Player Matchup

Thor
Thor
B0tic4rio
Thor
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
293W - 337L
1,446 Elo+
Solo
Anhur
Anhur
GracedList15916
Anhur
Level 77
God Stats
1W - 2L
1,251 SR
Queue Stats
75W - 81L
1,468 Elo+
Solo
Sobek
Sobek
Naekk
Sobek
Level 118
God Stats
5W - 6L
1,680 SR
Queue Stats
366W - 365L
1,478 Elo+
Solo
Amaterasu
Amaterasu
SaphireCaesar98
Amaterasu
Level 69
God Stats
0W - 2L
1,301 SR
Queue Stats
64W - 74L
1,415 Elo+
Solo
Discordia
Discordia
nachoypapa
Discordia
Level 81
God Stats
17W - 22L
1,351 SR
Queue Stats
389W - 406L
1,410 Elo+
Solo
Team Averages
Level 91
1,416 SR
1,444 Elo+

VS

Team Averages
Level 79
1,566 SR
1,492 Elo+
Nemesis
Nemesis
ELYIYO44
Nemesis
Level 68
God Stats
8W - 8L
1,365 SR
Queue Stats
244W - 234L
1,571 Elo+
Solo
Cerberus
Cerberus
RaphaelMambo
Cerberus
Level 89
God Stats
1W - 4L
1,736 SR
Queue Stats
26W - 39L
1,393 Elo+
Solo
Bastet
Bastet
eZyBieel
Bastet
Level 64
God Stats
3W - 1L
1,727 SR
Queue Stats
33W - 22L
1,538 Elo+
Solo
Sol
Sol
oscarfelipe
Sol
Level 125
God Stats
24W - 18L
1,500 SR
Queue Stats
929W - 988L
1,507 Elo+
Solo
Zeus
Zeus
roneymaro
Zeus
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 167L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 0 / 0
3,229
461
442
801
424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
4 / 3 / 0
4,397
628
5,712
5,655
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Naekk
Sobek
6
0 / 2 / 4
3,960
566
2,303
5,058
2,274
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amaterasu
SaphireCaesar98
Amaterasu
8
2 / 1 / 0
4,701
672
2,603
5,733
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
nachoypapa
Discordia
8
0 / 0 / 0
4,389
627
1,342
2,204
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELYIYO44
Nemesis
8
1 / 2 / 0
4,606
658
3,923
4,393
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
RaphaelMambo
Cerberus
6
1 / 2 / 2
4,143
592
2,181
5,838
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Bastet
eZyBieel
Bastet
8
3 / 0 / 2
4,953
708
1,375
3,763
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 4
4,257
608
4,479
4,596
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
8
0 / 0 / 0
4,610
659
1,210
2,580
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
6
6
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
0
0
W
Nemesis
ELYIYO44
Nemesis
1
2
0
0.5
L
4
3
0
1.33
L
Sobek
Naekk
Sobek
0
2
4
1
W
Cerberus
RaphaelMambo
Cerberus
1
2
2
1
L
Amaterasu
SaphireCaesar98
Amaterasu
2
1
0
2
W
Bastet
eZyBieel
Bastet
3
0
2
4
L
Discordia
nachoypapa
Discordia
0
0
0
0
W
1
2
4
1.5
W
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
13,168
19,451
Taken
21,170
7,984
Mitigated
7,160
6,895
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
442
118
0
366
801
424
0
157
644
0
4,955
W
Nemesis
ELYIYO44
Nemesis
3,923
1,894
0
711
4,393
2,302
0
0
4,239
0
17,607
L
5,712
3,240
0
1,515
5,655
1,238
122
3,401
2,254
0
17,921
L
Sobek
Naekk
Sobek
2,303
574
245
2,032
5,058
2,274
0
3,102
1,956
6,077
0
W
Cerberus
RaphaelMambo
Cerberus
2,181
283
0
2,980
5,838
2,645
28
821
5,017
11,537
0
L
Amaterasu
SaphireCaesar98
Amaterasu
2,603
1,170
0
2,027
5,733
3,481
0
0
5,733
0
17,812
W
Bastet
eZyBieel
Bastet
1,375
297
0
1,652
3,763
911
0
499
3,224
0
15,495
L
Discordia
nachoypapa
Discordia
1,342
43
0
710
2,204
567
0
1,018
994
20,473
0
W
4,479
2,302
0
2,418
4,596
749
0
1,046
3,550
16,606
0
W
Zeus
1,210
118
0
1,914
2,580
553
206
837
1,341
20,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,676
Gold Earned
22,569
149
Minions Killed
179
0
Camps Cleared
0
546,106
Distance Traveled
712,203
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,229
461
16
2
0
42,846
0
W
Nemesis
4,606
658
36
5
0
146,413
0
L
Anhur
4,397
628
32
5
0
117,516
0
L
Sobek
3,960
566
11
2
0
135,974
0
W
Cerberus
4,143
592
28
4
0
129,117
0
L
Amaterasu
4,701
672
45
6
0
129,896
0
W
Bastet
4,953
708
37
5
0
179,127
3
L
Discordia
4,389
627
45
6
0
119,874
2
W
Sol
4,257
608
29
4
0
127,246
2
W
Zeus
4,610
659
49
7
0
130,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role