Player Matchup

Thoth
Thoth
Dragmer
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,636 Elo+
Solo
Fafnir
Fafnir
LycanTiger
Fafnir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,646 Elo+
Solo
Apollo
Apollo
SourceOfCourse
Apollo
Level 160
God Stats
1W - 1L
1,736 SR
Queue Stats
45W - 39L
1,587 Elo+
Solo
Bellona
Bellona
Torzions
Bellona
Level 88
God Stats
9W - 14L
1,618 SR
Queue Stats
537W - 525L
1,578 Elo+
Solo
Odin
Odin
Âddic
Odin
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
469W - 399L
1,681 Elo+
Solo
Team Averages
Level 137
1,571 SR
1,625 Elo+

VS

Team Averages
Level 127
1,639 SR
1,611 Elo+
Sylvanus
Sylvanus
IamHaterade
Sylvanus
Level 105
God Stats
17W - 8L
1,696 SR
Queue Stats
496W - 463L
1,575 Elo+
Party 1
Janus
Janus
TheZenGiraffe
Janus
Level 115
God Stats
5W - 2L
1,317 SR
Queue Stats
102W - 86L
1,627 Elo+
Party 1
Bellona
Bellona
Vénatus
Bellona
Level 111
God Stats
7W - 2L
2,179 SR
Queue Stats
65W - 44L
1,851 Elo+
Party 1
Cernunnos
Cernunnos
kernnemer34
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
zerrrissen
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dragmer
Thoth
15
7 / 6 / 1
10,676
508
11,310
10,151
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
LycanTiger
Fafnir
13
0 / 5 / 8
9,425
449
8,176
22,481
27,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 2
8,893
423
11,754
21,061
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Torzions
Bellona
16
2 / 5 / 5
10,163
484
10,335
22,661
14,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Âddic
Odin
18
6 / 4 / 1
11,181
532
17,367
22,513
20,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IamHaterade
Sylvanus
16
3 / 4 / 18
11,123
530
8,066
21,449
20,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 14
13,270
632
17,018
11,183
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Vénatus
Bellona
19
2 / 5 / 12
11,815
563
14,810
23,796
21,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
kernnemer34
Cernunnos
19
2 / 4 / 13
11,478
547
17,398
18,780
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
zerrrissen
Thanatos
19
12 / 2 / 10
13,133
625
19,007
18,512
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
17
Kills
28
28
Deaths
17
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
Dragmer
Thoth
7
6
1
1.25
W
Sylvanus
IamHaterade
Sylvanus
3
4
18
3
L
Fafnir
LycanTiger
Fafnir
0
5
8
0.8
L
2
8
2
0.38
W
9
2
14
8
L
Bellona
Torzions
Bellona
2
5
5
0.9
W
Bellona
Vénatus
Bellona
2
5
12
1.6
W
Cernunnos
kernnemer34
Cernunnos
2
4
13
2.13
W
Thanatos
zerrrissen
Thanatos
12
2
10
8.5
L
Odin
Âddic
Odin
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,942
Damage
76,299
98,867
Taken
93,720
73,750
Mitigated
61,512
28,017
Healing
49,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Dragmer
Thoth
11,310
230
0
841
10,151
3,364
0
2,756
7,395
58,768
0
W
Sylvanus
IamHaterade
Sylvanus
8,066
2,615
5,317
7,928
21,449
20,058
425
6,245
14,961
27,816
0
L
Fafnir
LycanTiger
Fafnir
8,176
1,729
0
5,825
22,481
27,485
56
7,193
15,288
27,947
0
L
11,754
7,079
0
8,773
21,061
7,778
2,476
6,573
14,488
0
58,831
W
17,018
1,325
0
3,261
11,183
4,448
1,961
3,406
7,555
110,932
0
L
Bellona
Torzions
Bellona
10,335
4,413
0
7,679
22,661
14,805
0
5,254
17,407
0
78,131
W
Bellona
Vénatus
Bellona
14,810
8,505
0
9,916
23,796
21,283
933
5,095
18,605
936
77,338
W
Cernunnos
kernnemer34
Cernunnos
17,398
10,788
0
7,511
18,780
7,727
2,223
4,982
13,598
0
96,562
W
Thanatos
zerrrissen
Thanatos
19,007
4,357
0
15,089
18,512
7,996
428
2,328
15,631
0
102,783
L
Odin
Âddic
Odin
17,367
2,934
0
4,899
22,513
20,318
52
3,832
18,681
10,006
56,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
60,819
492
Minions Killed
660
0
Camps Cleared
0
1,945,589
Distance Traveled
2,067,158
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,676
508
120
6
0
384,108
5
W
Sylvanus
11,123
530
38
2
0
392,475
2
L
Fafnir
9,425
449
18
1
0
364,286
9
L
Apollo
8,893
423
108
5
0
341,224
5
W
Janus
13,270
632
213
10
0
452,403
2
L
Bellona
10,163
484
127
6
0
459,920
4
W
Bellona
11,815
563
150
7
0
390,537
0
W
Cernunnos
11,478
547
143
7
0
388,657
4
W
Thanatos
13,133
625
116
6
0
443,086
7
L
Odin
11,181
532
119
6
0
396,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role