Player Matchup

Cerberus
Cerberus
GingerCookiee
Cerberus
Level 44
God Stats
18W - 33L
1,388 SR
Queue Stats
57W - 80L
1,378 Elo+
Party 4
Arachne
Arachne
IMMr-SoloDolo
Arachne
Level 36
God Stats
2W - 3L
1,509 SR
Queue Stats
10W - 8L
1,615 Elo+
Solo
Bellona
Bellona
Snotrot222
Bellona
Level 16
God Stats
0W - 2L
1,556 SR
Queue Stats
9W - 7L
1,662 Elo+
Party 2
Cupid
Cupid
Thex055
Cupid
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 193L
1,549 Elo+
Party 2
Scylla
Scylla
o P E T 3 R o
Scylla
Level 124
God Stats
33W - 24L
1,603 SR
Queue Stats
297W - 291L
1,516 Elo+
Party 4
Team Averages
Level 71
1,511 SR
1,544 Elo+

VS

Team Averages
Level 86
1,597 SR
1,555 Elo+
Yemoja
Yemoja
 
Yemoja
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BigDeckchair
Rama
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
484W - 354L
1,659 Elo+
Party 1
Bellona
Bellona
DonVandross
Bellona
Level 106
God Stats
50W - 39L
1,954 SR
Queue Stats
106W - 114L
1,614 Elo+
Party 3
Osiris
Osiris
LongLiveRosco
Osiris
Level 18
God Stats
1W - 1L
1,344 SR
Queue Stats
15W - 7L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
NASxLDN
Baron Samedi
Level 126
God Stats
13W - 9L
1,688 SR
Queue Stats
252W - 260L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GingerCookiee
Cerberus
7
1 / 4 / 2
4,949
495
2,427
8,054
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
10
4 / 1 / 1
6,152
615
3,455
7,474
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Snotrot222
Bellona
10
0 / 1 / 0
5,585
559
4,444
5,960
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Thex055
Cupid
8
0 / 5 / 3
4,914
491
3,946
7,093
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 0
5,663
566
3,757
4,111
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
4 / 2 / 4
6,065
607
5,794
6,460
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 2 / 3
6,556
656
6,909
7,492
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
DonVandross
Bellona
10
1 / 0 / 0
5,540
554
2,259
5,803
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 3
6,077
608
3,756
5,520
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
NASxLDN
Baron Samedi
10
2 / 4 / 0
5,669
567
2,900
5,855
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
13
13
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
4
3
W
4
2
3
2.75
W
Bellona
DonVandross
Bellona
1
0
0
1
L
Cerberus
GingerCookiee
Cerberus
1
4
2
0.5
L
Arachne
4
1
1
4.5
W
2
0
3
3.5
W
Baron Samedi
NASxLDN
Baron Samedi
2
4
0
0.5
L
Bellona
Snotrot222
Bellona
0
1
0
0
L
Cupid
Thex055
Cupid
0
5
3
0.3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
21,618
32,692
Taken
31,130
12,668
Mitigated
15,423
11,863
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,794
1,319
837
933
6,460
3,352
124
1,949
4,406
14,959
0
W
6,909
6,230
0
2,233
7,492
1,968
374
1,014
6,478
0
37,680
W
Bellona
DonVandross
Bellona
2,259
681
0
1,619
5,803
4,004
0
0
5,803
0
25,012
L
Cerberus
GingerCookiee
Cerberus
2,427
75
0
2,753
8,054
2,811
0
1,712
6,342
16,037
0
L
Arachne
3,455
2,158
0
3,993
7,474
2,240
0
1,069
6,405
0
25,244
W
3,756
1,190
0
500
5,520
3,935
0
1,625
3,841
0
37,941
W
Baron Samedi
NASxLDN
Baron Samedi
2,900
251
149
1,770
5,855
2,164
30
1,347
4,418
32,087
0
L
Bellona
Snotrot222
Bellona
4,444
858
0
1,946
5,960
4,611
135
1,360
4,380
0
28,383
L
Cupid
Thex055
Cupid
3,946
2,114
226
1,945
7,093
1,844
0
2,383
4,710
0
17,521
L
3,757
210
0
1,000
4,111
1,162
0
2,170
1,941
24,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
29,907
241
Minions Killed
301
0
Camps Cleared
0
954,507
Distance Traveled
939,986
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,065
607
26
3
0
182,304
2
W
Rama
6,556
656
72
7
0
175,054
0
W
Bellona
5,540
554
62
6
0
206,946
0
L
Cerberus
4,949
495
28
3
0
192,677
2
L
Arachne
6,152
615
54
5
0
214,866
2
W
Osiris
6,077
608
79
8
0
206,754
1
W
Baron Samedi
5,669
567
62
6
0
168,928
7
L
Bellona
5,585
559
69
7
0
196,819
1
L
Cupid
4,914
491
41
4
0
163,947
1
L
Scylla
5,663
566
49
5
0
186,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role