Player Matchup

Merlin
Merlin
Badsk8rDan
Merlin
Level 26
God Stats
4W - 0L
1,873 SR
Queue Stats
22W - 23L
1,362 Elo+
Solo
Neith
Neith
Jomomicboomsmel
Neith
Level 5
God Stats
3W - 0L
1,660 SR
Queue Stats
4W - 7L
1,224 Elo+
Solo
Kali
Kali
MKA Best
Kali
Level 29
God Stats
5W - 2L
1,563 SR
Queue Stats
112W - 106L
1,441 Elo+
Solo
Artemis
Artemis
StankMaker
Artemis
Level 5
God Stats
6W - 9L
1,237 SR
Queue Stats
39W - 51L
1,182 Elo+
Solo
Amaterasu
Amaterasu
TheBlodreina336
Amaterasu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 20L
1,474 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,337 Elo+

VS

Team Averages
Level 13
1,470 SR
1,297 Elo+
Bastet
Bastet
Bulldozerxxx1
Bastet
Level 13
God Stats
18W - 32L
1,346 SR
Queue Stats
22W - 40L
1,296 Elo+
Solo
Discordia
Discordia
DaSkogarmaor
Discordia
Level 27
God Stats
80W - 103L
1,504 SR
Queue Stats
148W - 170L
1,391 Elo+
Solo
Thor
Thor
EdgierTunic4183
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,167 Elo+
Solo
Guan Yu
Guan Yu
Fazed-Ronin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Ne Zha
Ne Zha
TheWizMOE
Ne Zha
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 36L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Badsk8rDan
Merlin
19
6 / 5 / 20
12,300
1,118
14,657
11,503
7,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 4 / 15
11,107
1,010
13,845
11,914
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
19
10 / 2 / 12
12,848
1,168
14,133
15,933
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
StankMaker
Artemis
20
6 / 3 / 26
12,892
1,172
19,785
11,834
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TheBlodreina336
Amaterasu
19
11 / 2 / 15
13,527
1,230
13,865
16,041
16,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
10,140
922
7,179
16,022
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
DaSkogarmaor
Discordia
18
8 / 5 / 6
13,301
1,209
29,921
15,558
5,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 3 / 2
8,970
815
916
3,530
978
Guan Yu
Fazed-Ronin
Guan Yu
17
1 / 7 / 6
10,628
966
9,314
24,233
26,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
TheWizMOE
Ne Zha
18
7 / 17 / 5
12,406
1,128
13,350
28,874
10,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
37
Kills
16
16
Deaths
37
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
Badsk8rDan
Merlin
6
5
20
3.2
L
0
5
7
0.7
L
Discordia
DaSkogarmaor
Discordia
8
5
6
2.2
L
0
3
2
0.33
L
Guan Yu
Fazed-Ronin
Guan Yu
1
7
6
0.57
W
4
4
15
2.88
W
Kali
10
2
12
8
W
Artemis
StankMaker
Artemis
6
3
26
6.33
W
Amaterasu
TheBlodreina336
Amaterasu
11
2
15
9.25
L
Ne Zha
TheWizMOE
Ne Zha
7
17
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,285
Damage
60,680
67,225
Taken
88,217
39,522
Mitigated
51,384
18,392
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Badsk8rDan
Merlin
14,657
4,235
825
1,236
11,503
7,148
0
7,128
4,290
33,336
0
L
7,179
1,202
0
425
16,022
7,600
0
1,409
14,510
0
18,736
L
Discordia
DaSkogarmaor
Discordia
29,921
2,549
667
2,263
15,558
5,681
0
3,675
11,858
57,261
0
L
916
448
0
0
3,530
978
0
282
3,198
0
4,380
L
Guan Yu
Fazed-Ronin
Guan Yu
9,314
1,895
1,087
3,888
24,233
26,816
0
4,168
19,803
0
23,447
W
13,845
7,632
0
2,946
11,914
3,831
0
5,339
6,475
0
26,643
W
Kali
14,133
7,302
0
5,212
15,933
6,976
0
6,793
8,790
0
26,374
W
Artemis
StankMaker
Artemis
19,785
12,296
0
5,070
11,834
4,755
0
5,530
6,104
0
52,076
W
Amaterasu
TheBlodreina336
Amaterasu
13,865
8,191
0
3,103
16,041
16,812
0
5,131
10,577
0
31,403
L
Ne Zha
TheWizMOE
Ne Zha
13,350
7,581
414
3,070
28,874
10,309
0
5,123
23,551
0
37,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,674
Gold Earned
55,445
242
Minions Killed
166
6
Camps Cleared
3
903,973
Distance Traveled
794,204
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,300
1,118
48
4
0
141,264
2
L
Bastet
10,140
922
20
2
0
189,539
4
L
Discordia
13,301
1,209
69
6
1
196,173
3
L
Thor
8,970
815
3
0
0
48,433
1
L
Guan Yu
10,628
966
19
2
1
206,221
1
W
Neith
11,107
1,010
32
3
2
142,771
0
W
Kali
12,848
1,168
26
2
0
239,766
1
W
Artemis
12,892
1,172
89
8
2
157,390
1
W
Amaterasu
13,527
1,230
47
4
2
222,782
0
L
Ne Zha
12,406
1,128
55
5
1
153,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role