Player Matchup

Scylla
Scylla
RecGrimaldus
Scylla
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Schafa
Ymir
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 101L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Selq
Danzaburou
Level 129
God Stats
5W - 2L
1,703 SR
Queue Stats
134W - 103L
1,653 Elo+
Solo
Da Ji
Da Ji
TwigTheOlympian
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 230L
1,548 Elo+
Solo
King Arthur
King Arthur
xRomeRocksx
King Arthur
Level 104
God Stats
8W - 4L
1,500 SR
Queue Stats
114W - 76L
1,622 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,575 Elo+

VS

Team Averages
Level 128
1,638 SR
1,621 Elo+
Erlang Shen
Erlang Shen
Elemental00
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GODofhell256
Xing Tian
Level 123
God Stats
0W - 1L
1,881 SR
Queue Stats
25W - 20L
1,679 Elo+
Party 1
Scylla
Scylla
HitmanBadman
Scylla
Level 139
God Stats
14W - 7L
1,829 SR
Queue Stats
66W - 57L
1,662 Elo+
Party 1
Set
Set
Scufrie
Set
Level 146
God Stats
0W - 2L
1,714 SR
Queue Stats
53W - 41L
1,672 Elo+
Party 1
Anhur
Anhur
arzthepowerful
Anhur
Level 144
God Stats
0W - 9L
1,264 SR
Queue Stats
158W - 180L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 3 / 4
8,887
555
7,766
6,083
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Schafa
Ymir
14
1 / 1 / 12
8,135
508
7,380
10,566
7,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Selq
Danzaburou
18
7 / 0 / 1
11,123
695
7,061
5,284
1,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 6
9,150
572
5,873
9,448
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xRomeRocksx
King Arthur
16
5 / 0 / 3
9,756
610
11,287
18,729
13,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Elemental00
Erlang Shen
14
0 / 4 / 0
8,498
531
11,374
14,155
12,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
GODofhell256
Xing Tian
12
0 / 5 / 3
7,423
464
4,726
12,131
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
2 / 4 / 0
8,295
518
5,051
7,894
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
14
3 / 7 / 1
8,564
535
8,568
15,645
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 0
8,566
535
1,968
9,053
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
5
5
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Elemental00
Erlang Shen
0
4
0
0
L
Xing Tian
GODofhell256
Xing Tian
0
5
3
0.3
L
Scylla
2
4
0
0.5
W
Scylla
4
3
4
2
W
Ymir
Schafa
Ymir
1
1
12
7
L
Set
3
7
1
0.5
W
Danzaburou
Selq
Danzaburou
7
0
1
7.5
W
5
1
6
8
L
0
2
0
0
W
King Arthur
xRomeRocksx
King Arthur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,367
Damage
31,687
50,110
Taken
58,878
28,558
Mitigated
31,555
14,875
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Elemental00
Erlang Shen
11,374
6,353
0
4,528
14,155
12,052
0
451
13,200
0
64,653
L
Xing Tian
GODofhell256
Xing Tian
4,726
551
0
1,324
12,131
7,701
108
5,547
6,394
18,354
0
L
Scylla
5,051
299
0
1,229
7,894
2,349
392
2,897
4,867
52,718
0
W
Scylla
7,766
690
0
353
6,083
2,067
885
2,967
3,026
60,003
0
W
Ymir
Schafa
Ymir
7,380
1,243
450
2,346
10,566
7,532
299
3,747
6,724
36,942
0
L
Set
8,568
3,395
0
5,621
15,645
6,294
49
5,195
10,370
0
64,870
W
Danzaburou
Selq
Danzaburou
7,061
2,855
0
2,455
5,284
1,914
932
208
5,076
0
85,008
W
5,873
1,118
0
1,179
9,448
3,768
498
1,889
7,414
0
55,512
L
1,968
1,399
0
3,645
9,053
3,159
0
656
8,397
0
65,196
W
King Arthur
xRomeRocksx
King Arthur
11,287
1,843
0
8,092
18,729
13,277
95
594
18,093
0
61,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
41,346
548
Minions Killed
537
0
Camps Cleared
0
1,647,855
Distance Traveled
1,465,076
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,498
531
136
9
0
291,743
4
L
Xing Tian
7,423
464
16
1
0
315,263
2
L
Scylla
8,295
518
116
7
0
291,305
4
W
Scylla
8,887
555
119
7
0
311,180
8
W
Ymir
8,135
508
49
3
0
318,276
8
L
Set
8,564
535
119
7
0
290,522
4
W
Danzaburou
11,123
695
161
10
0
336,941
6
W
Da Ji
9,150
572
96
6
0
336,603
5
L
Anhur
8,566
535
150
9
0
276,243
3
W
King Arthur
9,756
610
123
8
0
344,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role