Player Matchup

Baron Samedi
Baron Samedi
DwarfInTar
Baron Samedi
Level 5
God Stats
9W - 7L
1,698 SR
Queue Stats
67W - 56L
1,509 Elo+
Party 2
Apollo
Apollo
Spyker19
Apollo
Level 26
God Stats
3W - 10L
1,227 SR
Queue Stats
192W - 190L
1,497 Elo+
Solo
Guan Yu
Guan Yu
akkettsy
Guan Yu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 98L
1,556 Elo+
Solo
Cthulhu
Cthulhu
omawamoshindeiru
Cthulhu
Level 18
God Stats
2W - 6L
1,283 SR
Queue Stats
40W - 40L
1,508 Elo+
Party 2
Fenrir
Fenrir
zekejeagar
Fenrir
Level 20
God Stats
29W - 26L
1,490 SR
Queue Stats
81W - 83L
1,513 Elo+
Party 2
Team Averages
Level 20
1,440 SR
1,517 Elo+

VS

Team Averages
Level 24
1,436 SR
1,465 Elo+
Erlang Shen
Erlang Shen
ClássifiedDivine
Erlang Shen
Level 13
God Stats
1W - 1L
1,383 SR
Queue Stats
4W - 2L
1,450 Elo+
Solo
Cerberus
Cerberus
KookiTanuki
Cerberus
Level 28
God Stats
3W - 4L
1,485 SR
Queue Stats
90W - 84L
1,606 Elo+
Solo
Aphrodite
Aphrodite
Lisianthus10
Aphrodite
Level 15
God Stats
1W - 0L
1,311 SR
Queue Stats
5W - 4L
1,217 Elo+
Party 1
Neith
Neith
ReydenX
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Totonlock
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DwarfInTar
Baron Samedi
9
0 / 3 / 0
5,096
510
1,969
5,408
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Spyker19
Apollo
9
1 / 4 / 0
5,264
526
2,789
6,094
1,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
akkettsy
Guan Yu
11
2 / 0 / 0
6,323
632
5,671
6,418
4,346
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 2
5,237
524
3,217
5,219
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
zekejeagar
Fenrir
9
1 / 2 / 0
5,395
540
2,104
6,862
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClássifiedDivine
Erlang Shen
9
0 / 1 / 0
4,745
475
3,271
7,804
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Cerberus
KookiTanuki
Cerberus
9
5 / 1 / 4
6,094
609
4,251
6,255
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Lisianthus10
Aphrodite
9
1 / 1 / 4
5,474
547
2,761
4,666
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ReydenX
Neith
11
4 / 0 / 5
6,521
652
4,983
4,191
1,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Totonlock
Hun Batz
11
1 / 1 / 3
5,912
591
2,810
6,110
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
11
11
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ClássifiedDivine
Erlang Shen
0
1
0
0
L
Baron Samedi
DwarfInTar
Baron Samedi
0
3
0
0
W
Cerberus
KookiTanuki
Cerberus
5
1
4
7
W
Aphrodite
Lisianthus10
Aphrodite
1
1
4
3
W
Neith
ReydenX
Neith
4
0
5
6.5
L
Apollo
Spyker19
Apollo
1
4
0
0.25
W
Hun Batz
Totonlock
Hun Batz
1
1
3
2.5
L
Guan Yu
akkettsy
Guan Yu
2
0
0
2
L
0
2
2
0.5
L
Fenrir
zekejeagar
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,750
Damage
18,076
30,001
Taken
29,026
12,952
Mitigated
10,338
10,260
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ClássifiedDivine
Erlang Shen
3,271
1,164
0
3,556
7,804
3,124
0
0
7,804
0
20,247
L
Baron Samedi
DwarfInTar
Baron Samedi
1,969
187
0
1,320
5,408
2,254
0
1,490
3,918
27,314
0
W
Cerberus
KookiTanuki
Cerberus
4,251
321
0
1,455
6,255
2,806
0
1,375
4,836
15,080
0
W
Aphrodite
Lisianthus10
Aphrodite
2,761
623
445
2,393
4,666
1,554
222
1,600
2,960
26,309
0
W
Neith
ReydenX
Neith
4,983
2,729
0
2,508
4,191
1,166
1,198
1,798
2,361
0
39,531
L
Apollo
Spyker19
Apollo
2,789
1,963
0
1,528
6,094
1,362
0
2,361
3,733
0
26,259
W
Hun Batz
Totonlock
Hun Batz
2,810
1,137
0
2,968
6,110
1,688
0
191
5,879
0
36,119
L
Guan Yu
akkettsy
Guan Yu
5,671
1,105
0
2,964
6,418
4,346
0
0
6,018
0
30,429
L
3,217
654
213
1,519
5,219
2,742
0
1,297
3,922
17,392
0
L
Fenrir
zekejeagar
Fenrir
2,104
513
0
2,716
6,862
2,248
0
1,864
4,998
0
21,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
28,746
250
Minions Killed
288
0
Camps Cleared
0
943,350
Distance Traveled
997,165
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,745
475
34
3
0
187,512
0
L
Baron Samedi
5,096
510
42
4
0
188,804
2
W
Cerberus
6,094
609
27
3
0
203,527
4
W
Aphrodite
5,474
547
73
7
0
196,848
5
W
Neith
6,521
652
72
7
0
189,404
4
L
Apollo
5,264
526
61
6
0
171,185
2
W
Hun Batz
5,912
591
82
8
0
219,874
1
L
Guan Yu
6,323
632
63
6
0
177,896
3
L
Cthulhu
5,237
524
23
2
0
189,727
2
L
Fenrir
5,395
540
61
6
0
215,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role