Player Matchup

Neith
Neith
MettrraChota
Neith
Level 65
God Stats
0W - 1L
1,783 SR
Queue Stats
8W - 18L
1,109 Elo+
Party 1
Nike
Nike
Muñonsitos
Nike
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 87L
1,786 Elo+
Party 1
Hercules
Hercules
VinsGunn
Hercules
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 333L
1,549 Elo+
Solo
Discordia
Discordia
ZéDoPântano
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
klybot
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,279 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,444 Elo+

VS

Team Averages
Level 81
1,504 SR
1,420 Elo+
Eset
Eset
FeRoLu0o
Eset
Level 24
God Stats
1W - 0L
1,304 SR
Queue Stats
6W - 6L
1,397 Elo+
Solo
Bacchus
Bacchus
GuilhermeAlvaro
Bacchus
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
745W - 774L
1,538 Elo+
Solo
Zeus
Zeus
LuisKiks
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,493 Elo+
Solo
Rama
Rama
Rechuga
Rama
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
TheGamerPro15102
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
10,036
717
10,042
10,872
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 5 / 8
11,342
810
19,423
26,948
18,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
VinsGunn
Hercules
16
3 / 2 / 8
9,418
673
5,123
24,448
26,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
ZéDoPântano
Discordia
18
5 / 6 / 10
10,795
771
17,453
12,207
5,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
klybot
Baba Yaga
15
0 / 6 / 12
8,896
635
10,907
11,891
5,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 3 / 6
10,624
759
6,801
12,588
4,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
6 / 2 / 9
11,505
822
14,321
21,886
24,634
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
18
6 / 3 / 12
11,496
821
24,224
12,512
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Rechuga
Rama
16
0 / 6 / 10
9,373
670
10,075
14,703
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 6 / 9
11,462
819
13,895
13,505
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
68
20
Kills
22
22
Deaths
20
47
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Eset
3
3
6
2
W
6
2
9
5.25
W
Zeus
6
3
12
4
L
3
3
9
2.5
L
9
5
8
2.6
W
Rama
Rechuga
Rama
0
6
10
0.83
W
7
6
9
1.92
L
Hercules
VinsGunn
Hercules
3
2
8
3.5
L
Discordia
ZéDoPântano
Discordia
5
6
10
1.67
L
Baba Yaga
klybot
Baba Yaga
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,948
Damage
69,316
86,366
Taken
75,194
61,966
Mitigated
45,809
39,625
Healing
31,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,801
557
4,584
2,933
12,588
4,992
353
5,126
7,288
15,837
0
W
14,321
612
2,122
7,993
21,886
24,634
479
6,233
15,510
28,462
0
W
Zeus
24,224
2,000
1,931
3,377
12,512
4,717
577
6,034
6,405
53,173
0
L
10,042
3,411
2,229
3,395
10,872
6,097
1,547
8,801
1,951
0
31,197
L
19,423
2,700
2,317
8,007
26,948
18,320
429
14,882
11,782
0
37,179
W
Rama
Rechuga
Rama
10,075
6,783
1,979
3,748
14,703
5,857
3,228
4,554
9,899
0
19,896
W
13,895
3,482
1,401
1,084
13,505
5,609
1,096
5,858
7,497
23,900
0
L
Hercules
VinsGunn
Hercules
5,123
1,048
3,279
13,462
24,448
26,703
95
15,677
8,324
265
14,855
L
Discordia
ZéDoPântano
Discordia
17,453
320
1,402
2,641
12,207
5,099
270
9,450
2,557
31,536
0
L
Baba Yaga
klybot
Baba Yaga
10,907
628
413
2,480
11,891
5,747
114
9,094
2,511
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
54,460
171
Minions Killed
155
0
Camps Cleared
0
1,211,230
Distance Traveled
1,272,632
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,624
759
26
2
0
286,822
5
W
Bacchus
11,505
822
26
2
0
262,011
1
W
Zeus
11,496
821
61
4
0
250,069
2
L
Neith
10,036
717
45
3
0
215,643
0
L
Nike
11,342
810
44
3
0
238,552
1
W
Rama
9,373
670
17
1
0
240,120
2
W
Nu Wa
11,462
819
25
2
0
233,610
0
L
Hercules
9,418
673
20
1
0
257,217
0
L
Discordia
10,795
771
39
3
0
254,018
3
L
Baba Yaga
8,896
635
23
2
0
245,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role