Player Matchup

Izanami
Izanami
Cecerio
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
bilateral_gjeld
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,547 Elo+
Party 2
Fenrir
Fenrir
harepus94
Fenrir
Level 29
God Stats
2W - 1L
1,226 SR
Queue Stats
14W - 15L
1,431 Elo+
Party 2
Ymir
Ymir
vrzih
Ymir
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 72L
1,395 Elo+
Solo
Aphrodite
Aphrodite
whabz
Aphrodite
Level 39
God Stats
6W - 5L
1,497 SR
Queue Stats
28W - 29L
1,499 Elo+
Party 2
Team Averages
Level 26
1,444 SR
1,475 Elo+

VS

Team Averages
Level 12
1,410 SR
1,468 Elo+
Artemis
Artemis
JimboSlice7977
Artemis
Level 6
God Stats
4W - 7L
1,449 SR
Queue Stats
159W - 209L
1,380 Elo+
Party 3
Ymir
Ymir
RitzierBirch076
Ymir
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 13L
1,324 Elo+
Party 3
Olorun
Olorun
cBuHope333
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
lGC HUNT3R
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,568 Elo+
Party 1
Chiron
Chiron
lGC SLAY3R
Chiron
Level 16
God Stats
0W - 2L
1,333 SR
Queue Stats
5W - 6L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cecerio
Izanami
19
14 / 2 / 13
13,863
578
22,217
24,273
10,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
17 / 2 / 18
13,405
559
20,146
39,060
36,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
harepus94
Fenrir
18
9 / 3 / 13
12,604
525
12,530
24,146
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
vrzih
Ymir
14
0 / 2 / 2
10,389
433
1,764
8,898
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
whabz
Aphrodite
19
14 / 1 / 23
13,603
567
27,390
24,144
13,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 0
8,901
371
10,101
19,437
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 11 / 2
8,242
343
8,087
26,775
20,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
cBuHope333
Olorun
9
1 / 9 / 2
7,658
319
4,533
12,283
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
lGC HUNT3R
Bakasura
14
3 / 14 / 0
9,269
386
10,590
24,077
9,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
lGC SLAY3R
Chiron
17
2 / 10 / 2
10,680
445
12,311
22,160
8,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
54
Kills
8
10
Deaths
55
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cecerio
Izanami
14
2
13
10.25
L
2
11
0
0.18
L
0
11
2
0.09
W
17
2
18
13
L
Olorun
cBuHope333
Olorun
1
9
2
0.22
W
Fenrir
harepus94
Fenrir
9
3
13
5.17
L
Bakasura
lGC HUNT3R
Bakasura
3
14
0
0.21
L
Chiron
lGC SLAY3R
Chiron
2
10
2
0.3
W
Ymir
vrzih
Ymir
0
2
2
0.5
W
Aphrodite
whabz
Aphrodite
14
1
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,047
Damage
45,622
120,521
Taken
104,732
77,874
Mitigated
47,919
75,642
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cecerio
Izanami
22,217
15,373
1,438
12,797
24,273
10,409
4,676
3,146
21,127
0
111,503
L
10,101
3,499
0
3,795
19,437
5,922
396
3,590
15,697
0
39,229
L
8,087
1,503
0
750
26,775
20,436
112
7,630
18,895
29,322
0
W
20,146
2,710
3,648
16,570
39,060
36,987
749
3,576
34,825
0
61,430
L
Olorun
cBuHope333
Olorun
4,533
2,873
106
2,017
12,283
3,938
24
6,510
5,698
13,657
0
W
Fenrir
harepus94
Fenrir
12,530
3,360
638
11,613
24,146
11,124
3,131
2,122
21,817
0
67,394
L
Bakasura
lGC HUNT3R
Bakasura
10,590
6,957
0
1,754
24,077
9,154
282
5,991
17,931
0
50,753
L
Chiron
lGC SLAY3R
Chiron
12,311
4,763
228
2,706
22,160
8,469
866
5,433
16,537
0
58,056
W
Ymir
vrzih
Ymir
1,764
771
66
450
8,898
6,188
1,316
196
8,502
37,115
0
W
Aphrodite
whabz
Aphrodite
27,390
2,982
12,106
16,316
24,144
13,166
2,215
3,580
20,524
77,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,864
Gold Earned
44,750
455
Minions Killed
299
0
Camps Cleared
0
1,959,872
Distance Traveled
1,603,230
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,863
578
116
5
0
362,571
0
L
Artemis
8,901
371
55
2
0
323,189
1
L
Ymir
8,242
343
35
1
0
332,560
5
W
Guan Yu
13,405
559
80
3
0
399,782
0
L
Olorun
7,658
319
19
1
0
226,373
0
W
Fenrir
12,604
525
100
4
0
473,824
2
L
Bakasura
9,269
386
92
4
0
380,755
2
L
Chiron
10,680
445
98
4
0
340,353
2
W
Ymir
10,389
433
58
2
0
272,976
0
W
Aphrodite
13,603
567
101
4
0
450,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role