Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Sabo4321XD
Pele
Level 18
God Stats
0W - 2L
1,083 SR
Queue Stats
5W - 19L
1,130 Elo+
Party 1
Fenrir
Fenrir
cerberus837
Fenrir
Level 16
God Stats
3W - 7L
1,337 SR
Queue Stats
4W - 9L
1,260 Elo+
Solo
Neith
Neith
chapeto_78
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,266 Elo+
Solo
Danzaburou
Danzaburou
lataxdcac
Danzaburou
Level 17
God Stats
0W - 2L
1,083 SR
Queue Stats
15W - 29L
1,162 Elo+
Party 1
Team Averages
Level 19
1,301 SR
1,264 Elo+

VS

Team Averages
Level 22
1,542 SR
1,336 Elo+
Ymir
Ymir
DishierStream98
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
242W - 232L
1,213 Elo+
Solo
Merlin
Merlin
LeoCourage87
Merlin
Level 25
God Stats
5W - 7L
1,235 SR
Queue Stats
81W - 108L
1,222 Elo+
Solo
Skadi
Skadi
Melkiades10
Skadi
Level 27
God Stats
16W - 2L
1,837 SR
Queue Stats
64W - 40L
1,445 Elo+
Solo
Kali
Kali
andrei19961128
Kali
Level 26
God Stats
16W - 8L
1,639 SR
Queue Stats
51W - 61L
1,302 Elo+
Solo
Agni
Agni
nathang2014
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 6 / 3
10,235
465
13,384
15,635
6,802
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 0 / 0
6,241
284
137
913
185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
16
4 / 6 / 2
10,475
476
8,311
16,224
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
14
2 / 7 / 2
9,234
420
7,086
14,386
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
lataxdcac
Danzaburou
11
3 / 7 / 2
8,599
391
4,027
9,988
3,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
10,728
488
6,597
13,437
11,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
13
1 / 5 / 9
9,492
431
6,662
10,198
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 1 / 2
12,920
587
18,019
13,235
5,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 3 / 6
11,375
517
7,435
17,608
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 2
8,425
383
721
6,327
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
15
Kills
25
26
Deaths
19
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
6
3
1.25
W
6
3
5
2.83
W
Merlin
1
5
9
1.1
W
13
1
2
14
L
0
0
0
0
W
5
3
6
2.67
L
Fenrir
4
6
2
0.83
L
Neith
2
7
2
0.43
L
Danzaburou
lataxdcac
Danzaburou
3
7
2
0.57
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
39,434
57,146
Taken
60,805
21,285
Mitigated
30,125
9,524
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,384
2,803
0
4,050
15,635
6,802
2,400
3,231
12,404
57,331
0
W
6,597
1,710
0
677
13,437
11,842
465
3,737
9,700
42,662
0
W
Merlin
6,662
758
0
2,164
10,198
3,740
1,536
1,650
8,548
35,034
0
W
18,019
11,585
0
5,336
13,235
5,259
10,915
4,300
8,935
0
71,970
L
137
32
0
194
913
185
0
271
642
0
1,487
W
7,435
3,862
0
7,229
17,608
7,249
1,802
3,014
14,594
0
43,882
L
Fenrir
8,311
2,012
0
1,167
16,224
6,196
1,860
3,152
13,072
0
37,644
L
Neith
7,086
2,691
0
3,469
14,386
4,689
378
1,547
12,839
0
34,792
L
Danzaburou
lataxdcac
Danzaburou
4,027
2,862
0
644
9,988
3,413
0
5,779
4,209
0
18,133
W
721
0
0
0
6,327
2,035
0
683
5,644
16,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
52,940
245
Minions Killed
336
0
Camps Cleared
0
1,323,922
Distance Traveled
1,690,189
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,235
465
84
4
0
325,481
0
W
Ymir
10,728
488
62
3
0
380,840
0
W
Merlin
9,492
431
61
3
0
343,405
0
W
Skadi
12,920
587
117
5
0
363,326
0
L
Pele
6,241
284
4
0
0
47,883
0
W
Kali
11,375
517
73
3
0
392,834
2
L
Fenrir
10,475
476
81
4
0
343,729
1
L
Neith
9,234
420
54
2
0
365,327
0
L
Danzaburou
8,599
391
22
1
0
241,502
0
W
Agni
8,425
383
23
1
0
209,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role