155
L
3,293
1,826
0
303
10,212
3,664
0
3,669
6,368
0
16,264
L
6,259
2,742
0
0
12,162
4,066
0
3,307
8,659
0
23,253
L
Cthulhu
galaxykingjr
Cthulhu
7,527
1,030
52
565
10,745
5,648
0
5,326
5,249
27,396
0
W
12,138
648
0
2,240
9,856
3,322
234
2,773
7,083
40,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
25,685
121
Minions Killed
94
0
Camps Cleared
0
619,306
Distance Traveled
519,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,144
922
37
3
0
230,579
2
W
Neith
9,136
831
25
2
0
189,821
0
L
Neith
8,172
743
32
3
0
162,813
0
L
Loki
8,073
734
28
3
0
172,754
0
L
Cthulhu
9,440
858
34
3
0
184,081
2
W
Agni
10,139
922
59
5
0
198,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role