Player Matchup

Sol
Sol
O0O0O0O0PSSSSS
Sol
Level 25
God Stats
15W - 11L
1,722 SR
Queue Stats
292W - 271L
1,431 Elo+
Solo
Neith
Neith
Pedro The Mith
Neith
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
58W - 50L
1,500 Elo+
Solo
Fenrir
Fenrir
Viktor_K007
Fenrir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 149L
1,373 Elo+
Solo
Cthulhu
Cthulhu
melnight83
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Solo
Ymir
Ymir
stanaya
Ymir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 14L
1,286 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,398 Elo+

VS

Team Averages
Level 16
1,381 SR
1,225 Elo+
Neith
Neith
JoDav_01
Neith
Level 6
God Stats
22W - 8L
1,246 SR
Queue Stats
160W - 126L
1,089 Elo+
Solo
Artemis
Artemis
Paranoya665
Artemis
Level 15
God Stats
11W - 13L
1,347 SR
Queue Stats
13W - 14L
1,227 Elo+
Solo
Bastet
Bastet
SaucyMcNaughty
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,275 Elo+
Solo
Arachne
Arachne
juanjos32461
Arachne
Level 28
God Stats
14W - 8L
1,507 SR
Queue Stats
15W - 10L
1,329 Elo+
Solo
Pele
Pele
xXshocazuluXx
Pele
Level 14
God Stats
9W - 6L
1,303 SR
Queue Stats
47W - 60L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 6
12,059
524
14,739
17,314
6,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 7
11,037
480
10,717
14,227
5,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
7 / 7 / 0
10,395
452
9,421
19,891
8,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
melnight83
Cthulhu
13
1 / 6 / 2
9,080
395
5,189
16,531
21,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
stanaya
Ymir
16
5 / 5 / 3
10,320
449
4,394
14,025
10,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoDav_01
Neith
18
3 / 4 / 11
11,380
495
10,643
13,198
4,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Paranoya665
Artemis
14
1 / 7 / 7
9,117
396
8,531
9,762
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 3 / 3
13,303
578
9,430
14,804
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
juanjos32461
Arachne
20
19 / 4 / 4
13,796
600
26,881
24,559
10,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 9 / 6
9,609
418
3,819
15,395
6,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
26
Kills
31
31
Deaths
27
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
JoDav_01
Neith
3
4
11
2.13
L
8
6
6
1.83
W
Artemis
Paranoya665
Artemis
1
7
7
0.64
L
5
7
7
1.21
W
8
3
3
3.17
L
Fenrir
7
7
0
1
W
Arachne
juanjos32461
Arachne
19
4
4
5.25
L
Cthulhu
melnight83
Cthulhu
1
6
2
0.33
L
Ymir
stanaya
Ymir
5
5
3
1.3
W
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,460
Damage
59,304
81,988
Taken
77,718
52,194
Mitigated
30,158
14,456
Healing
19,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JoDav_01
Neith
10,643
4,777
0
3,337
13,198
4,820
2,740
5,138
8,035
0
80,560
L
14,739
2,622
0
6,507
17,314
6,591
2,864
0
17,314
76,254
0
W
Artemis
Paranoya665
Artemis
8,531
4,495
147
147
9,762
2,755
1,942
5,020
4,742
0
29,267
L
10,717
6,619
0
3,495
14,227
5,828
2,188
0
14,227
0
54,139
W
9,430
2,133
0
3,602
14,804
5,346
0
3,860
10,944
0
83,016
L
Fenrir
9,421
1,451
0
3,529
19,891
8,649
329
0
19,891
0
49,862
W
Arachne
juanjos32461
Arachne
26,881
20,489
0
11,312
24,559
10,581
4,842
5,389
19,145
0
66,786
L
Cthulhu
melnight83
Cthulhu
5,189
469
0
99
16,531
21,036
1,082
0
16,531
28,663
0
L
Ymir
stanaya
Ymir
4,394
786
0
826
14,025
10,090
1,353
0
14,025
29,084
0
W
3,819
919
0
818
15,395
6,656
288
4,840
10,530
0
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,891
Gold Earned
57,205
392
Minions Killed
482
0
Camps Cleared
0
1,827,407
Distance Traveled
2,063,188
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,380
495
124
5
0
350,124
3
L
Sol
12,059
524
133
6
0
394,101
3
W
Artemis
9,117
396
47
2
0
408,287
2
L
Neith
11,037
480
78
3
0
408,825
2
W
Bastet
13,303
578
159
7
0
448,687
1
L
Fenrir
10,395
452
72
3
0
380,301
1
W
Arachne
13,796
600
82
4
0
453,416
1
L
Cthulhu
9,080
395
62
3
0
258,778
0
L
Ymir
10,320
449
47
2
0
385,402
0
W
Pele
9,609
418
70
3
0
402,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role