Player Matchup

Cthulhu
Cthulhu
Alex64227
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,084 Elo+
Party 2
Horus
Horus
Bestior
Horus
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
41W - 38L
1,381 Elo+
Party 1
Mulan
Mulan
BrownEyedGod
Mulan
Level 7
God Stats
3W - 4L
1,479 SR
Queue Stats
11W - 14L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Valthriss
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,358 Elo+
Party 2
Thor
Thor
megaxmentron
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,332 Elo+
Party 1
Team Averages
Level 13
1,463 SR
1,311 Elo+

VS

Team Averages
Level 22
1,642 SR
1,410 Elo+
Kukulkan
Kukulkan
DCmanZele
Kukulkan
Level 37
God Stats
9W - 8L
1,556 SR
Queue Stats
14W - 13L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
Gustt
Guan Yu
Level 26
God Stats
5W - 3L
1,488 SR
Queue Stats
270W - 265L
1,478 Elo+
Solo
Skadi
Skadi
ImKazm
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,311 Elo+
Party 4
Arachne
Arachne
Mrtv0lak
Arachne
Level 17
God Stats
7W - 1L
1,933 SR
Queue Stats
12W - 9L
1,480 Elo+
Party 3
Xing Tian
Xing Tian
ThaCreepyNoob
Xing Tian
Level 17
God Stats
2W - 1L
1,735 SR
Queue Stats
78W - 68L
1,311 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex64227
Cthulhu
9
0 / 7 / 1
6,154
410
5,713
11,223
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Bestior
Horus
12
3 / 8 / 0
8,030
535
6,815
13,554
8,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 8 / 1
7,370
491
5,330
15,079
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Valthriss
Heimdallr
9
1 / 9 / 0
6,207
414
4,150
13,817
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 0
6,637
442
3,639
11,943
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCmanZele
Kukulkan
15
5 / 5 / 5
9,674
645
9,367
7,310
2,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Gustt
Guan Yu
14
4 / 2 / 4
8,707
580
4,240
10,355
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
ImKazm
Skadi
14
12 / 2 / 6
9,218
615
14,258
8,535
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Mrtv0lak
Arachne
14
12 / 0 / 5
9,368
625
12,355
10,576
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
ThaCreepyNoob
Xing Tian
14
4 / 0 / 13
9,217
614
9,706
11,734
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
9
Kills
37
38
Deaths
9
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alex64227
Cthulhu
0
7
1
0.07
L
Horus
Bestior
Horus
3
8
0
0.38
L
4
8
1
0.56
W
Kukulkan
DCmanZele
Kukulkan
5
5
5
1.5
W
Guan Yu
Gustt
Guan Yu
4
2
4
3
W
Skadi
ImKazm
Skadi
12
2
6
7.5
W
Arachne
Mrtv0lak
Arachne
12
0
5
14.5
W
Xing Tian
ThaCreepyNoob
Xing Tian
4
0
13
10.5
L
Heimdallr
Valthriss
Heimdallr
1
9
0
0.11
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
49,926
65,616
Taken
48,510
31,902
Mitigated
23,683
11,883
Healing
20,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alex64227
Cthulhu
5,713
742
0
284
11,223
6,996
0
4,119
7,104
22,296
0
L
Horus
Bestior
Horus
6,815
3,269
50
1,897
13,554
8,077
94
1,678
11,596
0
34,785
L
5,330
496
0
3,558
15,079
8,635
390
7,844
7,235
293
27,616
W
Kukulkan
DCmanZele
Kukulkan
9,367
1,454
0
1,913
7,310
2,452
1,838
0
7,085
54,812
0
W
Guan Yu
Gustt
Guan Yu
4,240
826
394
4,662
10,355
5,821
1,001
0
10,355
0
37,419
W
Skadi
ImKazm
Skadi
14,258
7,855
0
3,429
8,535
2,991
4,419
2,495
6,015
0
51,717
W
Arachne
Mrtv0lak
Arachne
12,355
9,929
0
6,720
10,576
3,919
0
246
10,305
0
40,066
W
Xing Tian
ThaCreepyNoob
Xing Tian
9,706
1,375
0
2,968
11,734
8,500
943
3,111
8,598
25,663
0
L
Heimdallr
Valthriss
Heimdallr
4,150
1,608
0
3,112
13,817
4,503
121
3,410
10,407
0
27,370
L
3,639
1,255
0
2,982
11,943
3,691
0
2,022
9,889
0
35,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,398
Gold Earned
46,184
266
Minions Killed
358
0
Camps Cleared
0
1,254,305
Distance Traveled
1,511,770
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,154
410
26
2
0
284,168
2
L
Horus
8,030
535
67
4
0
245,823
0
L
Mulan
7,370
491
43
3
0
248,096
1
W
Kukulkan
9,674
645
108
7
0
237,517
2
W
Guan Yu
8,707
580
73
5
0
319,530
0
W
Skadi
9,218
615
81
5
0
261,392
0
W
Arachne
9,368
625
55
4
0
319,149
0
W
Xing Tian
9,217
614
41
3
0
374,182
1
L
Heimdallr
6,207
414
66
4
0
235,964
1
L
Thor
6,637
442
64
4
0
240,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role