Player Matchup

Cthulhu
Cthulhu
CALANGOTANK
Cthulhu
Level 18
God Stats
80W - 66L
1,299 SR
Queue Stats
660W - 654L
1,300 Elo+
Party 1
Anubis
Anubis
God Groot
Anubis
Level 9
God Stats
6W - 3L
1,490 SR
Queue Stats
15W - 35L
1,300 Elo+
Party 2
Artemis
Artemis
Mauhe182
Artemis
Level 16
God Stats
1W - 1L
1,288 SR
Queue Stats
26W - 41L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
R4T0 1MUND0
Amaterasu
Level 16
God Stats
36W - 33L
1,201 SR
Queue Stats
390W - 428L
1,211 Elo+
Party 1
Nemesis
Nemesis
XxCAVALRYxX7246
Nemesis
Level 24
God Stats
17W - 17L
1,269 SR
Queue Stats
656W - 555L
1,304 Elo+
Party 1
Team Averages
Level 17
1,309 SR
1,304 Elo+

VS

Team Averages
Level 13
1,465 SR
1,416 Elo+
Bellona
Bellona
Larissinha22
Bellona
Level 12
God Stats
1W - 3L
1,226 SR
Queue Stats
5W - 9L
1,283 Elo+
Solo
Hachiman
Hachiman
SurfGoiaba
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Hel
Hel
agus_1729
Hel
Level 23
God Stats
2W - 2L
1,799 SR
Queue Stats
25W - 18L
1,490 Elo+
Solo
Neith
Neith
akelex
Neith
Level 7
God Stats
0W - 3L
1,299 SR
Queue Stats
6W - 15L
1,282 Elo+
Solo
Arachne
Arachne
tongabriel1
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 170L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CALANGOTANK
Cthulhu
18
4 / 1 / 5
11,465
521
9,276
10,413
9,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
God Groot
Anubis
18
7 / 1 / 5
11,452
521
14,849
8,812
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Mauhe182
Artemis
16
1 / 4 / 5
10,084
458
8,447
12,367
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
R4T0 1MUND0
Amaterasu
16
4 / 3 / 3
10,877
494
5,480
10,807
11,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 0 / 7
12,246
557
13,678
12,919
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Larissinha22
Bellona
13
1 / 6 / 0
7,811
355
4,616
15,248
7,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
SurfGoiaba
Hachiman
9
2 / 5 / 0
7,942
361
3,832
7,126
1,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 3
9,165
417
7,280
16,381
5,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
akelex
Neith
14
0 / 5 / 1
8,588
390
4,470
11,360
3,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
tongabriel1
Arachne
16
4 / 3 / 0
9,787
445
9,668
22,134
8,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
9
9
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CALANGOTANK
Cthulhu
4
1
5
6.5
W
Anubis
God Groot
Anubis
7
1
5
9.5
L
Bellona
Larissinha22
Bellona
1
6
0
0.17
W
Artemis
Mauhe182
Artemis
1
4
5
0.88
W
Amaterasu
R4T0 1MUND0
Amaterasu
4
3
3
1.83
L
Hachiman
SurfGoiaba
Hachiman
2
5
0
0.4
W
8
0
7
11.5
L
2
5
3
0.7
L
Neith
akelex
Neith
0
5
1
0.1
L
Arachne
tongabriel1
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,730
Damage
29,866
55,318
Taken
72,249
34,918
Mitigated
26,340
21,791
Healing
21,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CALANGOTANK
Cthulhu
9,276
428
0
4,120
10,413
9,045
1,174
1,134
9,279
53,487
0
W
Anubis
God Groot
Anubis
14,849
724
0
4,616
8,812
4,149
1,324
2,775
5,987
77,886
0
L
Bellona
Larissinha22
Bellona
4,616
1,393
0
314
15,248
7,941
0
5,854
9,319
3,903
20,795
W
Artemis
Mauhe182
Artemis
8,447
3,049
0
5,750
12,367
4,265
3,191
2,888
9,404
0
57,917
W
Amaterasu
R4T0 1MUND0
Amaterasu
5,480
1,582
0
2,070
10,807
11,011
1,074
361
10,328
0
44,887
L
Hachiman
SurfGoiaba
Hachiman
3,832
2,400
0
1,357
7,126
1,895
502
1,481
5,392
0
23,207
W
13,678
6,220
0
5,235
12,919
6,448
905
612
12,257
0
83,718
L
7,280
503
1,052
5,069
16,381
5,104
343
5,921
10,360
44,172
0
L
Neith
akelex
Neith
4,470
625
0
1,253
11,360
3,196
0
6,210
4,650
0
41,447
L
Arachne
tongabriel1
Arachne
9,668
5,759
0
12,277
22,134
8,204
0
3,884
18,075
0
55,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,124
Gold Earned
43,293
529
Minions Killed
328
0
Camps Cleared
0
2,035,631
Distance Traveled
1,607,443
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,465
521
93
4
0
426,335
1
W
Anubis
11,452
521
117
5
0
383,047
0
L
Bellona
7,811
355
34
2
0
359,176
0
W
Artemis
10,084
458
79
4
0
327,363
1
W
Amaterasu
10,877
494
89
4
0
465,371
5
L
Hachiman
7,942
361
51
2
0
180,601
0
W
Nemesis
12,246
557
151
7
0
433,515
3
L
Hel
9,165
417
73
3
0
401,127
6
L
Neith
8,588
390
87
4
0
291,358
3
L
Arachne
9,787
445
83
4
0
375,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role