Player Matchup

Set
Set
MackaBoy5
Set
Level 61
God Stats
5W - 1L
1,924 SR
Queue Stats
38W - 36L
1,624 Elo+
Solo
Hun Batz
Hun Batz
Toruk97
Hun Batz
Level 58
God Stats
3W - 7L
1,527 SR
Queue Stats
190W - 200L
1,573 Elo+
Party 2
Merlin
Merlin
chiwaka03
Merlin
Level 58
God Stats
2W - 1L
1,836 SR
Queue Stats
164W - 150L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
makinauta21
Cthulhu
Level 63
God Stats
8W - 5L
1,290 SR
Queue Stats
90W - 82L
1,591 Elo+
Party 2
Artemis
Artemis
tomskorean
Artemis
Level 67
God Stats
92W - 93L
1,577 SR
Queue Stats
206W - 214L
1,434 Elo+
Solo
Team Averages
Level 61
1,631 SR
1,566 Elo+

VS

Team Averages
Level 88
1,554 SR
1,457 Elo+
Loki
Loki
CHIQUILIN007
Loki
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 1
Scylla
Scylla
Iago1999
Scylla
Level 125
God Stats
25W - 19L
1,551 SR
Queue Stats
79W - 67L
1,582 Elo+
Party 1
Achilles
Achilles
ManualWI99
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ecrus
Ganesha
Level 63
God Stats
6W - 5L
1,550 SR
Queue Stats
7W - 12L
1,431 Elo+
Solo
Medusa
Medusa
megajm
Medusa
Level 106
God Stats
3W - 1L
1,668 SR
Queue Stats
49W - 52L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,619
586
5,113
11,701
5,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Toruk97
Hun Batz
12
2 / 2 / 1
6,840
526
3,980
9,348
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
chiwaka03
Merlin
12
0 / 3 / 0
6,781
522
3,572
5,822
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
makinauta21
Cthulhu
11
1 / 1 / 3
6,973
536
7,173
7,563
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
tomskorean
Artemis
11
1 / 1 / 0
5,815
447
3,328
5,717
1,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,270
559
2,955
5,541
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Iago1999
Scylla
15
5 / 0 / 0
8,819
678
6,172
5,826
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ManualWI99
Achilles
14
2 / 2 / 3
7,628
587
9,486
11,146
9,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
ecrus
Ganesha
11
0 / 2 / 2
6,634
510
2,493
8,188
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
megajm
Medusa
11
1 / 1 / 1
6,076
467
4,157
7,180
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Scylla
Iago1999
Scylla
5
0
0
5
L
2
4
0
0.5
W
Achilles
ManualWI99
Achilles
2
2
3
1.75
L
Hun Batz
Toruk97
Hun Batz
2
2
1
1.25
L
Merlin
chiwaka03
Merlin
0
3
0
0
W
Ganesha
ecrus
Ganesha
0
2
2
0.5
L
Cthulhu
makinauta21
Cthulhu
1
1
3
2.5
W
Medusa
megajm
Medusa
1
1
1
1.5
L
Artemis
tomskorean
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
25,263
40,151
Taken
37,881
15,686
Mitigated
19,885
11,750
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,955
743
0
2,915
5,541
1,722
0
1,027
4,482
0
40,598
W
Scylla
Iago1999
Scylla
6,172
1,048
0
1,799
5,826
1,793
208
2,798
2,580
58,767
0
L
5,113
2,754
0
3,131
11,701
5,416
0
1,298
9,986
0
47,144
W
Achilles
ManualWI99
Achilles
9,486
3,870
0
5,002
11,146
9,788
0
0
11,146
489
42,108
L
Hun Batz
Toruk97
Hun Batz
3,980
1,472
0
3,550
9,348
3,168
0
1,849
7,409
0
44,056
L
Merlin
chiwaka03
Merlin
3,572
279
0
831
5,822
1,873
0
3,115
2,512
41,509
0
W
Ganesha
ecrus
Ganesha
2,493
0
429
3,080
8,188
4,338
0
3,531
4,657
18,994
0
L
Cthulhu
makinauta21
Cthulhu
7,173
547
0
1,527
7,563
3,537
0
1,451
6,112
41,855
0
W
Medusa
megajm
Medusa
4,157
2,018
0
2,297
7,180
2,244
46
2,909
4,271
0
41,334
L
Artemis
tomskorean
Artemis
3,328
1,729
0
2,711
5,717
1,692
0
1,042
4,675
0
22,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
36,427
410
Minions Killed
433
0
Camps Cleared
0
1,228,589
Distance Traveled
1,302,840
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,270
559
82
6
0
278,223
2
W
Scylla
8,819
678
143
11
0
263,836
7
L
Set
7,619
586
113
9
0
255,496
3
W
Achilles
7,628
587
97
7
0
269,264
1
L
Hun Batz
6,840
526
81
6
0
279,675
7
L
Merlin
6,781
522
100
8
0
251,431
5
W
Ganesha
6,634
510
2
0
0
249,083
4
L
Cthulhu
6,973
536
68
5
0
222,489
4
W
Medusa
6,076
467
109
8
0
242,434
3
L
Artemis
5,815
447
48
4
0
219,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role