Player Matchup

Thor
Thor
Brick02
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 92L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Coo1guy162
Cthulhu
Level 15
God Stats
20W - 7L
1,773 SR
Queue Stats
37W - 30L
1,593 Elo+
Party 1
Neith
Neith
MG Kingboomy
Neith
Level 17
God Stats
49W - 29L
1,751 SR
Queue Stats
133W - 127L
1,545 Elo+
Party 1
Ra
Ra
SmurfGM
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,843 Elo+
Solo
Anubis
Anubis
ThePuffl0rd
Anubis
Level 7
God Stats
22W - 10L
1,796 SR
Queue Stats
95W - 94L
1,554 Elo+
Party 1
Team Averages
Level 18
1,664 SR
1,619 Elo+

VS

Team Averages
Level 12
1,500 SR
1,688 Elo+
Sol
Sol
Dalvin8204
Sol
Level 27
God Stats
1W - 2L
1,626 SR
Queue Stats
248W - 169L
1,718 Elo+
Solo
Thoth
Thoth
EmpressReaper
Thoth
Level 4
God Stats
3W - 0L
1,712 SR
Queue Stats
11W - 5L
1,667 Elo+
Solo
Achilles
Achilles
Finishing_Hades
Achilles
Level 14
God Stats
6W - 13L
1,369 SR
Queue Stats
426W - 362L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
Spartanmanny001
Sun Wukong
Level 7
God Stats
2W - 4L
1,295 SR
Queue Stats
20W - 18L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
dylann711
Ao Kuang
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brick02
Thor
16
1 / 11 / 6
9,918
902
9,763
23,578
7,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Coo1guy162
Cthulhu
15
1 / 3 / 3
9,533
867
8,795
15,446
10,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 9 / 5
9,788
890
10,737
19,458
6,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 5 / 6
10,723
975
19,234
19,977
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
5 / 15 / 3
11,012
1,001
12,820
24,206
11,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 22
11,998
1,091
26,658
12,627
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
14 / 0 / 15
14,426
1,311
31,115
7,947
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
19
6 / 1 / 18
12,369
1,124
10,398
12,269
9,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Spartanmanny001
Sun Wukong
18
0 / 5 / 20
11,054
1,005
8,573
18,048
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
dylann711
Ao Kuang
20
17 / 1 / 15
13,332
1,212
21,696
16,781
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
9
Kills
43
43
Deaths
9
23
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thor
Brick02
Thor
1
11
6
0.36
L
Cthulhu
Coo1guy162
Cthulhu
1
3
3
0.83
W
6
2
22
8.5
W
14
0
15
21.5
W
Achilles
6
1
18
15
L
1
9
5
0.39
L
1
5
6
0.8
W
Sun Wukong
Spartanmanny001
Sun Wukong
0
5
20
2
L
Anubis
5
15
3
0.43
W
Ao Kuang
dylann711
Ao Kuang
17
1
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,349
Damage
98,440
102,665
Taken
67,672
43,110
Mitigated
31,785
7,368
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Brick02
Thor
9,763
1,892
0
0
23,578
7,945
0
20,135
2,683
0
17,959
L
Cthulhu
Coo1guy162
Cthulhu
8,795
957
87
326
15,446
10,559
0
11,076
3,955
17,622
0
W
26,658
5,473
0
3,901
12,627
4,130
0
6,533
5,856
39,465
0
W
31,115
1,097
0
731
7,947
2,863
0
5,932
1,837
52,639
0
W
Achilles
10,398
2,839
0
184
12,269
9,029
0
6,821
5,272
0
34,665
L
10,737
8,171
0
183
19,458
6,598
0
13,904
5,043
0
27,721
L
19,234
929
1,065
2,737
19,977
6,565
0
13,734
5,717
60,569
0
W
Sun Wukong
Spartanmanny001
Sun Wukong
8,573
1,440
0
2,119
18,048
9,600
0
11,795
6,081
0
26,281
L
Anubis
12,820
424
0
2,970
24,206
11,443
0
18,112
5,398
29,712
0
W
Ao Kuang
dylann711
Ao Kuang
21,696
2,698
0
6,695
16,781
6,163
0
8,832
7,777
36,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
63,179
192
Minions Killed
234
6
Camps Cleared
12
959,261
Distance Traveled
1,147,092
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,918
902
17
2
1
194,606
0
L
Cthulhu
9,533
867
11
1
0
183,218
0
W
Sol
11,998
1,091
34
3
0
223,758
1
W
Thoth
14,426
1,311
68
6
0
238,507
0
W
Achilles
12,369
1,124
46
4
9
234,633
3
L
Neith
9,788
890
33
3
1
177,955
0
L
Ra
10,723
975
92
8
3
236,953
0
W
Sun Wukong
11,054
1,005
45
4
0
217,546
0
L
Anubis
11,012
1,001
39
4
1
166,529
0
W
Ao Kuang
13,332
1,212
41
4
3
232,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role