Player Matchup

Guan Yu
Guan Yu
Bronze III
NotShabuubuu
Guan Yu
Bronze III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 79L
1,321 MMR
Solo
Arachne
Arachne
Gold V
NílsonMo
Arachne
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
ReYaStEC
Thoth
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
Survivorthomas
Izanami
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
ıRinari
Sun Wukong
Silver IV
Level 117
God Stats
1W - 1L
1,307 SR
Queue Stats
21W - 19L
1,309 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,461 SR
1,426 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,520 SR
1,347 MMR
Yemoja
Yemoja
Bronze I
AMERICANDRAKO28
Yemoja
Bronze I
Level 63
God Stats
22W - 28L
1,302 SR
Queue Stats
88W - 110L
1,142 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
FruscianteJ
Erlang Shen
Gold IV
Level 129
God Stats
18W - 13L
1,610 SR
Queue Stats
95W - 105L
1,290 MMR
Solo
Kukulkan
Kukulkan
Bronze III
SexYAlcohol
Kukulkan
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Gold V
TheAztmo
Apollo
Gold V
Level 64
God Stats
9W - 5L
1,687 SR
Queue Stats
37W - 42L
1,303 MMR
Solo
Ravana
Ravana
Gold V
timewizard707
Ravana
Gold V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NotShabuubuu
Guan Yu
16
4 / 1 / 3
10,699
563
12,399
18,489
16,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
NílsonMo
Arachne
18
5 / 2 / 5
11,628
612
8,357
15,046
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
ReYaStEC
Thoth
16
2 / 2 / 7
10,906
574
5,163
5,156
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 3
13,743
723
9,330
9,777
4,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ıRinari
Sun Wukong
15
3 / 2 / 9
10,317
543
9,361
15,572
11,709
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneAphroditeNu WaTsukuyomiSet

VS

Bans
ScyllaKing ArthurCu ChulainnArtioSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,481
394
2,087
10,133
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
FruscianteJ
Erlang Shen
15
2 / 2 / 2
9,514
501
10,209
12,878
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SexYAlcohol
Kukulkan
15
1 / 3 / 3
8,861
466
6,871
8,044
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
TheAztmo
Apollo
14
2 / 9 / 0
8,444
444
2,819
13,738
3,612
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 2
8,284
436
5,276
11,956
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
24
Kills
6
7
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Erlang Shen
FruscianteJ
Erlang Shen
2
2
2
1.5
W
Guan Yu
NotShabuubuu
Guan Yu
4
1
3
5.5
W
Arachne
NílsonMo
Arachne
5
2
5
3.75
W
Thoth
ReYaStEC
Thoth
2
2
7
2.75
L
Kukulkan
SexYAlcohol
Kukulkan
1
3
3
0.83
W
10
0
3
11.5
L
Apollo
TheAztmo
Apollo
2
9
0
0.22
L
1
5
2
0.4
W
Sun Wukong
ıRinari
Sun Wukong
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,610
Damage
27,262
64,040
Taken
56,749
41,358
Mitigated
28,440
28,658
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,087
301
365
2,643
10,133
8,728
0
188
9,845
21,707
0
L
Erlang Shen
FruscianteJ
Erlang Shen
10,209
5,632
0
8,458
12,878
6,617
860
565
11,903
132
59,041
W
Guan Yu
NotShabuubuu
Guan Yu
12,399
2,894
512
10,119
18,489
16,583
1,106
1,303
17,162
0
57,335
W
Arachne
NílsonMo
Arachne
8,357
5,794
0
9,360
15,046
6,921
93
1,444
13,482
0
73,997
W
Thoth
ReYaStEC
Thoth
5,163
221
0
1,011
5,156
1,671
1,349
1,833
3,197
56,799
0
L
Kukulkan
SexYAlcohol
Kukulkan
6,871
267
0
1,427
8,044
2,919
0
1,405
6,475
60,073
0
W
9,330
6,082
0
6,116
9,777
4,474
7,876
1,250
8,507
0
131,697
L
Apollo
TheAztmo
Apollo
2,819
1,911
0
2,718
13,738
3,612
0
807
12,869
0
41,221
L
5,276
1,674
0
2,710
11,956
6,564
0
1,990
9,679
0
52,192
W
Sun Wukong
ıRinari
Sun Wukong
9,361
2,346
0
1,540
15,572
11,709
891
3,702
11,712
0
48,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,293
Gold Earned
42,584
611
Minions Killed
487
0
Camps Cleared
0
1,888,826
Distance Traveled
1,733,015
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,481
394
27
1
0
339,653
8
L
Erlang Shen
9,514
501
144
8
0
364,058
7
W
Guan Yu
10,699
563
91
5
0
388,820
2
W
Arachne
11,628
612
115
6
0
427,609
1
W
Thoth
10,906
574
122
6
0
386,671
5
L
Kukulkan
8,861
466
143
8
0
333,525
2
W
Izanami
13,743
723
213
11
0
340,055
3
L
Apollo
8,444
444
72
4
0
311,583
5
L
Ravana
8,284
436
101
5
0
384,196
8
W
Sun Wukong
10,317
543
70
4
0
345,671
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role