Player Matchup

Bastet
Bastet
GamesterJamesFC
Bastet
Level 26
God Stats
8W - 10L
1,631 SR
Queue Stats
365W - 465L
1,456 Elo+
Solo
Discordia
Discordia
TripleDmangos
Discordia
Level 15
God Stats
9W - 4L
1,911 SR
Queue Stats
40W - 34L
1,557 Elo+
Solo
Olorun
Olorun
alexispro99
Olorun
Level 2
God Stats
2W - 1L
1,517 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo
Hercules
Hercules
cawhi
Hercules
Level 19
God Stats
52W - 30L
1,785 SR
Queue Stats
459W - 361L
1,749 Elo+
Party 1
Jing Wei
Jing Wei
korzuh
Jing Wei
Level 25
God Stats
14W - 3L
1,780 SR
Queue Stats
380W - 304L
1,692 Elo+
Party 1
Team Averages
Level 17
1,725 SR
1,581 Elo+

VS

Team Averages
Level 16
1,483 SR
1,520 Elo+
Ymir
Ymir
Claxzty
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Arachne
Arachne
EGirlsMic
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Lokococo21
Danzaburou
Level 29
God Stats
15W - 11L
1,546 SR
Queue Stats
223W - 219L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
dArkXoNl
Cu Chulainn
Level 20
God Stats
0W - 2L
1,341 SR
Queue Stats
38W - 42L
1,508 Elo+
Solo
Agni
Agni
milionTunic892
Agni
Level 18
God Stats
5W - 4L
1,530 SR
Queue Stats
21W - 20L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,497
577
4,102
7,723
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
TripleDmangos
Discordia
14
2 / 2 / 4
7,888
607
3,622
5,778
1,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
5
0 / 4 / 0
4,845
373
0
4,679
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
cawhi
Hercules
13
8 / 1 / 5
8,460
651
8,163
9,567
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
korzuh
Jing Wei
12
5 / 1 / 6
7,322
563
4,570
7,708
2,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Claxzty
Ymir
5
0 / 5 / 0
4,846
373
395
4,964
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
EGirlsMic
Arachne
13
5 / 3 / 1
7,544
580
6,737
9,310
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Lokococo21
Danzaburou
11
2 / 6 / 1
6,989
538
6,713
9,482
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
dArkXoNl
Cu Chulainn
11
0 / 5 / 2
6,413
493
2,931
7,951
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 3
6,729
518
2,621
5,752
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
8
10
Deaths
23
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Claxzty
Ymir
0
5
0
0
L
Arachne
EGirlsMic
Arachne
5
3
1
1.83
W
5
2
1
2.75
L
Danzaburou
Lokococo21
Danzaburou
2
6
1
0.42
W
Discordia
TripleDmangos
Discordia
2
2
4
2
W
Olorun
0
4
0
0
W
Hercules
cawhi
Hercules
8
1
5
10.5
L
Cu Chulainn
dArkXoNl
Cu Chulainn
0
5
2
0.2
W
Jing Wei
korzuh
Jing Wei
5
1
6
8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
19,397
35,455
Taken
37,459
13,744
Mitigated
17,335
13,501
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Claxzty
Ymir
395
272
0
120
4,964
2,043
421
726
4,238
7,852
0
L
Arachne
EGirlsMic
Arachne
6,737
4,824
0
2,590
9,310
5,269
22
1,295
8,015
0
51,201
W
4,102
1,152
0
3,794
7,723
2,110
0
837
6,727
0
28,034
L
Danzaburou
Lokococo21
Danzaburou
6,713
2,346
0
976
9,482
2,909
92
0
9,482
0
38,435
W
Discordia
TripleDmangos
Discordia
3,622
615
0
2,181
5,778
1,871
318
1,221
4,303
48,601
0
W
Olorun
0
0
0
1,065
4,679
1,017
0
0
4,679
9,994
0
W
Hercules
cawhi
Hercules
8,163
3,276
0
2,378
9,567
6,489
482
403
8,918
0
29,023
L
Cu Chulainn
dArkXoNl
Cu Chulainn
2,931
583
87
423
7,951
5,238
321
0
7,951
1,263
26,379
W
Jing Wei
korzuh
Jing Wei
4,570
3,864
0
4,083
7,708
2,257
416
287
7,331
0
31,769
L
2,621
96
0
424
5,752
1,876
0
1,601
4,151
31,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
32,521
266
Minions Killed
298
0
Camps Cleared
0
1,147,168
Distance Traveled
1,136,527
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,846
373
23
2
0
136,673
0
L
Arachne
7,544
580
88
7
0
272,407
1
W
Bastet
7,497
577
53
4
0
283,468
1
L
Danzaburou
6,989
538
70
5
0
215,280
1
W
Discordia
7,888
607
90
7
0
258,644
6
W
Olorun
4,845
373
18
1
0
113,925
0
W
Hercules
8,460
651
41
3
0
270,154
4
L
Cu Chulainn
6,413
493
52
4
0
269,409
3
W
Jing Wei
7,322
563
64
5
0
220,977
1
L
Agni
6,729
518
65
5
0
242,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role