Player Matchup

Ganesha
Ganesha
BauerOlaf
Ganesha
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 39L
1,754 Elo+
Solo
Artemis
Artemis
CoffeeTimee
Artemis
Level 12
God Stats
11W - 10L
1,667 SR
Queue Stats
50W - 53L
1,684 Elo+
Solo
Cu Chulainn
Cu Chulainn
Keoshiny
Cu Chulainn
Level 16
God Stats
13W - 26L
1,432 SR
Queue Stats
39W - 46L
1,505 Elo+
Solo
Arachne
Arachne
KookiTanuki
Arachne
Level 28
God Stats
3W - 1L
1,664 SR
Queue Stats
90W - 84L
1,615 Elo+
Solo
The Morrigan
The Morrigan
iDamieen
The Morrigan
Level 10
God Stats
3W - 5L
1,500 SR
Queue Stats
37W - 29L
1,741 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,660 Elo+

VS

Team Averages
Level 20
1,464 SR
1,638 Elo+
Fenrir
Fenrir
SorryADConly
Fenrir
Level 28
God Stats
1W - 2L
1,522 SR
Queue Stats
43W - 21L
1,732 Elo+
Solo
Apollo
Apollo
Spyker19
Apollo
Level 26
God Stats
3W - 10L
1,169 SR
Queue Stats
192W - 190L
1,487 Elo+
Solo
Loki
Loki
WhattaPlay
Loki
Level 28
God Stats
7W - 6L
1,602 SR
Queue Stats
77W - 66L
1,635 Elo+
Solo
Ymir
Ymir
mclsad
Ymir
Level 12
God Stats
3W - 4L
1,525 SR
Queue Stats
26W - 23L
1,600 Elo+
Solo
Ra
Ra
骑猪跳大神
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BauerOlaf
Ganesha
15
2 / 2 / 16
10,117
532
11,433
14,214
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
CoffeeTimee
Artemis
14
3 / 5 / 10
8,810
464
11,358
13,854
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Keoshiny
Cu Chulainn
16
0 / 4 / 1
9,920
522
3,074
10,624
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
KookiTanuki
Arachne
16
7 / 7 / 8
10,794
568
13,789
18,075
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
iDamieen
The Morrigan
18
18 / 7 / 4
12,554
661
18,227
11,348
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
16 / 6 / 0
11,502
605
17,479
19,462
9,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Spyker19
Apollo
16
3 / 5 / 3
9,182
483
10,260
14,626
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 0
9,455
498
5,285
9,778
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
mclsad
Ymir
13
1 / 6 / 5
7,733
407
8,076
16,229
8,079
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 11 / 7
8,841
465
5,167
14,615
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
30
Kills
25
25
Deaths
30
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BauerOlaf
Ganesha
2
2
16
5
W
Artemis
CoffeeTimee
Artemis
3
5
10
1.6
W
Cu Chulainn
Keoshiny
Cu Chulainn
0
4
1
0.13
W
Arachne
KookiTanuki
Arachne
7
7
8
1.57
L
Fenrir
16
6
0
2.67
L
Apollo
Spyker19
Apollo
3
5
3
0.9
L
4
2
0
2
W
The Morrigan
iDamieen
The Morrigan
18
7
4
2.86
L
Ymir
mclsad
Ymir
1
6
5
0.58
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
46,267
68,115
Taken
74,710
41,320
Mitigated
34,133
16,236
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BauerOlaf
Ganesha
11,433
1,399
0
2,576
14,214
11,323
0
3,689
10,525
36,598
0
W
Artemis
CoffeeTimee
Artemis
11,358
5,821
0
5,809
13,854
5,110
672
3,425
10,429
0
44,720
W
Cu Chulainn
Keoshiny
Cu Chulainn
3,074
364
0
2,258
10,624
8,647
636
0
10,624
0
60,488
W
Arachne
KookiTanuki
Arachne
13,789
9,300
0
5,593
18,075
11,602
0
2,646
15,429
0
63,336
L
Fenrir
17,479
7,138
0
7,735
19,462
9,993
0
4,961
14,476
0
80,289
L
Apollo
Spyker19
Apollo
10,260
6,823
0
3,953
14,626
5,413
273
3,574
11,052
0
76,987
L
5,285
1,430
0
2,573
9,778
5,533
282
1,587
7,916
0
56,780
W
The Morrigan
iDamieen
The Morrigan
18,227
4,936
0
0
11,348
4,638
329
3,483
7,865
49,734
7,004
L
Ymir
mclsad
Ymir
8,076
1,031
0
270
16,229
8,079
139
8,783
7,446
31,490
0
L
5,167
687
760
3,322
14,615
5,115
608
7,419
7,196
52,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
46,713
369
Minions Killed
540
0
Camps Cleared
0
1,633,977
Distance Traveled
1,628,727
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,117
532
9
0
0
347,930
5
W
Artemis
8,810
464
73
4
0
263,986
3
W
Cu Chulainn
9,920
522
119
6
0
360,110
2
W
Arachne
10,794
568
73
4
0
347,552
2
L
Fenrir
11,502
605
131
7
0
345,686
1
L
Apollo
9,182
483
129
7
0
312,306
3
L
Loki
9,455
498
116
6
0
348,268
0
W
The Morrigan
12,554
661
95
5
0
314,399
0
L
Ymir
7,733
407
51
3
0
305,809
4
L
Ra
8,841
465
113
6
0
316,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role