Player Matchup

Awilix
Awilix
Arelch
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,037 Elo+
Party 1
Neith
Neith
Vanczes
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 3
Agni
Agni
iHateInsects
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 3
Bellona
Bellona
jacomar13
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thor
Thor
xRexgod7x
Thor
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,037 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,315 Elo+

VS

Team Averages
Level 20
1,426 SR
1,383 Elo+
Hades
Hades
Bealthazor
Hades
Level 29
God Stats
31W - 73L
1,368 SR
Queue Stats
123W - 257L
1,311 Elo+
Party 2
Zeus
Zeus
DarkProtoman
Zeus
Level 27
God Stats
9W - 29L
1,351 SR
Queue Stats
209W - 383L
1,329 Elo+
Party 2
Tyr
Tyr
MontesGOTH
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Neith
Neith
TakeSmoke
Neith
Level 17
God Stats
22W - 35L
1,305 SR
Queue Stats
45W - 64L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
xxeraa
Nu Wa
Level 21
God Stats
32W - 23L
1,608 SR
Queue Stats
35W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arelch
Awilix
20
19 / 4 / 15
15,082
1,371
28,982
15,311
5,841
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Vanczes
Neith
18
4 / 3 / 11
11,099
1,009
10,899
9,139
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 17
12,066
1,097
13,690
7,308
2,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
jacomar13
Bellona
18
4 / 4 / 18
11,503
1,046
11,414
12,235
11,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
18
7 / 3 / 14
12,123
1,102
11,716
13,605
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

213

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
2 / 6 / 7
9,895
900
8,729
14,948
15,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 7 / 8
10,301
936
6,315
9,790
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 8
10,708
973
8,579
19,364
20,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
TakeSmoke
Neith
17
5 / 8 / 8
12,165
1,106
9,840
16,856
6,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
xxeraa
Nu Wa
18
5 / 12 / 11
12,423
1,129
17,645
18,963
7,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
39
Kills
17
17
Deaths
39
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arelch
Awilix
19
4
15
6.63
L
Hades
2
6
7
0.92
L
2
7
8
0.86
L
3
6
8
1.17
L
Neith
TakeSmoke
Neith
5
8
8
1.13
W
Neith
Vanczes
Neith
4
3
11
3.17
W
5
3
17
4.5
W
Bellona
jacomar13
Bellona
4
4
18
3.25
W
Thor
7
3
14
4.67
L
Nu Wa
xxeraa
Nu Wa
5
12
11
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,701
Damage
51,108
57,598
Taken
79,921
28,988
Mitigated
53,751
5,671
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arelch
Awilix
28,982
13,408
0
1,107
15,311
5,841
0
8,873
6,163
0
35,307
L
Hades
8,729
304
0
1,162
14,948
15,222
0
3,666
11,186
12,345
0
L
6,315
928
0
0
9,790
3,487
0
370
9,370
9,109
0
L
8,579
1,150
0
3,008
19,364
20,681
0
2,630
16,534
456
18,976
L
Neith
TakeSmoke
Neith
9,840
5,400
522
1,203
16,856
6,971
0
3,154
13,602
0
23,610
W
Neith
Vanczes
Neith
10,899
6,785
0
3,302
9,139
3,952
0
4,573
4,491
0
40,522
W
13,690
1,402
0
0
7,308
2,738
0
4,200
3,083
51,045
0
W
Bellona
jacomar13
Bellona
11,414
2,982
0
697
12,235
11,242
0
7,123
4,964
0
23,658
W
Thor
11,716
2,843
0
565
13,605
5,215
0
8,376
5,179
0
16,386
L
Nu Wa
xxeraa
Nu Wa
17,645
2,690
0
606
18,963
7,390
0
3,870
14,968
58,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,873
Gold Earned
55,492
206
Minions Killed
168
7
Camps Cleared
4
972,460
Distance Traveled
768,343
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,082
1,371
11
1
3
217,345
0
L
Hades
9,895
900
10
1
0
125,292
0
L
Zeus
10,301
936
5
0
0
105,720
0
L
Tyr
10,708
973
21
2
1
181,398
1
L
Neith
12,165
1,106
31
3
2
195,322
2
W
Neith
11,099
1,009
64
6
0
156,471
0
W
Agni
12,066
1,097
98
9
4
179,616
0
W
Bellona
11,503
1,046
22
2
0
211,053
0
W
Thor
12,123
1,102
11
1
0
207,975
1
L
Nu Wa
12,423
1,129
101
9
1
160,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role