Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gank Me Hard
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
604W - 583L
1,622 Elo+
Solo
Merlin
Merlin
JtAlpacalypse
Merlin
Level 160
God Stats
13W - 9L
1,344 SR
Queue Stats
622W - 540L
1,583 Elo+
Party 2
Chaac
Chaac
Pizzini2000
Chaac
Level 104
God Stats
9W - 2L
1,500 SR
Queue Stats
668W - 617L
1,598 Elo+
Party 2
Camazotz
Camazotz
VOLS444
Camazotz
Level 156
God Stats
0W - 2L
1,358 SR
Queue Stats
175W - 175L
1,614 Elo+
Solo
Team Averages
Level 146
1,440 SR
1,583 Elo+

VS

Team Averages
Level 113
1,440 SR
1,592 Elo+
Neith
Neith
ItsPanda01_PR
Neith
Level 125
God Stats
17W - 14L
1,463 SR
Queue Stats
669W - 608L
1,548 Elo+
Party 1
Ganesha
Ganesha
Nacoleon_P
Ganesha
Level 52
God Stats
2W - 2L
1,472 SR
Queue Stats
40W - 19L
1,702 Elo+
Solo
Merlin
Merlin
herobrin721
Merlin
Level 143
God Stats
30W - 18L
1,500 SR
Queue Stats
717W - 595L
1,561 Elo+
Party 1
Ao Kuang
Ao Kuang
rapgamebobbyhil
Ao Kuang
Level 125
God Stats
1W - 1L
1,265 SR
Queue Stats
362W - 332L
1,542 Elo+
Solo
Tyr
Tyr
xXELxN3N0Xx
Tyr
Level 122
God Stats
5W - 8L
1,500 SR
Queue Stats
321W - 304L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 0
9,038
532
11,129
12,336
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 7 / 2
6,845
403
4,382
13,816
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 0
7,784
458
6,357
8,035
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 0
8,999
529
10,976
16,491
14,107
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
VOLS444
Camazotz
13
1 / 1 / 1
7,743
455
5,317
14,887
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
11,281
664
11,109
13,250
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Nacoleon_P
Ganesha
13
0 / 2 / 10
8,835
520
4,901
13,457
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
18
2 / 0 / 3
10,506
618
8,023
8,063
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
17
6 / 1 / 3
10,493
617
9,651
11,905
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 4
10,447
615
12,476
15,374
11,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
L
Yemoja
0
7
2
0.14
W
6
1
2
7
L
0
2
0
0
W
Ganesha
Nacoleon_P
Ganesha
0
2
10
2.5
L
2
3
0
0.67
L
Camazotz
VOLS444
Camazotz
1
1
1
1.5
W
Merlin
2
0
3
3.5
W
Ao Kuang
6
1
3
7.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
46,160
65,565
Taken
62,049
35,352
Mitigated
32,559
21,242
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,129
3,974
0
1,804
12,336
4,590
492
1,772
10,516
0
69,926
L
Yemoja
4,382
1,380
699
1,220
13,816
8,462
0
6,845
6,815
19,889
0
W
11,109
5,146
0
7,499
13,250
4,628
3,550
1,977
11,273
0
77,854
L
6,357
66
0
1,154
8,035
2,877
0
5,999
1,774
57,496
0
W
Ganesha
Nacoleon_P
Ganesha
4,901
824
0
3,250
13,457
6,863
243
3,000
10,457
22,940
0
L
10,976
3,113
0
6,995
16,491
14,107
0
968
15,523
0
61,998
L
Camazotz
VOLS444
Camazotz
5,317
1,888
0
9,370
14,887
5,316
0
6,080
8,731
0
46,998
W
Merlin
8,023
164
0
2,889
8,063
3,042
2,071
2,942
5,121
80,178
0
W
Ao Kuang
9,651
3,327
0
6,457
11,905
6,941
0
2,148
9,757
70,179
12,823
W
12,476
2,756
0
7,092
15,374
11,085
330
672
14,702
0
65,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
51,562
497
Minions Killed
578
0
Camps Cleared
0
1,509,799
Distance Traveled
1,614,885
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,038
532
128
8
0
263,033
2
L
Yemoja
6,845
403
33
2
0
268,090
1
W
Neith
11,281
664
152
9
0
290,841
2
L
Merlin
7,784
458
110
6
0
317,235
6
W
Ganesha
8,835
520
2
0
0
308,061
6
L
Chaac
8,999
529
125
7
0
301,352
2
L
Camazotz
7,743
455
101
6
0
360,089
7
W
Merlin
10,506
618
155
9
0
307,324
0
W
Ao Kuang
10,493
617
141
8
0
365,843
5
W
Tyr
10,447
615
128
8
0
342,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role