Player Matchup

Zeus
Zeus
DashaZvezdochka
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,322 Elo+
Solo
Odin
Odin
JimmyPind
Odin
Level 79
God Stats
0W - 1L
1,644 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo
Jing Wei
Jing Wei
OzZi68
Jing Wei
Level 29
God Stats
0W - 3L
1,515 SR
Queue Stats
93W - 140L
1,316 Elo+
Solo
Nu Wa
Nu Wa
woodmarcus
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 87L
1,354 Elo+
Solo
Fenrir
Fenrir
xDaaromshannonx
Fenrir
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 36L
1,183 Elo+
Solo
Team Averages
Level 58
1,532 SR
1,300 Elo+

VS

Team Averages
Level 92
1,504 SR
1,402 Elo+
Fenrir
Fenrir
BR726AD
Fenrir
Level 128
God Stats
8W - 8L
1,519 SR
Queue Stats
389W - 388L
1,406 Elo+
Solo
Apollo
Apollo
KingDashk
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Sativaman
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TheUnderdog5706
Zeus
Level 44
God Stats
7W - 4L
1,500 SR
Queue Stats
434W - 494L
1,342 Elo+
Solo
Vulcan
Vulcan
fbnhfr
Vulcan
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 247L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 5
14,969
832
28,573
16,500
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
20
3 / 7 / 11
12,122
673
16,906
19,274
18,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
OzZi68
Jing Wei
18
2 / 7 / 5
11,408
634
5,569
15,080
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
20
3 / 8 / 10
11,904
661
14,843
15,469
4,886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 6 / 11
11,248
625
6,399
16,123
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BR726AD
Fenrir
20
9 / 7 / 11
14,259
792
13,598
22,490
21,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
KingDashk
Apollo
20
7 / 6 / 16
13,054
725
11,780
15,084
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Sun Wukong
Sativaman
Sun Wukong
20
2 / 4 / 27
12,309
684
5,637
20,796
24,571
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
2 / 2 / 19
13,229
735
19,987
10,135
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
fbnhfr
Vulcan
20
15 / 5 / 12
14,612
812
27,497
16,065
8,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
120
24
Kills
35
35
Deaths
24
42
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BR726AD
Fenrir
9
7
11
2.07
L
14
7
5
2.36
L
Odin
3
7
11
1.21
W
Apollo
KingDashk
Apollo
7
6
16
2.5
L
Jing Wei
OzZi68
Jing Wei
2
7
5
0.64
W
Sun Wukong
Sativaman
Sun Wukong
2
4
27
3.88
W
2
2
19
5.75
W
Vulcan
fbnhfr
Vulcan
15
5
12
4.2
L
Nu Wa
3
8
10
1
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,290
Damage
78,499
82,446
Taken
84,570
45,151
Mitigated
65,190
20,512
Healing
39,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BR726AD
Fenrir
13,598
2,408
3,456
6,150
22,490
21,729
396
10,003
12,387
0
17,980
L
28,573
1,922
3,511
3,086
16,500
6,736
941
10,132
6,368
60,405
0
L
Odin
16,906
1,909
1,884
1,737
19,274
18,088
756
9,891
9,383
0
31,858
W
Apollo
KingDashk
Apollo
11,780
5,697
2,292
2,860
15,084
6,465
1,669
7,455
7,529
0
34,109
L
Jing Wei
OzZi68
Jing Wei
5,569
4,456
1,405
1,089
15,080
5,132
702
9,396
5,684
0
22,276
W
Sun Wukong
Sativaman
Sun Wukong
5,637
570
3,856
6,949
20,796
24,571
584
11,548
9,073
0
14,800
W
19,987
1,308
3,775
3,236
10,135
4,402
1,665
5,294
4,816
66,417
0
W
Vulcan
fbnhfr
Vulcan
27,497
11,085
2,691
4,030
16,065
8,023
665
9,116
6,924
64,149
0
L
Nu Wa
14,843
5,624
2,150
2,109
15,469
4,886
749
9,363
6,106
32,873
0
L
6,399
1,141
1,524
2,017
16,123
10,309
466
8,702
7,421
0
18,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
67,463
194
Minions Killed
249
0
Camps Cleared
0
1,390,007
Distance Traveled
1,619,208
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,259
792
6
0
0
346,982
0
L
Zeus
14,969
832
60
3
0
294,036
0
L
Odin
12,122
673
39
2
0
332,922
1
W
Apollo
13,054
725
53
3
0
322,075
1
L
Jing Wei
11,408
634
30
2
0
246,200
0
W
Sun Wukong
12,309
684
17
1
0
309,840
0
W
Zeus
13,229
735
86
5
0
334,237
0
W
Vulcan
14,612
812
87
5
0
306,074
1
L
Nu Wa
11,904
661
31
2
0
244,594
0
L
Fenrir
11,248
625
34
2
0
272,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role