Player Matchup

Yemoja
Yemoja
DonPengüin
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Horizon1803
Arachne
Level 28
God Stats
11W - 17L
1,950 SR
Queue Stats
47W - 78L
1,705 Elo+
Party 1
Ra
Ra
PROH78
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SHeFF71rus
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,239 Elo+
Party 1
Achilles
Achilles
Skandalist1
Achilles
Level 44
God Stats
4W - 3L
1,730 SR
Queue Stats
175W - 196L
1,239 Elo+
Party 1
Team Averages
Level 17
1,636 SR
1,436 Elo+

VS

Team Averages
Level 21
1,509 SR
1,406 Elo+
Artemis
Artemis
LamanML
Artemis
Level 3
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Janus
Janus
OlYmPiA_PilOU
Janus
Level 26
God Stats
15W - 12L
1,332 SR
Queue Stats
63W - 50L
1,366 Elo+
Party 3
Medusa
Medusa
Xero_Tix_7
Medusa
Level 25
God Stats
28W - 24L
1,586 SR
Queue Stats
172W - 163L
1,444 Elo+
Solo
Merlin
Merlin
densoph4018
Merlin
Level 28
God Stats
11W - 4L
1,504 SR
Queue Stats
60W - 44L
1,406 Elo+
Party 3
The Morrigan
The Morrigan
pyromane04
The Morrigan
Level 25
God Stats
2W - 3L
1,417 SR
Queue Stats
51W - 54L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 8 / 5
8,139
388
1,839
14,553
13,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Horizon1803
Arachne
16
5 / 5 / 4
9,948
474
8,234
19,137
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
13
1 / 15 / 2
8,483
404
5,101
14,170
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SHeFF71rus
Hou Yi
13
0 / 9 / 4
7,935
378
2,965
19,186
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Skandalist1
Achilles
18
7 / 6 / 3
11,455
545
11,305
17,897
22,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LamanML
Artemis
3
0 / 0 / 0
6,269
299
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 3 / 8
11,201
533
10,397
8,640
2,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Xero_Tix_7
Medusa
19
10 / 3 / 5
12,304
586
16,794
14,706
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
17
11 / 3 / 2
11,275
537
9,135
9,947
3,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
pyromane04
The Morrigan
18
17 / 5 / 8
12,820
610
22,459
13,263
8,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
13
Kills
43
43
Deaths
14
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
8
5
0.31
L
Arachne
Horizon1803
Arachne
5
5
4
1.4
W
Artemis
LamanML
Artemis
0
0
0
0
W
5
3
8
3
L
Ra
1
15
2
0.13
L
Hou Yi
SHeFF71rus
Hou Yi
0
9
4
0.22
L
Achilles
Skandalist1
Achilles
7
6
3
1.42
W
Medusa
Xero_Tix_7
Medusa
10
3
5
4.17
W
Merlin
11
3
2
4
W
The Morrigan
pyromane04
The Morrigan
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
58,785
84,943
Taken
46,556
55,054
Mitigated
21,339
14,668
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,839
905
1,564
290
14,553
13,671
138
7,810
6,743
19,624
0
L
Arachne
Horizon1803
Arachne
8,234
7,018
0
5,823
19,137
7,455
0
6,085
13,052
0
59,972
W
Artemis
LamanML
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
10,397
719
0
872
8,640
2,743
1,148
870
7,545
80,707
0
L
Ra
5,101
1,179
0
90
14,170
5,278
352
9,525
4,645
33,433
0
L
Hou Yi
SHeFF71rus
Hou Yi
2,965
1,380
0
4,570
19,186
6,613
0
4,752
14,434
0
40,426
L
Achilles
Skandalist1
Achilles
11,305
1,900
0
2,331
17,897
22,037
0
11,260
6,637
0
41,234
W
Medusa
Xero_Tix_7
Medusa
16,794
7,679
291
5,460
14,706
6,889
1,543
1,939
12,592
0
80,862
W
Merlin
9,135
1,223
0
2,538
9,947
3,663
1,489
1,153
8,619
46,503
0
W
The Morrigan
pyromane04
The Morrigan
22,459
5,404
0
1,087
13,263
8,044
1,680
3,149
10,048
66,051
5,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,960
Gold Earned
53,869
308
Minions Killed
479
0
Camps Cleared
0
1,683,405
Distance Traveled
1,531,419
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,139
388
38
2
0
278,302
0
L
Arachne
9,948
474
90
4
0
407,647
2
W
Artemis
6,269
299
0
0
0
0
0
W
Janus
11,201
533
155
7
0
400,896
2
L
Ra
8,483
404
55
3
0
267,744
1
L
Hou Yi
7,935
378
59
3
0
326,937
0
L
Achilles
11,455
545
66
3
0
402,775
0
W
Medusa
12,304
586
136
6
0
401,460
1
W
Merlin
11,275
537
68
3
0
375,951
4
W
The Morrigan
12,820
610
120
6
0
353,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role