Player Matchup

Bellona
Bellona
CazaPut4s69
Bellona
Level 29
God Stats
53W - 27L
1,598 SR
Queue Stats
290W - 298L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Ivadd
Ne Zha
Level 21
God Stats
3W - 2L
1,538 SR
Queue Stats
96W - 126L
1,347 Elo+
Party 1
Chang'e
Chang'e
Luminozz123
Chang'e
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 24L
1,388 Elo+
Solo
Heimdallr
Heimdallr
PhilippeDeNevers
Heimdallr
Level 19
God Stats
5W - 15L
1,360 SR
Queue Stats
127W - 176L
1,338 Elo+
Party 1
Ares
Ares
swede6969
Ares
Level 26
God Stats
1W - 2L
1,756 SR
Queue Stats
175W - 178L
1,425 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,387 Elo+

VS

Team Averages
Level 18
1,583 SR
1,321 Elo+
Ah Muzen Cab
Ah Muzen Cab
GreyKing12
Ah Muzen Cab
Level 27
God Stats
9W - 4L
1,915 SR
Queue Stats
254W - 297L
1,467 Elo+
Solo
Nemesis
Nemesis
HuyCHImTo
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,117 Elo+
Party 2
Scylla
Scylla
LookAtCurryMan
Scylla
Level 29
God Stats
4W - 5L
1,164 SR
Queue Stats
170W - 172L
1,470 Elo+
Party 3
Athena
Athena
NewCARtOoNz
Athena
Level 28
God Stats
15W - 13L
1,837 SR
Queue Stats
379W - 379L
1,432 Elo+
Party 3
Bellona
Bellona
TuanVu01
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CazaPut4s69
Bellona
13
8 / 5 / 3
10,700
396
16,181
17,317
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Ivadd
Ne Zha
16
3 / 13 / 5
11,051
409
10,569
25,669
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Luminozz123
Chang'e
17
1 / 9 / 6
10,600
393
8,022
19,265
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
20
5 / 4 / 2
13,541
502
13,297
15,388
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
2
0 / 1 / 0
6,705
248
83
689
173

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreyKing12
Ah Muzen Cab
20
5 / 2 / 11
14,053
520
12,335
15,359
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
HuyCHImTo
Nemesis
19
6 / 8 / 10
13,575
503
8,718
22,327
11,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
18 / 3 / 7
14,428
534
28,257
15,295
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
16
1 / 0 / 18
12,304
456
4,022
19,920
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TuanVu01
Bellona
17
2 / 6 / 12
12,432
460
5,601
17,613
12,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
17
Kills
32
32
Deaths
19
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
CazaPut4s69
Bellona
8
5
3
1.9
W
Ah Muzen Cab
GreyKing12
Ah Muzen Cab
5
2
11
5.25
W
Nemesis
HuyCHImTo
Nemesis
6
8
10
1.38
L
Ne Zha
Ivadd
Ne Zha
3
13
5
0.42
W
18
3
7
7.17
L
Chang'e
Luminozz123
Chang'e
1
9
6
0.44
W
Athena
1
0
18
10
L
Heimdallr
5
4
2
1.5
W
Bellona
TuanVu01
Bellona
2
6
12
1.33
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,152
Damage
58,933
78,328
Taken
90,514
37,044
Mitigated
58,130
19,159
Healing
22,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CazaPut4s69
Bellona
16,181
6,712
258
1,952
17,317
13,118
1,281
5,663
11,492
0
48,158
W
Ah Muzen Cab
GreyKing12
Ah Muzen Cab
12,335
4,841
0
8,340
15,359
7,929
8,303
625
14,709
0
109,111
W
Nemesis
HuyCHImTo
Nemesis
8,718
3,311
0
6,815
22,327
11,055
140
4,301
17,825
0
72,273
L
Ne Zha
Ivadd
Ne Zha
10,569
2,380
0
6,285
25,669
9,163
97
10,334
15,006
0
57,731
W
28,257
3,627
0
4,206
15,295
6,768
2,076
2,319
12,901
92,499
0
L
Chang'e
Luminozz123
Chang'e
8,022
1,184
2,867
4,098
19,265
8,588
132
11,030
7,877
47,711
0
W
Athena
4,022
1,406
0
3,505
19,920
19,900
976
1,431
18,314
39,104
0
L
Heimdallr
13,297
5,292
0
3,699
15,388
6,002
178
4,241
11,073
0
84,342
W
Bellona
TuanVu01
Bellona
5,601
1,448
0
82
17,613
12,478
1,698
1,942
15,471
0
47,530
L
Ares
83
83
0
0
689
173
0
76
601
1,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
66,792
416
Minions Killed
503
0
Camps Cleared
0
1,689,592
Distance Traveled
2,593,820
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,700
396
76
3
0
314,837
0
W
Ah Muzen Cab
14,053
520
163
6
0
525,221
1
W
Nemesis
13,575
503
101
4
0
516,651
1
L
Ne Zha
11,051
409
89
3
0
440,987
0
W
Scylla
14,428
534
108
4
0
468,391
1
L
Chang'e
10,600
393
92
3
0
420,388
0
W
Athena
12,304
456
49
2
0
590,118
7
L
Heimdallr
13,541
502
157
6
0
474,317
0
W
Bellona
12,432
460
82
3
0
493,439
6
L
Ares
6,705
248
2
0
0
39,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role