Player Matchup

Horus
Horus
Shdw Wrld
Horus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 96L
1,409 Elo+
Solo
Neith
Neith
arkilos
Neith
Level 16
God Stats
6W - 1L
1,641 SR
Queue Stats
38W - 22L
1,442 Elo+
Solo
Pele
Pele
gogglesgallade
Pele
Level 27
God Stats
22W - 24L
1,453 SR
Queue Stats
74W - 79L
1,417 Elo+
Solo
Bellona
Bellona
groghish
Bellona
Level 27
God Stats
25W - 35L
1,344 SR
Queue Stats
106W - 133L
1,326 Elo+
Party 1
Izanami
Izanami
strocaz
Izanami
Level 29
God Stats
80W - 64L
1,601 SR
Queue Stats
257W - 259L
1,400 Elo+
Party 1
Team Averages
Level 25
1,508 SR
1,399 Elo+

VS

Team Averages
Level 20
1,423 SR
1,327 Elo+
Anubis
Anubis
Jorge19
Anubis
Level 6
God Stats
14W - 22L
1,276 SR
Queue Stats
17W - 28L
1,093 Elo+
Party 2
Izanami
Izanami
RUPINDRINK
Izanami
Level 27
God Stats
0W - 1L
1,779 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo
Mercury
Mercury
Shadoboros
Mercury
Level 7
God Stats
26W - 18L
1,070 SR
Queue Stats
101W - 113L
1,093 Elo+
Party 2
Sobek
Sobek
UnseenCarp68
Sobek
Level 29
God Stats
5W - 6L
1,382 SR
Queue Stats
275W - 322L
1,365 Elo+
Solo
Kukulkan
Kukulkan
xDeoDeox
Kukulkan
Level 29
God Stats
11W - 13L
1,608 SR
Queue Stats
49W - 58L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Shdw Wrld
Horus
14
7 / 2 / 11
8,925
558
7,004
13,581
11,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
arkilos
Neith
15
7 / 2 / 7
9,887
618
8,311
8,619
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 5
7,551
472
3,174
8,815
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
groghish
Bellona
14
2 / 1 / 4
8,332
521
4,034
6,461
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
strocaz
Izanami
15
11 / 0 / 5
9,449
591
9,523
7,546
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jorge19
Anubis
10
0 / 9 / 2
6,436
402
3,761
9,870
3,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RUPINDRINK
Izanami
11
0 / 4 / 0
6,758
422
2,077
7,995
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Shadoboros
Mercury
10
3 / 8 / 0
6,992
437
6,471
10,772
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 0
6,980
436
3,542
10,630
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xDeoDeox
Kukulkan
13
2 / 3 / 0
7,303
456
8,135
6,617
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
28
Kills
6
6
Deaths
28
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jorge19
Anubis
0
9
2
0.11
L
Izanami
RUPINDRINK
Izanami
0
4
0
0
L
Mercury
Shadoboros
Mercury
3
8
0
0.38
W
Horus
Shdw Wrld
Horus
7
2
11
6.25
L
1
4
0
0.25
W
Neith
arkilos
Neith
7
2
7
5.25
W
1
1
5
3.5
W
Bellona
groghish
Bellona
2
1
4
4
W
Izanami
strocaz
Izanami
11
0
5
13.5
L
Kukulkan
xDeoDeox
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
23,986
45,022
Taken
45,884
24,948
Mitigated
21,501
17,834
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jorge19
Anubis
3,761
942
0
1,727
9,870
3,415
420
0
9,870
23,882
0
L
Izanami
RUPINDRINK
Izanami
2,077
908
0
2,404
7,995
2,618
776
0
7,995
0
33,187
L
Mercury
Shadoboros
Mercury
6,471
4,374
0
571
10,772
4,321
717
0
10,772
0
22,660
W
Horus
Shdw Wrld
Horus
7,004
4,041
440
4,548
13,581
11,124
829
6,274
7,244
0
23,276
L
3,542
340
0
2,464
10,630
8,311
62
0
10,630
17,547
0
W
Neith
arkilos
Neith
8,311
5,084
0
2,510
8,619
3,220
3,955
3,457
4,720
0
58,194
W
3,174
620
0
4,010
8,815
2,675
220
1,486
7,285
0
41,109
W
Bellona
groghish
Bellona
4,034
1,586
0
693
6,461
5,406
960
1,867
4,594
0
31,604
W
Izanami
strocaz
Izanami
9,523
5,976
1,460
4,173
7,546
2,523
3,285
1,739
5,741
0
65,221
L
Kukulkan
xDeoDeox
Kukulkan
8,135
864
0
926
6,617
2,836
677
0
6,617
45,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
34,469
395
Minions Killed
266
0
Camps Cleared
0
1,402,663
Distance Traveled
1,377,310
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,436
402
61
4
0
249,172
1
L
Izanami
6,758
422
68
4
0
232,012
4
L
Mercury
6,992
437
41
3
0
311,648
0
W
Horus
8,925
558
36
2
0
302,262
0
L
Sobek
6,980
436
15
1
0
308,888
2
W
Neith
9,887
618
107
7
0
266,661
1
W
Pele
7,551
472
69
4
0
242,986
4
W
Bellona
8,332
521
66
4
0
333,373
4
W
Izanami
9,449
591
117
7
0
257,381
4
L
Kukulkan
7,303
456
81
5
0
275,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role