Player Matchup

King Arthur
King Arthur
Bronze IV
Chardleys
King Arthur
Bronze IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver V
CitifiedOx
Nox
Silver V
Level 47
God Stats
4W - 5L
1,453 SR
Queue Stats
13W - 32L
1,189 MMR
Party 1
Geb
Geb
Bronze III
Daniel dragon29
Geb
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,182 MMR
Party 1
Awilix
Awilix
Silver V
Himmaboy
Awilix
Silver V
Level 69
God Stats
10W - 11L
1,527 SR
Queue Stats
122W - 126L
1,183 MMR
Solo
Neith
Neith
Silver I
anson2265
Neith
Silver I
Level 123
God Stats
31W - 31L
1,515 SR
Queue Stats
107W - 118L
1,209 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,499 SR
1,252 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,484 SR
1,319 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
Aguilarucho
Scylla
Bronze IV
Level 118
God Stats
2W - 3L
1,326 SR
Queue Stats
12W - 18L
1,182 MMR
Solo
Cernunnos
Cernunnos
Gold V
El-Mamadisimo-33
Cernunnos
Gold V
Level 85
God Stats
8W - 5L
1,610 SR
Queue Stats
321W - 319L
1,195 MMR
Solo
Bellona
Bellona
Gold V
SlayaOG
Bellona
Gold V
Level 100
God Stats
96W - 65L
1,483 SR
Queue Stats
388W - 395L
1,219 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
dbaccari
Tsukuyomi
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chardleys
King Arthur
6
0 / 6 / 0
6,465
308
3,263
7,959
2,447
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 7 / 4
8,123
387
7,147
12,742
4,726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 1
8,261
393
8,075
28,964
20,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Himmaboy
Awilix
14
2 / 8 / 1
8,455
403
8,093
19,615
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
anson2265
Neith
17
4 / 5 / 1
10,804
514
10,935
15,062
8,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BakasuraNu WaCabrakanCthulhuChang'e

VS

Bans
DanzaburouKumbhakarnaSkadiPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 2 / 16
10,588
504
10,774
18,606
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
16
7 / 0 / 4
10,757
512
12,703
8,772
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
17
7 / 5 / 7
11,381
542
17,049
17,379
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SlayaOG
Bellona
20
11 / 0 / 6
13,341
635
14,873
22,278
17,414
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
dbaccari
Tsukuyomi
17
7 / 2 / 7
10,800
514
10,952
13,300
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
7
Kills
35
35
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
16
5.5
W
Scylla
7
0
4
9
L
King Arthur
Chardleys
King Arthur
0
6
0
0
L
0
7
4
0.29
L
1
9
1
0.17
W
Cernunnos
7
5
7
2.1
L
Awilix
Himmaboy
Awilix
2
8
1
0.31
W
Bellona
SlayaOG
Bellona
11
0
6
14
L
Neith
anson2265
Neith
4
5
1
0.9
W
Tsukuyomi
dbaccari
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
66,351
84,342
Taken
80,335
42,911
Mitigated
52,313
13,106
Healing
27,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,774
554
0
2,714
18,606
17,524
883
3,968
14,638
35,206
0
W
Scylla
12,703
991
0
1,180
8,772
3,471
1,382
2,580
6,192
80,946
0
L
King Arthur
Chardleys
King Arthur
3,263
318
0
355
7,959
2,447
0
1,094
6,865
0
16,337
L
7,147
486
0
0
12,742
4,726
0
5,120
7,508
40,450
0
L
8,075
1,004
373
2,771
28,964
20,787
0
9,839
18,777
28,984
0
W
Cernunnos
17,049
9,260
0
5,595
17,379
7,778
4,273
3,187
14,192
0
79,427
L
Awilix
Himmaboy
Awilix
8,093
2,562
0
3,250
19,615
6,239
0
5,754
13,715
0
42,404
W
Bellona
SlayaOG
Bellona
14,873
10,081
0
13,721
22,278
17,414
3,574
3,698
18,580
0
94,828
L
Neith
anson2265
Neith
10,935
3,941
962
5,395
15,062
8,712
552
1,062
14,000
0
69,530
W
Tsukuyomi
dbaccari
Tsukuyomi
10,952
2,505
0
4,330
13,300
6,126
567
1,789
11,511
0
67,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
56,867
320
Minions Killed
552
0
Camps Cleared
0
1,606,984
Distance Traveled
2,045,777
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,588
504
40
2
0
388,715
3
W
Scylla
10,757
512
129
6
0
426,317
5
L
King Arthur
6,465
308
37
2
0
146,914
1
L
Nox
8,123
387
74
4
0
346,983
1
L
Geb
8,261
393
31
1
0
379,810
4
W
Cernunnos
11,381
542
120
6
0
354,939
3
L
Awilix
8,455
403
67
3
0
429,342
1
W
Bellona
13,341
635
169
8
0
400,046
1
L
Neith
10,804
514
111
5
0
303,935
6
W
Tsukuyomi
10,800
514
94
4
0
475,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role