Player Matchup

Danzaburou
Danzaburou
CAPTIN CRISP
Danzaburou
Level 27
God Stats
50W - 40L
1,597 SR
Queue Stats
125W - 140L
1,508 Elo+
Solo
Sobek
Sobek
DoopeBoi
Sobek
Level 29
God Stats
43W - 56L
1,480 SR
Queue Stats
76W - 105L
1,308 Elo+
Solo
Anhur
Anhur
legendary1973
Anhur
Level 7
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 5L
1,274 Elo+
Solo
Team Averages
Level 21
1,417 SR
1,363 Elo+

VS

Team Averages
Level 21
1,408 SR
1,319 Elo+
Hades
Hades
AKreutzberg
Hades
Level 21
God Stats
2W - 5L
1,495 SR
Queue Stats
9W - 20L
1,323 Elo+
Solo
Bacchus
Bacchus
JackHydra000
Bacchus
Level 29
God Stats
6W - 17L
1,287 SR
Queue Stats
71W - 69L
1,355 Elo+
Solo
He Bo
He Bo
goflyakite55
He Bo
Level 12
God Stats
10W - 15L
1,441 SR
Queue Stats
22W - 36L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAPTIN CRISP
Danzaburou
19
15 / 6 / 4
15,602
780
26,866
23,466
9,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
DoopeBoi
Sobek
17
3 / 1 / 16
14,230
712
15,555
26,475
35,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 9 / 3
9,850
493
266
8,006
2,328

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
14,138
707
17,409
16,444
9,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JackHydra000
Bacchus
16
4 / 7 / 8
14,114
706
10,735
24,842
38,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 7
12,467
623
10,424
17,009
6,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
14
16
Deaths
21
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
6
6
1.67
L
Danzaburou
CAPTIN CRISP
Danzaburou
15
6
4
2.83
L
Sobek
DoopeBoi
Sobek
3
1
16
11
W
Bacchus
JackHydra000
Bacchus
4
7
8
1.14
W
3
8
7
0.81
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,687
Damage
38,568
57,947
Taken
58,295
47,155
Mitigated
55,045
18,476
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,409
602
748
2,274
16,444
9,784
921
5,784
10,660
42,033
0
L
Danzaburou
CAPTIN CRISP
Danzaburou
26,866
13,963
330
8,375
23,466
9,476
2,684
15,957
7,509
0
95,828
L
Sobek
DoopeBoi
Sobek
15,555
1,024
617
9,154
26,475
35,351
180
17,583
8,892
40,278
0
W
Bacchus
JackHydra000
Bacchus
10,735
1,360
0
727
24,842
38,560
709
6,150
18,692
35,512
0
W
10,424
1,205
1,470
4,173
17,009
6,701
602
3,641
13,368
49,320
0
L
266
266
0
0
8,006
2,328
0
5,158
2,848
0
3,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
40,719
155
Minions Killed
152
0
Camps Cleared
0
846,251
Distance Traveled
974,772
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,138
707
49
2
0
319,869
3
L
Danzaburou
15,602
780
113
6
0
327,880
1
L
Sobek
14,230
712
40
2
0
367,735
0
W
Bacchus
14,114
706
39
2
0
326,439
0
W
He Bo
12,467
623
64
3
0
328,464
0
L
Anhur
9,850
493
2
0
0
150,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role