Player Matchup

Hun Batz
Hun Batz
Blandari2021
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
IHDGamingRo
Ao Kuang
Level 27
God Stats
0W - 2L
1,327 SR
Queue Stats
8W - 7L
1,725 Elo+
Solo
Janus
Janus
Kikor2001
Janus
Level 20
God Stats
5W - 13L
1,500 SR
Queue Stats
84W - 73L
1,557 Elo+
Solo
Anhur
Anhur
OhneRock
Anhur
Level 26
God Stats
8W - 10L
1,500 SR
Queue Stats
204W - 173L
1,547 Elo+
Party 1
Ymir
Ymir
OnerRok
Ymir
Level 29
God Stats
30W - 44L
1,487 SR
Queue Stats
422W - 407L
1,506 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,586 Elo+

VS

Team Averages
Level 12
1,587 SR
1,684 Elo+
Nox
Nox
AnimeRobotGirl
Nox
Level 4
God Stats
5W - 4L
1,654 SR
Queue Stats
13W - 15L
1,636 Elo+
Solo
Neith
Neith
IFLASHBANGDOGS
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,789 Elo+
Solo
Olorun
Olorun
Khyr3an
Olorun
Level 21
God Stats
8W - 7L
1,653 SR
Queue Stats
149W - 120L
1,553 Elo+
Solo
Ra
Ra
LaPatate69
Ra
Level 16
God Stats
9W - 8L
1,470 SR
Queue Stats
124W - 131L
1,707 Elo+
Solo
Osiris
Osiris
salvaaaa
Osiris
Level 13
God Stats
3W - 3L
1,660 SR
Queue Stats
24W - 19L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blandari2021
Hun Batz
14
0 / 7 / 1
8,220
457
3,997
13,449
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
IHDGamingRo
Ao Kuang
12
1 / 9 / 0
7,152
397
7,223
15,873
5,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Kikor2001
Janus
16
4 / 6 / 1
9,702
539
8,092
11,710
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
OhneRock
Anhur
17
5 / 1 / 3
9,925
551
11,604
15,547
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
OnerRok
Ymir
12
0 / 5 / 6
6,858
381
2,523
16,489
8,566
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
9,013
501
10,487
6,567
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 6
8,178
454
5,901
9,271
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Khyr3an
Olorun
17
6 / 1 / 5
10,296
572
10,756
13,157
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 3 / 6
10,223
568
4,840
8,888
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
salvaaaa
Osiris
18
12 / 1 / 8
11,302
628
22,010
20,256
14,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
28
28
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Hun Batz
Blandari2021
Hun Batz
0
7
1
0.07
W
1
4
6
1
L
Ao Kuang
IHDGamingRo
Ao Kuang
1
9
0
0.11
W
Olorun
Khyr3an
Olorun
6
1
5
8.5
L
Janus
Kikor2001
Janus
4
6
1
0.75
W
4
3
6
2.33
L
Anhur
OhneRock
Anhur
5
1
3
6.5
L
Ymir
OnerRok
Ymir
0
5
6
0.6
W
Osiris
salvaaaa
Osiris
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
53,994
73,068
Taken
58,139
29,795
Mitigated
28,150
16,739
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,487
696
0
1,347
6,567
2,005
390
2,298
4,187
39,493
0
L
Hun Batz
Blandari2021
Hun Batz
3,997
891
0
2,799
13,449
5,245
0
3,131
10,165
0
55,920
W
5,901
1,901
0
2,947
9,271
2,048
912
938
8,299
0
39,508
L
Ao Kuang
IHDGamingRo
Ao Kuang
7,223
2,825
0
2,850
15,873
5,627
0
2,123
13,684
33,223
0
W
Olorun
Khyr3an
Olorun
10,756
5,344
1,264
8,489
13,157
6,276
0
2,918
10,173
73,208
0
L
Janus
Kikor2001
Janus
8,092
420
0
875
11,710
4,486
0
5,848
5,689
68,464
0
W
4,840
462
1,034
2,403
8,888
3,167
0
2,940
5,758
70,571
0
L
Anhur
OhneRock
Anhur
11,604
4,708
0
7,478
15,547
5,871
0
6,648
8,563
0
77,548
L
Ymir
OnerRok
Ymir
2,523
38
430
2,307
16,489
8,566
0
8,001
8,079
22,224
0
W
Osiris
salvaaaa
Osiris
22,010
8,148
0
11,878
20,256
14,654
0
8,288
11,884
3,804
83,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
49,012
505
Minions Killed
515
0
Camps Cleared
0
1,558,947
Distance Traveled
1,691,684
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,013
501
75
4
0
336,880
5
L
Hun Batz
8,220
457
117
7
0
310,520
3
W
Neith
8,178
454
51
3
0
333,524
1
L
Ao Kuang
7,152
397
66
4
0
257,315
5
W
Olorun
10,296
572
125
7
0
340,338
1
L
Janus
9,702
539
153
9
0
327,534
7
W
Ra
10,223
568
129
7
0
334,944
3
L
Anhur
9,925
551
139
8
0
343,917
9
L
Ymir
6,858
381
30
2
0
319,661
2
W
Osiris
11,302
628
135
8
0
345,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role