Player Matchup

Danzaburou
Danzaburou
FuriaDoRED
Danzaburou
Level 28
God Stats
2W - 4L
1,498 SR
Queue Stats
50W - 64L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
LeBrancaDeNeve
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,657 Elo+
Party 1
Yemoja
Yemoja
MiojoDeLegumes
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,414 Elo+
Solo
Hel
Hel
fazerty
Hel
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Hachiman
Hachiman
ichigohirata
Hachiman
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,519 Elo+

VS

Team Averages
Level 12
1,585 SR
1,391 Elo+
Bellona
Bellona
DustStormZX
Bellona
Level 18
God Stats
2W - 3L
1,711 SR
Queue Stats
86W - 37L
1,649 Elo+
Solo
Scylla
Scylla
GuusMoonBoy
Scylla
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 2
Arachne
Arachne
Jhontt00209
Arachne
Level 17
God Stats
50W - 27L
1,536 SR
Queue Stats
55W - 43L
1,341 Elo+
Party 2
Neith
Neith
KingKongClicks
Neith
Level 6
God Stats
133W - 98L
1,399 SR
Queue Stats
150W - 144L
1,383 Elo+
Solo
Chronos
Chronos
LukinhasAIR
Chronos
Level 7
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 2L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuriaDoRED
Danzaburou
20
3 / 12 / 12
13,786
919
14,362
25,985
12,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
LeBrancaDeNeve
Baron Samedi
20
10 / 9 / 5
15,926
1,062
34,363
26,138
15,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
1 / 5 / 13
13,381
892
16,384
19,412
29,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
15
0 / 0 / 1
10,617
708
437
815
204
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
ichigohirata
Hachiman
20
3 / 9 / 11
14,107
940
16,233
21,793
10,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DustStormZX
Bellona
20
8 / 1 / 21
16,446
1,096
31,329
19,350
24,051
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
19
2 / 5 / 12
13,031
869
6,265
15,488
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Jhontt00209
Arachne
20
13 / 2 / 12
15,577
1,038
21,600
18,783
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 11
15,182
1,012
21,429
18,614
8,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
LukinhasAIR
Chronos
20
2 / 5 / 20
14,005
934
8,924
18,777
11,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
111
17
Kills
35
35
Deaths
17
42
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bellona
DustStormZX
Bellona
8
1
21
18.5
L
Danzaburou
FuriaDoRED
Danzaburou
3
12
12
0.75
W
Scylla
2
5
12
1.6
W
Arachne
Jhontt00209
Arachne
13
2
12
9.5
W
10
4
11
3.88
L
Baron Samedi
LeBrancaDeNeve
Baron Samedi
10
9
5
1.39
W
Chronos
LukinhasAIR
Chronos
2
5
20
2.4
L
1
5
13
1.5
L
Hel
0
0
1
0.5
L
Hachiman
ichigohirata
Hachiman
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,779
Damage
89,547
94,143
Taken
91,012
67,884
Mitigated
58,676
20,090
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DustStormZX
Bellona
31,329
7,756
0
640
19,350
24,051
0
9,364
9,986
0
79,907
L
Danzaburou
FuriaDoRED
Danzaburou
14,362
4,726
0
1,800
25,985
12,586
0
6,812
19,029
0
39,622
W
Scylla
6,265
1,269
0
848
15,488
6,009
0
9,346
6,142
16,775
0
W
Arachne
Jhontt00209
Arachne
21,600
13,535
0
5,221
18,783
8,991
0
10,295
8,488
0
30,950
W
21,429
15,519
0
2,865
18,614
8,185
0
11,942
6,672
0
44,969
L
Baron Samedi
LeBrancaDeNeve
Baron Samedi
34,363
3,676
5,641
4,008
26,138
15,440
0
1,930
24,150
75,971
0
W
Chronos
LukinhasAIR
Chronos
8,924
4,800
76
7,158
18,777
11,440
0
10,237
8,540
37,448
0
L
16,384
3,387
5,812
599
19,412
29,471
0
2,919
16,413
50,125
0
L
Hel
437
293
36
0
815
204
0
358
451
487
0
L
Hachiman
ichigohirata
Hachiman
16,233
9,003
0
2,194
21,793
10,183
0
2,786
18,911
0
39,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,817
Gold Earned
74,241
290
Minions Killed
287
5
Camps Cleared
14
881,602
Distance Traveled
1,219,309
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,446
1,096
118
8
10
316,189
0
L
Danzaburou
13,786
919
63
4
1
194,125
1
W
Scylla
13,031
869
26
2
0
203,508
0
W
Arachne
15,577
1,038
10
1
1
280,420
0
W
Neith
15,182
1,012
54
4
1
236,084
0
L
Baron Samedi
15,926
1,062
131
9
0
230,988
0
W
Chronos
14,005
934
79
5
2
183,108
3
L
Yemoja
13,381
892
49
3
0
221,639
0
L
Hel
10,617
708
1
0
1
22,209
0
L
Hachiman
14,107
940
46
3
3
212,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role