Player Matchup

Jormungandr
Jormungandr
Bedsticks
Jormungandr
Level 28
God Stats
2W - 5L
1,367 SR
Queue Stats
60W - 49L
1,407 Elo+
Party 3
Chang'e
Chang'e
Godessy
Chang'e
Level 57
God Stats
16W - 21L
1,393 SR
Queue Stats
118W - 127L
1,359 Elo+
Party 3
Bakasura
Bakasura
Im Wajo
Bakasura
Level 41
God Stats
1W - 5L
1,285 SR
Queue Stats
121W - 129L
1,282 Elo+
Solo
Danzaburou
Danzaburou
MIKEOOCHIE_
Danzaburou
Level 28
God Stats
4W - 4L
1,239 SR
Queue Stats
268W - 234L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
TheLystro
Amaterasu
Level 82
God Stats
1W - 2L
1,495 SR
Queue Stats
27W - 43L
1,375 Elo+
Party 1
Team Averages
Level 47
1,356 SR
1,362 Elo+

VS

Team Averages
Level 41
1,468 SR
1,344 Elo+
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jaapieeb
Danzaburou
Level 42
God Stats
8W - 8L
1,416 SR
Queue Stats
39W - 70L
1,224 Elo+
Party 2
Achilles
Achilles
Oh Dont Ya Kno
Achilles
Level 44
God Stats
5W - 4L
1,748 SR
Queue Stats
134W - 147L
1,479 Elo+
Solo
Neith
Neith
RomyB123
Neith
Level 25
God Stats
16W - 42L
1,333 SR
Queue Stats
19W - 49L
1,204 Elo+
Party 2
Loki
Loki
kinarith
Loki
Level 45
God Stats
6W - 8L
1,342 SR
Queue Stats
255W - 253L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bedsticks
Jormungandr
17
4 / 7 / 1
10,470
476
11,522
23,287
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Godessy
Chang'e
15
1 / 10 / 3
9,717
442
6,528
19,262
9,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Im Wajo
Bakasura
12
1 / 6 / 2
8,620
392
6,126
11,933
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MIKEOOCHIE_
Danzaburou
15
3 / 8 / 2
9,839
447
17,620
21,730
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
TheLystro
Amaterasu
10
0 / 5 / 1
7,355
334
4,027
11,757
6,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 2 / 14
10,569
480
8,442
23,986
20,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Jaapieeb
Danzaburou
18
12 / 2 / 6
12,873
585
21,254
15,474
8,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
20
9 / 1 / 7
12,942
588
14,466
17,620
21,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
RomyB123
Neith
13
0 / 3 / 3
8,302
377
4,985
10,699
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
20
11 / 1 / 6
13,172
599
13,405
13,187
8,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
35
36
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
14
5
L
Jormungandr
Bedsticks
Jormungandr
4
7
1
0.64
L
Chang'e
Godessy
Chang'e
1
10
3
0.25
L
Bakasura
Im Wajo
Bakasura
1
6
2
0.33
W
Danzaburou
Jaapieeb
Danzaburou
12
2
6
7.5
L
Danzaburou
MIKEOOCHIE_
Danzaburou
3
8
2
0.5
W
Achilles
9
1
7
12.5
W
Neith
RomyB123
Neith
0
3
3
0.5
L
Amaterasu
TheLystro
Amaterasu
0
5
1
0.1
W
Loki
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,823
Damage
62,552
87,969
Taken
80,966
52,469
Mitigated
63,652
21,700
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,442
1,298
535
8,288
23,986
20,863
603
5,856
17,287
22,251
0
L
Jormungandr
Bedsticks
Jormungandr
11,522
2,830
0
3,290
23,287
21,873
142
2,031
21,181
44,829
0
L
Chang'e
Godessy
Chang'e
6,528
848
797
5,655
19,262
9,031
0
1,382
17,705
43,817
0
L
Bakasura
Im Wajo
Bakasura
6,126
4,168
0
2,811
11,933
6,673
1,034
731
11,114
0
36,714
W
Danzaburou
Jaapieeb
Danzaburou
21,254
8,616
1,275
8,093
15,474
8,799
2,982
3,258
11,914
0
91,027
L
Danzaburou
MIKEOOCHIE_
Danzaburou
17,620
6,153
540
5,696
21,730
8,323
576
3,557
18,123
0
63,269
W
Achilles
14,466
6,412
0
2,477
17,620
21,136
3,668
3,230
13,831
164
75,434
W
Neith
RomyB123
Neith
4,985
1,608
0
1,115
10,699
3,981
1,191
1,833
8,641
0
19,438
L
Amaterasu
TheLystro
Amaterasu
4,027
1,270
159
2,752
11,757
6,569
0
858
10,577
0
17,681
W
Loki
13,405
6,252
777
2,346
13,187
8,873
4,895
2,595
10,399
0
94,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
57,858
363
Minions Killed
484
0
Camps Cleared
0
1,632,851
Distance Traveled
2,026,689
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,569
480
23
1
0
373,575
0
L
Jormungandr
10,470
476
89
4
0
349,549
2
L
Chang'e
9,717
442
75
3
0
320,249
6
L
Bakasura
8,620
392
79
4
0
295,072
0
W
Danzaburou
12,873
585
157
7
0
369,534
0
L
Danzaburou
9,839
447
96
4
0
365,959
3
W
Achilles
12,942
588
126
6
0
432,248
1
W
Neith
8,302
377
35
2
0
406,269
1
L
Amaterasu
7,355
334
24
1
0
302,022
0
W
Loki
13,172
599
143
7
0
445,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role