Player Matchup

Xbalanque
Xbalanque
JeweledMicrobe5
Xbalanque
Level 29
God Stats
15W - 10L
1,572 SR
Queue Stats
85W - 72L
1,464 Elo+
Party 1
Sobek
Sobek
SechsUhrband5
Sobek
Level 6
God Stats
1W - 5L
1,405 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
King Arthur
King Arthur
WriestCoyote251
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 54L
1,444 Elo+
Party 1
Chronos
Chronos
ryebreád
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xTheGoatCj-
Fenrir
Level 26
God Stats
5W - 5L
1,502 SR
Queue Stats
123W - 165L
1,400 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,425 Elo+

VS

Team Averages
Level 22
1,408 SR
1,614 Elo+
Danzaburou
Danzaburou
Bedhead643
Danzaburou
Level 66
God Stats
65W - 58L
1,451 SR
Queue Stats
101W - 128L
1,477 Elo+
Party 2
Ganesha
Ganesha
HunterPro2228
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LostPhyre
Cthulhu
Level 25
God Stats
4W - 3L
1,105 SR
Queue Stats
72W - 96L
1,595 Elo+
Party 2
Scylla
Scylla
SprinGSpiritZ
Scylla
Level 12
God Stats
1W - 4L
1,483 SR
Queue Stats
17W - 32L
1,778 Elo+
Party 2
Arachne
Arachne
Vuchel96
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JeweledMicrobe5
Xbalanque
16
2 / 8 / 2
10,098
481
14,935
20,106
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 7 / 1
8,148
388
4,709
20,493
20,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
WriestCoyote251
King Arthur
16
11 / 7 / 2
10,449
498
9,626
19,428
12,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ryebreád
Chronos
14
8 / 9 / 6
9,878
470
15,142
14,571
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
5 / 5 / 5
9,304
443
6,279
12,321
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bedhead643
Danzaburou
18
9 / 2 / 7
12,399
590
19,735
18,638
7,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
13
0 / 13 / 11
9,596
457
4,990
22,556
18,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
LostPhyre
Cthulhu
16
4 / 7 / 9
10,378
494
9,186
17,286
7,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 10 / 5
9,903
472
6,904
11,266
3,382
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Vuchel96
Arachne
20
20 / 0 / 7
14,496
690
25,772
17,879
10,402
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
29
Kills
35
36
Deaths
32
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bedhead643
Danzaburou
9
2
7
6.25
W
Ganesha
0
13
11
0.42
L
Xbalanque
JeweledMicrobe5
Xbalanque
2
8
2
0.38
W
Cthulhu
LostPhyre
Cthulhu
4
7
9
1.21
L
3
7
1
0.5
W
2
10
5
0.45
W
Arachne
Vuchel96
Arachne
20
0
7
23.5
L
King Arthur
WriestCoyote251
King Arthur
11
7
2
1.71
L
Chronos
ryebreád
Chronos
8
9
6
1.22
L
Fenrir
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,691
Damage
66,587
86,919
Taken
87,625
49,772
Mitigated
47,777
17,397
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bedhead643
Danzaburou
19,735
10,779
582
8,318
18,638
7,785
5,898
2,136
16,502
0
73,623
W
Ganesha
4,990
1,617
0
994
22,556
18,722
448
8,476
14,080
24,783
0
L
Xbalanque
JeweledMicrobe5
Xbalanque
14,935
9,334
0
7,734
20,106
6,470
330
2,789
17,237
0
70,519
W
Cthulhu
LostPhyre
Cthulhu
9,186
1,131
1,771
1,215
17,286
7,486
1,063
5,301
11,985
33,170
0
L
4,709
620
0
2,703
20,493
20,698
0
2,996
17,177
16,402
0
W
6,904
3,202
0
0
11,266
3,382
1,083
0
11,266
32,826
0
W
Arachne
Vuchel96
Arachne
25,772
18,336
0
9,324
17,879
10,402
2,715
3,938
13,941
0
105,347
L
King Arthur
WriestCoyote251
King Arthur
9,626
2,289
0
940
19,428
12,892
1,038
7,291
11,981
0
41,697
L
Chronos
ryebreád
Chronos
15,142
5,829
0
2,499
14,571
5,267
779
6,086
8,485
52,346
0
L
Fenrir
6,279
1,179
0
3,521
12,321
4,445
938
1,918
10,403
0
36,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
56,772
350
Minions Killed
385
0
Camps Cleared
0
1,521,332
Distance Traveled
1,915,880
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,399
590
119
6
0
358,669
2
W
Ganesha
9,596
457
10
0
0
390,627
3
L
Xbalanque
10,098
481
109
5
0
303,434
5
W
Cthulhu
10,378
494
49
2
0
398,537
2
L
Sobek
8,148
388
22
1
0
301,058
0
W
Scylla
9,903
472
61
3
0
301,654
0
W
Arachne
14,496
690
146
7
0
466,393
1
L
King Arthur
10,449
498
68
3
0
333,621
0
L
Chronos
9,878
470
80
4
0
291,129
0
L
Fenrir
9,304
443
71
3
0
292,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role