Player Matchup

Sun Wukong
Sun Wukong
AceFries0814
Sun Wukong
Level 49
God Stats
13W - 15L
1,438 SR
Queue Stats
349W - 377L
1,492 Elo+
Solo
Izanami
Izanami
NigerianBeater
Izanami
Level 65
God Stats
9W - 11L
1,583 SR
Queue Stats
107W - 105L
1,462 Elo+
Party 1
Anubis
Anubis
OGsadBonjovi
Anubis
Level 48
God Stats
7W - 6L
1,500 SR
Queue Stats
92W - 93L
1,389 Elo+
Party 1
Nemesis
Nemesis
SJBegg23
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Sohpi
Aphrodite
Level 39
God Stats
67W - 52L
1,502 SR
Queue Stats
74W - 66L
1,411 Elo+
Solo
Team Averages
Level 49
1,505 SR
1,451 Elo+

VS

Team Averages
Level 40
1,333 SR
1,399 Elo+
Vamana
Vamana
Ailbec
Vamana
Level 43
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Cupid
Cupid
KaliX42
Cupid
Level 31
God Stats
5W - 6L
1,523 SR
Queue Stats
76W - 81L
1,413 Elo+
Party 2
Sol
Sol
MeetChimpak
Sol
Level 41
God Stats
0W - 1L
1,254 SR
Queue Stats
54W - 61L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Xofraz
Cthulhu
Level 43
God Stats
2W - 3L
1,422 SR
Queue Stats
88W - 101L
1,383 Elo+
Party 2
Set
Set
axereaper117
Set
Level 44
God Stats
3W - 6L
1,205 SR
Queue Stats
86W - 102L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceFries0814
Sun Wukong
20
12 / 1 / 11
14,883
572
27,305
26,093
26,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 3 / 11
13,875
534
28,919
21,579
9,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
6 / 6 / 15
13,087
503
15,030
20,744
11,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
SJBegg23
Nemesis
20
5 / 4 / 7
13,587
523
12,488
18,996
9,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Sohpi
Aphrodite
19
4 / 1 / 21
13,931
536
18,231
23,069
20,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ailbec
Vamana
14
0 / 7 / 5
9,708
373
17,043
29,751
30,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
KaliX42
Cupid
18
6 / 6 / 2
11,838
455
11,611
19,784
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 9 / 6
11,896
458
21,392
23,989
7,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Xofraz
Cthulhu
15
0 / 6 / 4
9,891
380
10,775
30,189
23,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 7 / 6
11,935
459
10,346
21,848
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
35
Kills
15
15
Deaths
35
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AceFries0814
Sun Wukong
12
1
11
17.5
L
Vamana
Ailbec
Vamana
0
7
5
0.36
L
Cupid
KaliX42
Cupid
6
6
2
1.17
L
5
9
6
0.89
W
8
3
11
4.5
W
Anubis
6
6
15
2.25
W
Nemesis
SJBegg23
Nemesis
5
4
7
2.13
W
Aphrodite
Sohpi
Aphrodite
4
1
21
14.5
L
Cthulhu
Xofraz
Cthulhu
0
6
4
0.33
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,973
Damage
71,167
110,481
Taken
125,561
77,455
Mitigated
78,876
68,172
Healing
29,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AceFries0814
Sun Wukong
27,305
4,815
0
12,674
26,093
26,189
1,577
5,656
19,937
257
92,145
L
Vamana
Ailbec
Vamana
17,043
8,389
0
8,559
29,751
30,108
0
5,656
23,542
897
55,468
L
Cupid
KaliX42
Cupid
11,611
7,918
507
4,512
19,784
7,417
0
6,501
13,183
0
48,032
L
21,392
10,572
0
5,526
23,989
7,481
15
7,508
16,431
80,935
0
W
28,919
19,374
911
5,535
21,579
9,296
5,530
5,153
16,251
0
122,233
W
Anubis
15,030
789
836
9,390
20,744
11,982
1,843
7,087
13,557
72,801
0
W
Nemesis
SJBegg23
Nemesis
12,488
7,445
0
7,901
18,996
9,461
1,642
5,281
13,640
0
110,841
W
Aphrodite
Sohpi
Aphrodite
18,231
2,651
12,822
18,103
23,069
20,527
1,229
10,650
12,294
56,489
0
L
Cthulhu
Xofraz
Cthulhu
10,775
331
896
4,323
30,189
23,364
0
11,200
18,869
44,767
0
L
10,346
5,149
0
4,943
21,848
10,506
400
2,617
19,131
0
76,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,363
Gold Earned
55,268
637
Minions Killed
467
0
Camps Cleared
0
2,443,520
Distance Traveled
2,354,422
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,883
572
155
6
0
498,505
6
L
Vamana
9,708
373
90
3
0
494,063
1
L
Cupid
11,838
455
79
3
0
451,709
3
L
Sol
11,896
458
108
4
0
395,800
2
W
Izanami
13,875
534
144
6
0
461,778
0
W
Anubis
13,087
503
95
4
0
446,511
5
W
Nemesis
13,587
523
152
6
0
541,990
7
W
Aphrodite
13,931
536
91
4
0
494,736
2
L
Cthulhu
9,891
380
71
3
0
497,091
9
L
Set
11,935
459
119
5
0
515,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role