Player Matchup

Odin
Odin
Kruwps
Odin
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,703 Elo+
Solo
Set
Set
PevloEscobar
Set
Level 18
God Stats
4W - 5L
1,704 SR
Queue Stats
48W - 67L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Tenyørmi
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Solo
Artemis
Artemis
Tomigozile
Artemis
Level 7
God Stats
1W - 2L
1,337 SR
Queue Stats
44W - 55L
1,577 Elo+
Solo
Agni
Agni
WILLYTHEPOOH
Agni
Level 12
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 8L
1,598 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,548 Elo+

VS

Team Averages
Level 23
1,566 SR
1,632 Elo+
Ravana
Ravana
Tantanaus
Ravana
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 87L
1,787 Elo+
Party 1
Susano
Susano
V16Diesel
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo
Apollo
Apollo
ZenMain
Apollo
Level 14
God Stats
6W - 2L
1,876 SR
Queue Stats
90W - 31L
1,901 Elo+
Party 1
Janus
Janus
nilaelcristi
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
salmoncat303
Chronos
Level 46
God Stats
2W - 1L
1,453 SR
Queue Stats
48W - 49L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kruwps
Odin
9
1 / 2 / 1
5,609
561
2,403
5,174
1,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 1
5,009
501
2,586
8,134
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Tenyørmi
Cthulhu
7
1 / 6 / 0
4,644
464
2,585
7,647
3,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Tomigozile
Artemis
7
0 / 4 / 0
4,464
446
1,894
5,292
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
5,149
515
2,873
7,005
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Tantanaus
Ravana
12
7 / 0 / 3
6,760
676
4,702
4,166
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Susano
V16Diesel
Susano
9
4 / 2 / 4
5,371
537
3,019
5,102
1,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ZenMain
Apollo
11
3 / 1 / 1
6,099
610
5,528
6,994
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 5
6,196
620
4,269
4,256
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
salmoncat303
Chronos
11
5 / 0 / 3
6,303
630
5,629
5,209
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
Kruwps
Odin
1
2
1
0.75
L
1
3
1
0.5
W
Ravana
Tantanaus
Ravana
7
0
3
8.5
L
Cthulhu
Tenyørmi
Cthulhu
1
6
0
0.17
L
Artemis
Tomigozile
Artemis
0
4
0
0
W
Susano
V16Diesel
Susano
4
2
4
3
L
0
5
0
0
W
Apollo
ZenMain
Apollo
3
1
1
3.5
W
1
0
5
3.5
W
Chronos
salmoncat303
Chronos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,341
Damage
23,147
33,252
Taken
25,727
11,052
Mitigated
8,271
6,753
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Kruwps
Odin
2,403
930
0
500
5,174
1,598
63
0
5,174
0
27,998
L
2,586
784
0
3,385
8,134
2,733
0
2,072
5,988
0
20,350
W
Ravana
Tantanaus
Ravana
4,702
823
0
2,227
4,166
1,807
0
858
3,262
0
33,950
L
Cthulhu
Tenyørmi
Cthulhu
2,585
618
0
442
7,647
3,578
0
3,161
4,416
9,897
0
L
Artemis
Tomigozile
Artemis
1,894
671
0
1,133
5,292
1,290
0
2,722
2,530
0
16,661
W
Susano
V16Diesel
Susano
3,019
465
258
1,326
5,102
1,575
130
1,032
4,070
0
10,109
L
2,873
78
0
1,293
7,005
1,853
0
1,579
5,246
28,946
0
W
Apollo
ZenMain
Apollo
5,528
3,426
0
3,606
6,994
2,348
984
645
6,313
0
37,037
W
4,269
311
0
1,240
4,256
1,113
46
1,525
2,503
30,804
0
W
Chronos
salmoncat303
Chronos
5,629
1,764
0
2,923
5,209
1,428
404
1,088
4,121
35,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
30,729
229
Minions Killed
280
0
Camps Cleared
0
878,417
Distance Traveled
1,014,515
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,609
561
64
6
0
210,498
4
L
Set
5,009
501
50
5
0
185,568
3
W
Ravana
6,760
676
75
8
0
210,002
4
L
Cthulhu
4,644
464
15
2
0
181,956
0
L
Artemis
4,464
446
36
4
0
146,467
0
W
Susano
5,371
537
11
1
0
199,694
2
L
Agni
5,149
515
64
6
0
153,928
5
W
Apollo
6,099
610
68
7
0
214,934
3
W
Janus
6,196
620
61
6
0
215,286
3
W
Chronos
6,303
630
65
7
0
174,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role