Player Matchup

Danzaburou
Danzaburou
DesolateWater
Danzaburou
Level 18
God Stats
5W - 9L
1,279 SR
Queue Stats
29W - 65L
1,124 Elo+
Party 1
Neith
Neith
FoxBodyGT1993
Neith
Level 18
God Stats
13W - 28L
1,269 SR
Queue Stats
29W - 62L
1,124 Elo+
Party 1
Fenrir
Fenrir
loumillz174
Fenrir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,133 Elo+
Solo
Team Averages
Level 14
1,349 SR
1,127 Elo+

VS

Team Averages
Level 42
1,430 SR
1,294 Elo+
Jormungandr
Jormungandr
LockTheKiller1
Jormungandr
Level 19
God Stats
2W - 3L
1,498 SR
Queue Stats
10W - 14L
1,329 Elo+
Party 2
Izanami
Izanami
Mr-_-Clean_
Izanami
Level 64
God Stats
12W - 19L
1,518 SR
Queue Stats
53W - 111L
1,245 Elo+
Party 2
Janus
Janus
PiggyTJ103
Janus
Level 43
God Stats
2W - 4L
1,273 SR
Queue Stats
59W - 81L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesolateWater
Danzaburou
13
9 / 4 / 2
9,969
767
11,027
11,679
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 8
8,470
652
5,970
9,911
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
1 / 6 / 5
7,689
591
678
11,309
3,849

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LockTheKiller1
Jormungandr
13
1 / 3 / 10
9,259
712
2,561
7,912
5,153
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Mr-_-Clean_
Izanami
15
13 / 2 / 1
11,445
880
13,911
8,515
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
9
0 / 7 / 8
8,026
617
9,093
7,845
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
14
14
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DesolateWater
Danzaburou
9
4
2
2.5
L
2
4
8
1.5
W
Jormungandr
LockTheKiller1
Jormungandr
1
3
10
2
W
Izanami
Mr-_-Clean_
Izanami
13
2
1
6.75
W
Janus
0
7
8
0.57
L
Fenrir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
25,565
32,899
Taken
24,272
11,593
Mitigated
10,179
7,911
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DesolateWater
Danzaburou
11,027
6,376
111
4,044
11,679
4,479
0
3,829
7,850
0
38,650
L
5,970
3,054
357
3,227
9,911
3,265
0
3,272
6,639
0
15,766
W
Jormungandr
LockTheKiller1
Jormungandr
2,561
512
0
990
7,912
5,153
404
0
7,912
13,551
0
W
Izanami
Mr-_-Clean_
Izanami
13,911
9,444
477
744
8,515
2,972
1,333
12
8,503
0
61,906
W
Janus
9,093
454
270
624
7,845
2,054
66
0
7,845
16,511
0
L
Fenrir
678
117
0
172
11,309
3,849
0
4,681
6,628
0
7,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
28,730
93
Minions Killed
140
0
Camps Cleared
0
586,184
Distance Traveled
628,035
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,969
767
53
4
0
184,238
0
L
Neith
8,470
652
20
2
0
196,002
2
W
Jormungandr
9,259
712
24
2
0
206,676
1
W
Izanami
11,445
880
105
8
0
239,652
0
W
Janus
8,026
617
11
1
0
181,707
0
L
Fenrir
7,689
591
20
2
0
205,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role